File: blk03493.txt

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    <title>Metrix by Takens Theorem</title>
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    <title>Lingle's Ord Lava Lamp</title>
    <!-- Lingle's aka DJGIFTEDPROPHET's original code, see back log for comments - this was compiled from various open source code and refactored for ordinals--
      a Poem for you:
      A beautiful thing to see
you can only see it at night
that blinks just so quietly
all the data ordinarily
that could be art, or designs or anything
the one that wishes for
a peace for millenium and more
the universe and beyond
until next time which is infinity
Written 03.20.2023:04:20:00UTC
Signed via bitcoin blockchain
edition#2 experiment 4
predicted deviation, 3`
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   _||______||_0_||  _ _ _    _ _ _    _ _ _
  {B} | | |_|_____| |      | |      | |      |
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#-(o)-(o)--(o)-(o)  (o)-(o)  (o)-(o)  (o)-(o)
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    <meta charset="UTF-8">
    <title>ArboCinematica</title>
    Generative supports the most popular creative coding libraries. Simply uncomment the library you want to use below.
    Are we missing an important library? Let us know @generative_xyz.
    <script sandbox="allow-scripts" type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.5.0/p5.min.js"></script>
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javascript" src="https://cdn.generative.xyz/ajax/libs/c2/1.0.0/c2.min.js"></script>
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    <script sandbox="allow-scripts" type="text/javascript" src="https://cdn.generative.xyz/ajax/libs/p5.grain/0.6.1/p5.grain.min.js"></script>
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function mathRand() for random number generation.
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              height: 100%;
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shRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d));let M=J,W=.5*J>>0,A=0,G=7,U=.05,Y=.3;if(ot.push(new Ft(M,W,A,G,U,Y)),M=J,W=.5*J>>0,A=0,G=7,U=.015,Y=.1,ot.push(new Ft(M,W,A,G,U,Y)),at[0]=[function(t){return Math.sin(Math.sin(1+.9*Math.sin(t+Math.PI)))},1],at[1]=[function(t){return 2*Math.cos(4*t)},1],at[2]=[function(t){return Math.exp(Math.cos(t))-.9*Math.cos(4*t)+Math.sin(t/12)^5},12],Z){n.angleMode(o.DEGREES),S=t/3.5>>0,b=.7*t+MathM
.sqrt(t*r)*random(),y=10+random(10)>>0,ut=[mt[random()*mt.length>>0],mt[random()*mt.length>>0]];let e=K[random(0,7)>>0],i=[new Bt(e.type,e.widthError,e.rotationError,e.strokeOn,ut,e.function,e.sd,1)];w=Wt.dColorSD;for(let r=0;r<1;r++)V=5+10*random()>>0,gt=t/700>>0,x=t/700+10*t/700>>0,k=t/100+random(t/300)>>0,R=standardizeDegree(random(360),5),xt.push(new It(pt,V,gt,x,R,S,b,y,ft,Mt,k,i));n.angleMode(o.RADIANS)}if(tt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=4+random(4)>>0;let e=[random(_),random(_)],iM
=K[random(0,7)>>0],a=[];a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,e,i.function,i.sd,1));let s=[random(_),random(_)];i=K[random(0,7)>>0],a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,s,i.function,i.sd,1)),w=Wt.dColorSD,R=0;let h=Wt.curvature,d=Wt.curveHeight*r>>0;for(let r=0;r<1;r++)V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,yt.push(new Tt(pt,V,gt,x,R,S,b,y,ft,Mt,k,a,h,d));n.angleMode(o.RADIANS)}if(et){n.angleMode(o.DEGREES);for(let M
r=0;r<Wt.maxGVariety;r++){let r;S=.09*t>>0,b=random(.15,.2)*t>>0,y=1;let e=[random(s),random(s)],i=Wt.gColorSD,a=random(0,7)>>0;r=5==a?K[random(0,5)>>0]:K[a];let h=[];h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,e,r.function,i,1));let n=[random(s),random(s)];a=random(0,7)>>0,r=5==a?K[random(0,5)>>0]:K[a],h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,n,r.function,i,1)),R=0;let d=Wt.gCurvature;V=15+15*random()>>0,pt=8,gt=t/700+random(t/700)>>0,x=gt+random(t/750)>>0,k=t/2e3+random(t/2e3)M
>>0;let c=o.createVector(0,0),l=0,m=.1;Lt.push(new Ht(pt,V,gt,x,R,S,b,y,ft,m,k,h,d,c,l))}n.angleMode(o.RADIANS)}if(rt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=3;let e=Wt.sColorSD,i=[random(N),random(N)],a=K[Wt.sunBrushes[0]>>0],s=[];s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,i,a.function,e,1));let h=[random(N),random(N)];a=Wt.sunBrushes[1]>>0==5?K[random(4)>>0]:K[Wt.sunBrushes[1]>>0],s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,h,a.function,e,1));let d=0,c=Et.sRadiuM
s*t,l=o.createVector(Wt.sunPos[0]*t,Wt.sunPos[1]*r),m=Wt.sunBrushFactor;V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,D=new Gt(pt,V,gt,x,d,S,b,y,ft,Mt,k,s,c,l,m),n.angleMode(o.RADIANS)}if(Q){ct.push(new Pt(t/20>>0,o.color("#c6d4ff"))),ct.push(new Pt(t/20>>0,o.color("#fffafb"))),ct[0].color.setAlpha(120),ct[1].color.setAlpha(130);let e=t/30>>0,i=t/900>>0,a=t/500>>0,s=st[0],h=Et.maxTrees,n=.12,d=Wt.lengthError;C=Wt.colorSD,f=new At(h,t,r,n,d,a,s,i,e,(function(t,r){returnM
-.5+Math.sin(t.x+1+r%1e4)}),(function(t,r){return constrain(t,0,1)}),(function(t,r){return constrain(t,0,2)}),null,0),f.setupTrees(o)}Rt&&(P=new Ot(Wt.filterSize,Wt.filterScale,Wt.filterAlpha,Wt.maxColorChanges,Wt.gammaInv,z,Wt.triangleFilterMode,o)),n.background(N[Et.backgroundSun]),o.background(N[Et.backgroundSun])},o.draw=function(){"normal"===Ct?(o.clear(),o.image(n,0,0,F,B),!St&&Z&&(n.angleMode(o.DEGREES),xt[0].draw(n,o),xt[0].currentLevel++,xt[0].currentLevel>xt[0].iterations/2&&(St=!0),n.angleMode(o.RADIANS)M
),St&&!wt&&rt&&(n.angleMode(o.DEGREES),D.draw(n,o),D.currentLevel++,D.currentLevel>=D.iterations&&(wt=!0),n.angleMode(o.RADIANS)),St&&!bt&&tt&&(n.angleMode(o.DEGREES),yt[0].draw(n,o),yt[0].currentLevel++,yt[0].currentLevel>yt[0].iterations/2&&(bt=!0),n.angleMode(o.RADIANS)),bt&&Q&&f.currentLevel<v&&(ct[0].animateComet(),ct[1].animateComet(),f.animateAllTrees(),f.drawAllTrees(n,o),f.currentLevel++,n.tint(255,255)),it++,0==Vt&&f.currentLevel>=v&&(Vt=!0,o.image(n,0,0,F,B),Ct="freeze",saveCanvas(o,it,!1))):zt||(o.imageM
(n,0,0,F,B),zt=!0)},o.windowResized=function(){o.noLoop(),F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,o.clear(),o.resizeCanvas(F,B),o.image(n,0,0,F,B),Ct&&(zt=!0),o.loop()},o.keyPressed=function(){return"s"!==o.key||vt?"e"!==o.key||vt?void 0:(A=o.get(),o.save(A,E+".png"),!1):(saveCanvas(o,it,!0),!1)}};class Ft{constructor(t,r,e,i,o,a){this.startWidth=t,this.endWidth=r,this.rotation=e,this.minWidth=i,this.SWRatio=o,this.stepSpeed=a}}class Bt{constructor(t,r,e,i,o,a,s,h){this.type=t,thisM
.rotationError=e,this.widthError=r,this.strokeOn=i,this.color=o[0],this.function=a,this.sd=s,this.color1,this.colorSD=void 0===h?0:h,o.length>1&&(this.color1=o[1])}gaussianColor(t,r,e){if(null==t)return;if(0==this.colorSD)return t;let i=constrain(randomGaussian(r.red(r.color(t)),this.colorSD)>>0,0,255)>>0,o=constrain(randomGaussian(r.green(r.color(t)),this.colorSD)>>0,0,255)>>0,a=constrain(randomGaussian(r.blue(r.color(t)),this.colorSD)>>0,0,255)>>0;return r.color(i,o,a)}drawShape(r,e,i,o,a,s){let h,n,d,c,l,m,u,p,gM
,f,M,x,S=e*(1+this.widthError*Math.sin(41*o+9)),b=i+random(this.rotationError);switch(null!=this.color&&(M=this.gaussianColor(this.color,a,s)),null!=this.color1&&(x=this.gaussianColor(this.color1,a,s)),this.type){case"Ellipse":a.fill(M),this.strokeOn||a.noStroke(),h=e*(.9+.1*Math.sin(5*o+18))*(1+this.widthError*Math.sin(2.5*o+18)),a.push(),a.rotate(b),a.ellipse(r.x>>0,r.y>>0,S>>0,h>>0),a.pop();break;case"SplashRadial":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){leM
t i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it,o),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"SplashRV":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){let i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it+o,this.sd),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"RSphere":n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,50,5e3),c=MaM
th.max(t/800>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,a.fill(M),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0),a.fill(x),a.ellipse(g>>0,f>>0,2*c>>0,2*c>>0);a.pop();break;case"RLSphere":let i=[];n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,100,200),c=Math.max(t/1e3>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(M
t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,i.push(p5.prototype.createVector(g,f)),a.fill(random([M,x])),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0);a.fill(x);for(let t=0;t<d;t++){let r=i[t].x,e=i[t].y;a.ellipse(r>>0,e>>0,2*c>>0,2*c>>0)}a.pop();break;default:return!1}}drawLine(r,i,o,a,s,h,n,d,c,l){let m=r,u=o,p=p5.Vector.add(i,p5.Vector.mult(r,-1)),g=p5.Vector.normalize(p),f=p.mag(),M=Math.max(u*n,1),x=f/M,S=0,b=0;for(;m.dist(i)>M
M&&S<e+t/100&&m.dist(r)<=f+t/100;)this.drawShape(m,u,s,S>>0,c,l),S+=d,m.add(p5.Vector.mult(g,M)),b+=1/x,u=Math.max(p5.prototype.lerp(o,a,b),h),M=Math.min(u*n,e/50),x=f/M}drawVertexShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawLine(t[n][0],t[n][1],r,r,e,i,o,a,s,h)}drawBezier(r,o,a,s,h,n,d,c,l,m,u,p){let g=roundVector(r.copy()),f=h,M=r.dist(o)+o.dist(a)+a.dist(s),x=Math.max(f*l,1),S=M/x,b=0,y=0;for(;g.dist(s)>x&&b<4*i&&g.dist(r)<=M+t/2;)this.drawShape(g,f,d,b>>0,u,p),b+=m,f=Math.max(p5.prototype.lerp(h,nM
,y),c),x=Math.min(f*l,e/50),S=M/x,y+=1/S,g.x=p5.prototype.bezierPoint(r.x,o.x,a.x,s.x,y),g.y=p5.prototype.bezierPoint(r.y,o.y,a.y,s.y,y)}drawBezierShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawBezier(t[n][0],t[n][1],t[n][2],t[n][3],r,r,e,i,o,a,s,h)}drawPoly(t,r,e,i,o,a,s,h,n,d,c,l){let m,u,p,g=[],f=[],M=[];if("bezier"==o){m=4,u=Math.max(m,e)>>0,u=4*Math.round(u/4),p=2*Math.PI/u/4;for(let t=0;t<4*u;t+=4)M[0]=p5.prototype.createVector(r*Math.cos(t*p),r*Math.sin(t*p)),M[1]=p5.prototype.createVector(r*MathM
.cos((t+1)*p),r*Math.sin((t+1)*p)),M[2]=p5.prototype.createVector(r*Math.cos((t+2)*p),r*Math.sin((t+2)*p)),M[3]=p5.prototype.createVector(r*Math.cos((t+3)*p),r*Math.sin((t+3)*p)),g.push([M[0].copy(),M[1].copy(),M[2].copy(),M[3].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawBezierShape(g,a,s,h,n,d,c,l),c.pop()}else{m=3,u=Math.max(m,e)>>0,p=2*Math.PI/u;for(let t=0;t<u;t++)f[0]=p5.prototype.createVector(r*Math.cos(p*t),r*Math.sin(p*t)),f[1]=p5.prototype.createVector(r*Math.cos(p*(t+1)),r*Math.sin(pM
*(t+1))),g.push([f[0].copy(),f[1].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawVertexShape(g,a,s,h,n,d,c,l),c.pop()}}drawRect(e,i,o,a,s,h,n,d,c,l,m,u,p){let g,f,M,x,S,b,y=i,w=o,V=[],R=4,k=[],v=[],C=Math.sqrt(Math.pow(y,2)+Math.pow(w,2)),L=Math.atan(w/y),z=Math.PI/2-L,E=[],W=1/l*10>>0;if("bezier"==s){g=4,R=Math.max(g,4)>>0,R=4*Math.round(R/4),f=2*Math.PI/R/4;for(let t=0;t<4*R;t+=4)t%8==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),v[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0]))M
,v[1]=p5.prototype.createVector(0,0),v[2]=p5.prototype.createVector(0,0),v[3]=p5.prototype.createVector(C/2*Math.cos((t+3)*f-E[1]),C/2*Math.sin((t+3)*f-E[1])),x=v[3].sub(v[0]).heading(),M=p5.Vector.fromAngle(x).normalize(),S=v[3].dist(v[0]),v[1]=p5.Vector.add(p5.Vector.mult(M,S/2),v[0]).copy(),v[2]=p5.Vector.add(p5.Vector.mult(M,S/2),v[2]).copy(),V.push([v[0].copy(),v[1].copy(),v[2].copy(),v[3].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawBezierShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/10>t/30&&o-oM
/10>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],b[1],a,s,h,n,d,c,l,m,u,p))}else{g=3,R=4,f=2*Math.PI/R;for(let t=0;t<R;t++)t%2==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),k[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0])),k[1]=p5.prototype.createVector(C/2*Math.cos((t+1)*f-E[1]),C/2*Math.sin((t+1)*f-E[1])),V.push([k[0].copy(),k[1].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawVertexShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/20>t/30&&o-o/20>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],M
b[1],a,s,h,n,d,c,l,m,u,p))}}}class At{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){this.maxTrees=t,this.width=r,this.height=e,this.rotationError=i,this.lengthError=o,this.stepDistance=a,this.mode=s,this.minWidth=h,this.minLength=n,this.trees=[],this.aLambda=d,this.bLambda=c,this.cLambda=l,this.bubbles=m,this.index=u,this.lightsOn=!1,this.gCenter=p5.prototype.createVector(r/2>>0,e/2>>0),this.currentLevel=0,this.minGround}static transformLocalToGlobal(r,e){let i=p5.prototype.createVector(0,e.y);if(0===r)i.x=e.x>>0;else iM
.x=e.x+getScreenXPosition(t,r,!1)>>0;return i}reassignIndex(t,r){t.index=r;for(let e=0;e<t.branches.length;e++)this.reassignIndex(t.branches[e],r)}sortTrees(){this.trees.sort(compare);for(let t=0;t<this.trees.length;t++)this.reassignIndex(this.trees[t],t)}setupTrees(e){let i,o,s,h=p5.prototype.createVector(0,0),n=Wt.treeRotation_conf*random(.9,1.1),d=Et.treeTrunkHeight*r,c=Wt.treeBranchHeight_conf,l=Wt.treeMaxFork_conf,m=[],u=[],p=d*random(.08,.12),g=d*random(.25,.33),f=random(Wt.fruitLevelMinRange[0],Wt.fruitLevelM
MinRange[0]+Wt.fruitLevelMinRange[1])>>0,M=Wt.fruitFactor*random(.8,1.2),x=0,S=Wt.fruitRatio*random(.8,1.2);for(let b=0;b<this.maxTrees;b++){if("growth"===this.mode)u[0]=e.color($[Et.treeColor0]),u[1]=e.color(U[Et.treeColor1]),u[2]=e.color(a[Et.leafColor]),u[3]=1==L?e.color(Y[Wt.fruitColor]):null,h.x=t*(.2+.6*random())>>0,h.y=r*(1.1-.2*random())>>0;i=Wt.yzRatio*(r-h.y),d=r*(.3+random(.1))>>0,o=d*(.2+random(.1))>>0,s=.6+random(.2),l=2+random(1)>>0,K[0].color=u[0],K[1].color=u[1],m=[];let b=random(K),y=[];y[0]=new BtM
(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[1]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[2]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[0]),m.push(y[1]),m.push(y[2]),1==L&&(b=random(K),y[3]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[3]),x=Wt.maxFruitProM
b*random(.7,1));for(let t=0;t<m.length;t++)m[t].color=u[t],m[t].colorSD=C;this.trees.push(new Dt(h.copy(),n,i,d,o,c,s,l,this.minLength,this.minWidth,this.rotationError,this.lengthError,m,this.stepDistance,0,this.mode,p,g,f,M,x,S,this.index))}this.sortTrees()}drawAllTrees(t,r){for(let e=0;e<this.maxTrees;e++)ht=0,this.trees[e].drawTree(this.currentLevel,t,r)}getForceB(){let t=this.gCenter,r=p5.Vector.dist(t,ct[1].location);return Math.min(ct[1].charge/Math.pow(r,2),1)}animateAllTrees(){if("growth"==this.mode&&!nt)reM
turn!1;for(let t=0;t<this.maxTrees;t++)this.trees[t].a=this.aLambda(this.trees[t].location,100+dt),this.trees[t].b=this.bLambda(this.trees[t].getForceA(),100+dt),this.trees[t].c=this.cLambda(this.trees[t].getForceB(),100+dt),this.trees[t].updateA(this.mode),this.trees[t].updateB(this.mode),this.trees[t].updateC(this.mode);it%30==0&&this.getForceB()>t/1e8/2?this.lightsOn=!0:it%30==0&&(this.lightsOn=!1)}}class Dt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p,g,f,x,S,b,y,w,V){this.location=t,this.rotation=r,this.zShift=e,M
this.trunkHeight=i,this.bTrunkHeight=this.trunkHeight,this.trunkWidth=o,this.branchHeight=a,this.branchWidth=s,this.branchLocation=p5.prototype.createVector(0,-this.bTrunkHeight>>0),this.dynamicLeafLength=f,this.dynamicLeafCutoff=x,this.maxFork=h,this.bMaxFork=this.maxFork,this.minLength=n,this.minWidth=d,this.rotationError=c,this.bRotationError=this.rotationError,this.lengthError=l,this.bLengthError=this.lengthError,this.stepDistance=u,this.level=p,this.mode,this.brushes=m,this.bColors=[this.brushes[0].color,this.M
brushes[1].color,this.brushes[2].color],this.maxLeaves=random(3)>>0,this.tError=random()*Math.PI/40,this.a=0,this.b=0,this.c=0,this.fruitStart=S,this.fruitFactor=b,this.fruitProbability=y,this.fruitRatio=w,this.index=V,0==this.level?M=1:this.level>M&&(M=this.level),this.branches=this.generateBranches()}getMinGrassHeight(){return 0==this.index?f.minGround:this.index>0?f.trees[this.index-1].location.y:void 0}getForceA(){let r;r=this.location;let e=p5.Vector.dist(r,ct[0].location);return Math.min(ct[0].charge/Math.powM
(e,2)*1e8/t,1)}getForceB(){let r;r=this.location;let e=p5.Vector.dist(r,ct[1].location);return Math.min(ct[1].charge/Math.pow(e,2)*1e8/t,1)}updateA(t){if("growth"!==t)return!1;this.rotationError=this.bRotationError*(3+this.a),this.lengthError=this.bLengthError*(1+this.a)}updateB(t){if("growth"!==t)return!1;this.trunkHeight=this.bTrunkHeight*(.9+.1*this.b),this.maxFork=Math.max(this.maxFork*(.95+.05*this.b),2),this.branches=[],this.branches=this.generateBranches()}updateC(t){if("growth"!==t)return!1;this.brushes[0].M
color.setRed(constrain(p5.prototype.red(this.bColors[0])+14*this.c>>0,0,255)),this.brushes[0].color.setGreen(constrain(p5.prototype.green(this.bColors[0])+14*this.c>>0,0,210)),this.brushes[0].color.setBlue(constrain(p5.prototype.blue(this.bColors[0])+14*this.c>>0,0,210)),null!=this.brushes[1].color&&(this.brushes[1].color.setRed(constrain(p5.prototype.red(this.bColors[1])+14*this.c>>0,0,200)),this.brushes[1].color.setGreen(constrain(p5.prototype.green(this.bColors[1])+14*this.c>>0,0,180)),this.brushes[1].color.setBM
lue(constrain(p5.prototype.blue(this.bColors[1])+14*this.c>>0,0,180))),null!=this.brushes[2].color&&(this.brushes[2].color.setRed(constrain(p5.prototype.red(this.bColors[2])+14*this.c>>0,0,200)),this.brushes[2].color.setGreen(constrain(p5.prototype.green(this.bColors[2])+14*this.c>>0,0,180)),this.brushes[2].color.setBlue(constrain(p5.prototype.blue(this.bColors[2])+14*this.c>>0,0,180)))}sortBranches(){this.branches.sort(compare)}generateBranches(){let t,r,e=this.branchHeight*this.trunkHeight,i=this.branchWidth*thisM
.trunkWidth,o=(-20+random(10))*this.branchHeight,a=[],s=p5.prototype.createVector(0,-this.bTrunkHeight),h=Math.round(Math.sin(ht+10*random()));for(;e>this.minLength&&i>this.minWidth&&a.length<1+this.maxFork*random()&&this.level<v;)t=2*this.rotation*Math.sin(Math.PI/2*(2*h+1+2*a.length))*Math.floor(1+a.length/2)*(1+random(this.rotationError)),r=e*(1+this.lengthError*random()),a.push(new Dt(s,t,o,r,i,this.branchHeight,this.branchWidth,this.maxFork,this.minLength,this.minWidth,this.rotationError,this.lengthError,this.M
brushes,this.stepDistance,this.level+1,this.mode,this.dynamicLeafLength,this.dynamicLeafCutoff,this.fruitStart,this.fruitFactor,this.fruitProbability,this.fruitRatio,this.index));return a}drawTree(e,i,o){if(i.push(),this.level>0){if(i.rotate(.25*this.rotation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){i.stroke("ivory"),i.strokeWeight(20),i.noStroke();let r,e,a=p5.prototype.createVector(0,0),s=this.location,h=Math.max(this.trunkWidth,this.minWidth)M
,n=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),d=Math.sin(21*ht)*this.rotation*1.3,c=this.minWidth,l=ot[0].SWRatio,m=ot[0].stepSpeed,u=[];if(u[0]=roundVector(a),r=p5.Vector.lerp(a,s,.33333),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthError))),u[1]=roundVector(r),r=p5.Vector.lerp(a,s,.66666),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthEM
rror))),u[2]=roundVector(r),u[3]=roundVector(s),this.brushes[0].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),h=Math.max(.8*this.trunkWidth,2*this.minWidth),n=Math.max(this.branchWidth*this.trunkWidth*.8,2*this.minWidth),this.brushes[1].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),this.trunkHeight<Math.max(this.dynamicLeafCutoff,2*this.minWidth)&&this.trunkHeight>0){let r,e,a,s,h,n,d,c,l,m,u,p=ot[0].rotation,g=ot[0].SWRatio,f=ot[0].minWidth,M=ot[0].stepSpeed,x=Math.max(20,t/80);for(let t=0;t<this.maxLeaves;t++M
){u=2*Math.PI/this.maxLeaves*t+random()*this.tError,r=[this.dynamicLeafLength/4-random()*this.dynamicLeafLength/2>>0,1.05*-this.dynamicLeafLength+this.dynamicLeafLength*random()*.1>>0],m=this.dynamicLeafLength/(1+4*random()>>0),e=[m>>0,m*Math.sin(u)>>0],h=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],n=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],a=[(m+this.dynamicLeafLength)*Math.cos(u)/3+h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3+h[1]>>0],s=[2M
*(m+this.dynamicLeafLength)*Math.cos(u)/3+n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3+n[1]>>0],d=[(m+this.dynamicLeafLength)*Math.cos(u)>>0,(m+this.dynamicLeafLength)*Math.sin(u)>>0],c=[(m+this.dynamicLeafLength)*Math.cos(u)/3-h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3-h[1]>>0],l=[2*(m+this.dynamicLeafLength)*Math.cos(u)/3-n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3-n[1]>>0],i.push();let S=[];i.translate((e[0]+d[0])/2>>0,(e[1]+d[1])/2>>0),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=rouM
ndVector(p5.prototype.createVector(a[0],a[1])),S[2]=roundVector(p5.prototype.createVector(s[0],s[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=roundVector(p5.prototype.createVector(c[0],c[1])),S[2]=roundVector(p5.prototype.createVector(l[0],l[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),i.noStrM
oke(),i.tint(255,10),i.fill(this.brushes[2].color),i.beginShape(),i.curveVertex(0,0),i.curveVertex(a[0],a[1]),i.curveVertex(s[0],s[1]),i.curveVertex(d[0],d[1]),i.curveVertex(l[0],l[1]),i.curveVertex(c[0],c[1]),i.endShape(o.CLOSE),i.tint(255,255),i.pop()}if("undefined"!=this.brushes[3]&&null!=this.brushes[3]&&this.level>=this.fruitStart){let r=p5.prototype.createVector(0,0),e=t/50*this.fruitRatio>>0,a=random(5,8)>>0,s=0,h="bezier",n=Math.max(.2*this.minWidth,t/100);i.push(),i.translate(random(-2*e,2*e)>>0,random(0,4M
*e)>>0),this.brushes[3].drawPoly(r,e,a,s,h,n,ot[0].rotation,e*this.fruitFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,i,o),i.pop()}}}}else if(0==this.level){if(i.translate(this.location.x>>0,this.location.y>>0),et&&this.level==e){let r;for(let e=0;e<Wt.maxGClumps[0];e++)r=random(Lt),r.range=Wt.maxGRange*random(.8,1.2)*t,r.position=o.createVector(constrain(random(-1,1)*r.range>>0,-this.location.x,t-this.location.x),random(0,-(this.location.y+3*this.minWidth-this.getMinGrassHeight()))>>0),r.draw(i,o)}if(i.rotate(.25*this.rM
otation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){let e=p5.prototype.createVector(0,0),a=this.branchLocation,s=Math.max(this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(15*ht+25*this.index)*this.rotation*1.3,d=this.minWidth,c=ot[0].SWRatio,l=ot[0].stepSpeed;if(this.brushes[1].drawLine(e,a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*thisM
.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(34*ht)*this.rotation*1.3,this.brushes[0].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),h=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),et&&this.location.y<1.1*r){let e;for(let a=0;a<Wt.maxGClumps[1];a++)e=random(Lt),e.range=Wt.maxGRange*random(.1,.35)*t,e.position=o.createVector(constM
rain(random(-1,1)*e.range>>0,-this.location.x,t-this.location.x),random(0,r-this.location.y+3*this.minWidth)>>0),e.draw(i,o)}}}if(ht++,this.level>0&&this.level==e){p5.prototype.createVector(0,0);let t=this.branchLocation,r=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),a=Math.sin(34*ht)*this.rotation*1.3,s=this.minWidth,h=ot[0].SWRatio,n=ot[0].stepSpeed;this.brushes[0].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o),r=MM
ath.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o)}if(0==this.level&&this.branches.length>0&&this.level<e){this.sortBranches();for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}else if(this.level>0&&this.branches.length>0&&this.level<e){this.sortBranches();M
for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}i.pop()}}class Pt{constructor(e,i){this.x0=-t/15+random(t/7)>>0,this.aP=r/(2.2*Math.pow(t/2,2))+random(.01),this.cP=1/8*r*random(),this.location=p5.prototype.createVector(this.x0,this.fx(this.x0)),this.bLocation=this.location,this.bLocation.x=this.location.x,this.bLocation.y=this.location.y,this.width=e,this.color=i,this.charge=.6+random(.4),this.nextPoint=p5.prototM
ype.createVector(this.location.x+1>>0,this.fx(this.location.x+1)>>0),this.unitVector=this.getUnitVector()}fx(r){return this.aP*Math.pow(r-t/2,2)+this.cP}getUnitVector(){let t=p5.Vector.mult(this.location,-1),r=p5.Vector.add(this.nextPoint,t);return p5.Vector.normalize(r)}animateComet(){let r=t/lt;this.location.x+=r,this.location.y=this.fx(this.location.x),this.nextPoint=p5.prototype.createVector(this.location.x+1,this.fx(this.location.x+1)),this.unitVector=this.getUnitVector()}}class It{constructor(t,r,e,i,o,a,s,h,M
n,d,c,l){this.minStrokes=t,this.maxStrokes=r,this.minStrokeWeight=e,this.maxStrokeWeight=i,this.rotation=o,this.minSize=a,this.maxSize=s,this.iterations=h,this.sizeError=n,this.angleError=d,this.padding=c,this.brushes=l,this.currentLevel=0}draw(e,i){let o,a,s,h=this.minSize+random()*this.maxSize,n=(this.maxSize-this.minSize)/16,d=standardizeDegree((2*random()-1)*this.angleError,5),c=this.angleError/32,l=r/this.iterations+this.padding,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,u=random(0,Math.PI),p=ot[0M
].SWRatio,g=ot[0].stepSpeed;e.push(),e.translate(t/2>>0,r/2>>0),e.rotate(this.rotation);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++)m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c,5),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),a=i.createVector(constrain(-h/2>>0,.6*-t,.6*t),coM
nstrain(l*f+M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(l*f+M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}d=standardizeDegree((2*random()-1)*this.angleError,5),h=this.minSize+random()*this.maxSize,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0;for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=1;M<o;M++)a=i.createVector(constrain(-h/2>>0,.6*M
-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}e.pop()}}class Gt extends It{constructoM
r(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l),this.radius=m,this.position=u,this.sunBrushFactor=p}draw(r,e){if(0==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/100>>0;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*this.sunBrushFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(1==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.M
radius*random(.3,.6)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=3*this.sunBrushFactor;this.brushes[1].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(2==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius*random(.1,.2)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=5*this.sunBrushFactor;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}}}class Tt eM
xtends It{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){super(t,r,e,i,o,a,s,h,n,d,c,l),this.curvature=m,this.height=u,this.dBezierVectors=[]}draw(e,i){let o,a,s,h,n,d=this.minSize+random()*this.maxSize,c=(this.maxSize-this.minSize)/16,l=standardizeDegree((2*random()-1)*this.angleError,5),m=this.angleError/32,u=r/this.iterations+this.padding,p=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,g=random(0,Math.PI);ot[0].SWRatio,ot[0].stepSpeed;if(0==this.currentLevel){e.fill(this.brushes[1].color1);let o=!0,a=5*p;f.minM
Ground=1.1*this.height+a/2>>0,this.brushes[1].drawRect(new i.createVector(0,1.1*this.height+a/2>>0),2.5*t,1.1*r-this.height,0,"line",a,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,2*ot[0].stepSpeed,o,e,i)}e.push(),e.translate(t/2,this.height);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++){if(p+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),l+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*M
m),this.angleError),-this.angleError),5),d+=Math.max(Math.min((2*random()-1)*c,this.maxSize),this.minSize),a=i.createVector(constrain(-d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),s=i.createVector(constrain(d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),a.dist(s)<t/2)return void(this.currentLevel=this.iterations);0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),h.add(i.createVector(n*random(.1*-this.curvature,.1*this.M
curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[1]=roundVector(h),h=p5.Vector.lerp(a,s,.66666),n=h.mag(),h.add(p5.prototype.createVector(n*random(.1*-this.curvature,.1*this.curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[2]=roundVector(h),this.dBezierVectors[3]=roundVector(s)):(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),this.dBezierVectors[1].y=this.dBezierVectors[1].y+n*random(this.curvature)>>0,this.dBezierVectors[2].y=this.dBezM
ierVectors[2].y+n*random(this.curvature)>>0,this.dBezierVectors[3]=roundVector(s)),g+=random(0,Math.PI/16),e.push(),e.rotate(l),this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],p,p,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,e,i),e.pop()}}e.pop()}}class Ht extends Tt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l,m,u.y),this.position=u,this.range=p}draw(t,r){let e,i,o,a,s=this.minSize+random()*this.maxSizM
e,h=(this.maxSize,this.minSize,standardizeDegree((2*random()-1)*this.angleError,5)),n=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,d=random(0,.03),c=(ot[0].SWRatio,ot[0].stepSpeed,0);t.push(),t.translate(this.position.x>>0,this.position.y>>0),e=this.minStrokes+this.maxStrokes*random();for(let l=0;l<e;l++){let e,l;n+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),h=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*this.angleError,5),this.angleError),-this.angleM
Error),5),a=Math.max(Math.min((2*random()-1)*s,this.maxSize),this.minSize),i=r.createVector(random(-this.range,this.range)>>0,Math.max(0+.1*this.sizeError*random()*a,c)),i.y>c&&(c=i.y),o=r.createVector(i.x+this.sizeError*random(-.1,.1)*a,-1*(a+this.sizeError*random(-.1,.1)*a)),i=roundVector(i),o=roundVector(o),0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*tM
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KERSER IS THE SICKEST
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    <meta charset="UTF-8">
    <title>ArboCinematica</title>
    Generative supports the most popular creative coding libraries. Simply uncomment the library you want to use below.
    Are we missing an important library? Let us know @generative_xyz.
    <script sandbox="allow-scripts" type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.5.0/p5.min.js"></script>
    <!-- c2.min.js@1.0.0
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javascript" src="https://cdn.generative.xyz/ajax/libs/c2/1.0.0/c2.min.js"></script>
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vascript" src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r124/three.min.js"></script>
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    <script type="text/javascript">
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        // DO NOT EDIT THIS SECTION
        let seed = window.location.href.split('/').find(t => t.includes('i0'));
        if (seed ==M
            const alphabet = "0123456789abcdefghijklmnopqrstuvwsyz";
            seed = new URLSearchParams(window.location.search).get("seed") || Array(64).fill(0).map(_ => alphabet[(Math.random() * alphabet.length) | 0]).join('') + "i0";
            let pattern = "seed=";
            for (let i = 0; i < seed.length - pattern.length; ++i) {
                if (seed.substring(i, i + pattern.length) == pattern) {
                    seed = seed.substring(i + pattern.length);
        function cyrb128($) {
            let _ = 1779033703, u = 3144134277, i = 1013904242, l = 2773480762;
            for (let n = 0, r; n < $.length; n++) _ = u ^ Math.imul(_ ^ (r = $.charCodeAt(n)), 597399067), u = i ^ Math.imul(u ^ r, 2869860233), i = l ^ Math.imul(i ^ r, 951274213), l = _ ^ Math.imul(l ^ r, 2716044179);
            return _ = Math.imul(i ^ _ >>> 18, 597399067), u = Math.imul(l ^ u >>> 22, 2869860233), i = Math.imul(_ ^ i >>> 17, 951274M
213), l = Math.imul(u ^ l >>> 19, 2716044179), [(_ ^ u ^ i ^ l) >>> 0, (u ^ _) >>> 0, (i ^ _) >>> 0, (l ^ _) >>> 0]
        function sfc32($, _, u, i) {
            return function () {
                u >>>= 0, i >>>= 0;
                var l = ($ >>>= 0) + (_ >>>= 0) | 0;
                return $ = _ ^ _ >>> 9, _ = u + (u << 3) | 0, u = (u = u << 21 | u >>> 11) + (l = l + (i = i + 1 | 0) | 0) | 0, (l >>> 0) / 4294967296
        // IMPORTANT: Instead of Math.random(), use this M
function mathRand() for random number generation.
        // This function generates a random number between 0 and 1 with on-chain seed.
        let mathRand = sfc32(...cyrb128(seed));
              width: 100%;
              height: 100%;
              margin: 0px;
              padding: 0;
              display: flex;
              justify-content: center;
              align-items: center;
              top: 0;
              bottom: 0;
              left: 0;
              right: 0;
              max-width: 100%;
              max-height: 100%;
              margin: auto;
              overflow: auto;
              object-fit: contain;
              position: fixed;
<script type="text/javascript">
    const rand = mathRand();
    const container = document.createElement("div")
    container.innerM
HTML = "<span>seed: " + seed + "</span><br>";
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    let t,r,e,i,o=1e9*mathRand();function nRandom(t,r,e,i){return i===Math.floor?void 0!==e?Math.floor(random(r,e)):Math.floor(random(r)):void 0!==e?random(r,e):random(r)}function randomGaussian(t,r){return p5.prototype.randomGaussian(t,r)}function nRandomBoolean(t,r){return mathRand()<r}function random(t,r){return Array.isArray(t)?arrayPick(t):(void 0===r&&(r=void 0===t?1:t,t=0),mathRand()*(r-t)+t)}function roundVector(t){return t.M
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t),Rt&&P.drawFilter(n,p5)),o&&W.get().save(E+"_"+e.hex(i).toString(),"png"),vt=!1}function randomSign(){let t=Math.round(Math.abs(Math.sin(10*random())));return Math.cos(t*Math.PI)}function compare(t,r){return t.zShift>r.zShift?-1:1}var sketch=function(o){o.setup=function(){switch(E="ArboCinematica_"+Wt.fileNumber,t=Wt.highResInnerCanvas[0],r=Wt.highResInnerCanvas[1],e=Math.sqrt(Math.pow(t,2),Math.pow(r,2)),i=2*t+2*r,F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,h=o.createCanvas(F,B),h.sM
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l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.abs(Math.sin(t+r/10))},K.push(new Bt(l,m,u,p,g,d)),l="SplashRV",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],c=.1,d=function(t,r,e,i){return Math.sin(2*t+r/10)+randomGaussian(0,c)},K.push(new Bt(l,m,u,p,g,d,c)),l="RSphere",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d)),l="RLSphere",m=.1,u=.1*Wt.bruM
shRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d));let M=J,W=.5*J>>0,A=0,G=7,U=.05,Y=.3;if(ot.push(new Ft(M,W,A,G,U,Y)),M=J,W=.5*J>>0,A=0,G=7,U=.015,Y=.1,ot.push(new Ft(M,W,A,G,U,Y)),at[0]=[function(t){return Math.sin(Math.sin(1+.9*Math.sin(t+Math.PI)))},1],at[1]=[function(t){return 2*Math.cos(4*t)},1],at[2]=[function(t){return Math.exp(Math.cos(t))-.9*Math.cos(4*t)+Math.sin(t/12)^5},12],Z){n.angleMode(o.DEGREES),S=t/3.5>>0,b=.7*t+MathM
.sqrt(t*r)*random(),y=10+random(10)>>0,ut=[mt[random()*mt.length>>0],mt[random()*mt.length>>0]];let e=K[random(0,7)>>0],i=[new Bt(e.type,e.widthError,e.rotationError,e.strokeOn,ut,e.function,e.sd,1)];w=Wt.dColorSD;for(let r=0;r<1;r++)V=5+10*random()>>0,gt=t/700>>0,x=t/700+10*t/700>>0,k=t/100+random(t/300)>>0,R=standardizeDegree(random(360),5),xt.push(new It(pt,V,gt,x,R,S,b,y,ft,Mt,k,i));n.angleMode(o.RADIANS)}if(tt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=4+random(4)>>0;let e=[random(_),random(_)],iM
=K[random(0,7)>>0],a=[];a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,e,i.function,i.sd,1));let s=[random(_),random(_)];i=K[random(0,7)>>0],a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,s,i.function,i.sd,1)),w=Wt.dColorSD,R=0;let h=Wt.curvature,d=Wt.curveHeight*r>>0;for(let r=0;r<1;r++)V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,yt.push(new Tt(pt,V,gt,x,R,S,b,y,ft,Mt,k,a,h,d));n.angleMode(o.RADIANS)}if(et){n.angleMode(o.DEGREES);for(let M
r=0;r<Wt.maxGVariety;r++){let r;S=.09*t>>0,b=random(.15,.2)*t>>0,y=1;let e=[random(s),random(s)],i=Wt.gColorSD,a=random(0,7)>>0;r=5==a?K[random(0,5)>>0]:K[a];let h=[];h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,e,r.function,i,1));let n=[random(s),random(s)];a=random(0,7)>>0,r=5==a?K[random(0,5)>>0]:K[a],h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,n,r.function,i,1)),R=0;let d=Wt.gCurvature;V=15+15*random()>>0,pt=8,gt=t/700+random(t/700)>>0,x=gt+random(t/750)>>0,k=t/2e3+random(t/2e3)M
>>0;let c=o.createVector(0,0),l=0,m=.1;Lt.push(new Ht(pt,V,gt,x,R,S,b,y,ft,m,k,h,d,c,l))}n.angleMode(o.RADIANS)}if(rt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=3;let e=Wt.sColorSD,i=[random(N),random(N)],a=K[Wt.sunBrushes[0]>>0],s=[];s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,i,a.function,e,1));let h=[random(N),random(N)];a=Wt.sunBrushes[1]>>0==5?K[random(4)>>0]:K[Wt.sunBrushes[1]>>0],s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,h,a.function,e,1));let d=0,c=Et.sRadiuM
s*t,l=o.createVector(Wt.sunPos[0]*t,Wt.sunPos[1]*r),m=Wt.sunBrushFactor;V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,D=new Gt(pt,V,gt,x,d,S,b,y,ft,Mt,k,s,c,l,m),n.angleMode(o.RADIANS)}if(Q){ct.push(new Pt(t/20>>0,o.color("#c6d4ff"))),ct.push(new Pt(t/20>>0,o.color("#fffafb"))),ct[0].color.setAlpha(120),ct[1].color.setAlpha(130);let e=t/30>>0,i=t/900>>0,a=t/500>>0,s=st[0],h=Et.maxTrees,n=.12,d=Wt.lengthError;C=Wt.colorSD,f=new At(h,t,r,n,d,a,s,i,e,(function(t,r){returnM
-.5+Math.sin(t.x+1+r%1e4)}),(function(t,r){return constrain(t,0,1)}),(function(t,r){return constrain(t,0,2)}),null,0),f.setupTrees(o)}Rt&&(P=new Ot(Wt.filterSize,Wt.filterScale,Wt.filterAlpha,Wt.maxColorChanges,Wt.gammaInv,z,Wt.triangleFilterMode,o)),n.background(N[Et.backgroundSun]),o.background(N[Et.backgroundSun])},o.draw=function(){"normal"===Ct?(o.clear(),o.image(n,0,0,F,B),!St&&Z&&(n.angleMode(o.DEGREES),xt[0].draw(n,o),xt[0].currentLevel++,xt[0].currentLevel>xt[0].iterations/2&&(St=!0),n.angleMode(o.RADIANS)M
),St&&!wt&&rt&&(n.angleMode(o.DEGREES),D.draw(n,o),D.currentLevel++,D.currentLevel>=D.iterations&&(wt=!0),n.angleMode(o.RADIANS)),St&&!bt&&tt&&(n.angleMode(o.DEGREES),yt[0].draw(n,o),yt[0].currentLevel++,yt[0].currentLevel>yt[0].iterations/2&&(bt=!0),n.angleMode(o.RADIANS)),bt&&Q&&f.currentLevel<v&&(ct[0].animateComet(),ct[1].animateComet(),f.animateAllTrees(),f.drawAllTrees(n,o),f.currentLevel++,n.tint(255,255)),it++,0==Vt&&f.currentLevel>=v&&(Vt=!0,o.image(n,0,0,F,B),Ct="freeze",saveCanvas(o,it,!1))):zt||(o.imageM
(n,0,0,F,B),zt=!0)},o.windowResized=function(){o.noLoop(),F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,o.clear(),o.resizeCanvas(F,B),o.image(n,0,0,F,B),Ct&&(zt=!0),o.loop()},o.keyPressed=function(){return"s"!==o.key||vt?"e"!==o.key||vt?void 0:(A=o.get(),o.save(A,E+".png"),!1):(saveCanvas(o,it,!0),!1)}};class Ft{constructor(t,r,e,i,o,a){this.startWidth=t,this.endWidth=r,this.rotation=e,this.minWidth=i,this.SWRatio=o,this.stepSpeed=a}}class Bt{constructor(t,r,e,i,o,a,s,h){this.type=t,thisM
.rotationError=e,this.widthError=r,this.strokeOn=i,this.color=o[0],this.function=a,this.sd=s,this.color1,this.colorSD=void 0===h?0:h,o.length>1&&(this.color1=o[1])}gaussianColor(t,r,e){if(null==t)return;if(0==this.colorSD)return t;let i=constrain(randomGaussian(r.red(r.color(t)),this.colorSD)>>0,0,255)>>0,o=constrain(randomGaussian(r.green(r.color(t)),this.colorSD)>>0,0,255)>>0,a=constrain(randomGaussian(r.blue(r.color(t)),this.colorSD)>>0,0,255)>>0;return r.color(i,o,a)}drawShape(r,e,i,o,a,s){let h,n,d,c,l,m,u,p,gM
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t i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it,o),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"SplashRV":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){let i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it+o,this.sd),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"RSphere":n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,50,5e3),c=MaM
th.max(t/800>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,a.fill(M),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0),a.fill(x),a.ellipse(g>>0,f>>0,2*c>>0,2*c>>0);a.pop();break;case"RLSphere":let i=[];n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,100,200),c=Math.max(t/1e3>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(M
t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,i.push(p5.prototype.createVector(g,f)),a.fill(random([M,x])),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0);a.fill(x);for(let t=0;t<d;t++){let r=i[t].x,e=i[t].y;a.ellipse(r>>0,e>>0,2*c>>0,2*c>>0)}a.pop();break;default:return!1}}drawLine(r,i,o,a,s,h,n,d,c,l){let m=r,u=o,p=p5.Vector.add(i,p5.Vector.mult(r,-1)),g=p5.Vector.normalize(p),f=p.mag(),M=Math.max(u*n,1),x=f/M,S=0,b=0;for(;m.dist(i)>M
M&&S<e+t/100&&m.dist(r)<=f+t/100;)this.drawShape(m,u,s,S>>0,c,l),S+=d,m.add(p5.Vector.mult(g,M)),b+=1/x,u=Math.max(p5.prototype.lerp(o,a,b),h),M=Math.min(u*n,e/50),x=f/M}drawVertexShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawLine(t[n][0],t[n][1],r,r,e,i,o,a,s,h)}drawBezier(r,o,a,s,h,n,d,c,l,m,u,p){let g=roundVector(r.copy()),f=h,M=r.dist(o)+o.dist(a)+a.dist(s),x=Math.max(f*l,1),S=M/x,b=0,y=0;for(;g.dist(s)>x&&b<4*i&&g.dist(r)<=M+t/2;)this.drawShape(g,f,d,b>>0,u,p),b+=m,f=Math.max(p5.prototype.lerp(h,nM
,y),c),x=Math.min(f*l,e/50),S=M/x,y+=1/S,g.x=p5.prototype.bezierPoint(r.x,o.x,a.x,s.x,y),g.y=p5.prototype.bezierPoint(r.y,o.y,a.y,s.y,y)}drawBezierShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawBezier(t[n][0],t[n][1],t[n][2],t[n][3],r,r,e,i,o,a,s,h)}drawPoly(t,r,e,i,o,a,s,h,n,d,c,l){let m,u,p,g=[],f=[],M=[];if("bezier"==o){m=4,u=Math.max(m,e)>>0,u=4*Math.round(u/4),p=2*Math.PI/u/4;for(let t=0;t<4*u;t+=4)M[0]=p5.prototype.createVector(r*Math.cos(t*p),r*Math.sin(t*p)),M[1]=p5.prototype.createVector(r*MathM
.cos((t+1)*p),r*Math.sin((t+1)*p)),M[2]=p5.prototype.createVector(r*Math.cos((t+2)*p),r*Math.sin((t+2)*p)),M[3]=p5.prototype.createVector(r*Math.cos((t+3)*p),r*Math.sin((t+3)*p)),g.push([M[0].copy(),M[1].copy(),M[2].copy(),M[3].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawBezierShape(g,a,s,h,n,d,c,l),c.pop()}else{m=3,u=Math.max(m,e)>>0,p=2*Math.PI/u;for(let t=0;t<u;t++)f[0]=p5.prototype.createVector(r*Math.cos(p*t),r*Math.sin(p*t)),f[1]=p5.prototype.createVector(r*Math.cos(p*(t+1)),r*Math.sin(pM
*(t+1))),g.push([f[0].copy(),f[1].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawVertexShape(g,a,s,h,n,d,c,l),c.pop()}}drawRect(e,i,o,a,s,h,n,d,c,l,m,u,p){let g,f,M,x,S,b,y=i,w=o,V=[],R=4,k=[],v=[],C=Math.sqrt(Math.pow(y,2)+Math.pow(w,2)),L=Math.atan(w/y),z=Math.PI/2-L,E=[],W=1/l*10>>0;if("bezier"==s){g=4,R=Math.max(g,4)>>0,R=4*Math.round(R/4),f=2*Math.PI/R/4;for(let t=0;t<4*R;t+=4)t%8==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),v[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0]))M
,v[1]=p5.prototype.createVector(0,0),v[2]=p5.prototype.createVector(0,0),v[3]=p5.prototype.createVector(C/2*Math.cos((t+3)*f-E[1]),C/2*Math.sin((t+3)*f-E[1])),x=v[3].sub(v[0]).heading(),M=p5.Vector.fromAngle(x).normalize(),S=v[3].dist(v[0]),v[1]=p5.Vector.add(p5.Vector.mult(M,S/2),v[0]).copy(),v[2]=p5.Vector.add(p5.Vector.mult(M,S/2),v[2]).copy(),V.push([v[0].copy(),v[1].copy(),v[2].copy(),v[3].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawBezierShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/10>t/30&&o-oM
/10>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],b[1],a,s,h,n,d,c,l,m,u,p))}else{g=3,R=4,f=2*Math.PI/R;for(let t=0;t<R;t++)t%2==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),k[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0])),k[1]=p5.prototype.createVector(C/2*Math.cos((t+1)*f-E[1]),C/2*Math.sin((t+1)*f-E[1])),V.push([k[0].copy(),k[1].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawVertexShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/20>t/30&&o-o/20>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],M
b[1],a,s,h,n,d,c,l,m,u,p))}}}class At{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){this.maxTrees=t,this.width=r,this.height=e,this.rotationError=i,this.lengthError=o,this.stepDistance=a,this.mode=s,this.minWidth=h,this.minLength=n,this.trees=[],this.aLambda=d,this.bLambda=c,this.cLambda=l,this.bubbles=m,this.index=u,this.lightsOn=!1,this.gCenter=p5.prototype.createVector(r/2>>0,e/2>>0),this.currentLevel=0,this.minGround}static transformLocalToGlobal(r,e){let i=p5.prototype.createVector(0,e.y);if(0===r)i.x=e.x>>0;else iM
.x=e.x+getScreenXPosition(t,r,!1)>>0;return i}reassignIndex(t,r){t.index=r;for(let e=0;e<t.branches.length;e++)this.reassignIndex(t.branches[e],r)}sortTrees(){this.trees.sort(compare);for(let t=0;t<this.trees.length;t++)this.reassignIndex(this.trees[t],t)}setupTrees(e){let i,o,s,h=p5.prototype.createVector(0,0),n=Wt.treeRotation_conf*random(.9,1.1),d=Et.treeTrunkHeight*r,c=Wt.treeBranchHeight_conf,l=Wt.treeMaxFork_conf,m=[],u=[],p=d*random(.08,.12),g=d*random(.25,.33),f=random(Wt.fruitLevelMinRange[0],Wt.fruitLevelM
MinRange[0]+Wt.fruitLevelMinRange[1])>>0,M=Wt.fruitFactor*random(.8,1.2),x=0,S=Wt.fruitRatio*random(.8,1.2);for(let b=0;b<this.maxTrees;b++){if("growth"===this.mode)u[0]=e.color($[Et.treeColor0]),u[1]=e.color(U[Et.treeColor1]),u[2]=e.color(a[Et.leafColor]),u[3]=1==L?e.color(Y[Wt.fruitColor]):null,h.x=t*(.2+.6*random())>>0,h.y=r*(1.1-.2*random())>>0;i=Wt.yzRatio*(r-h.y),d=r*(.3+random(.1))>>0,o=d*(.2+random(.1))>>0,s=.6+random(.2),l=2+random(1)>>0,K[0].color=u[0],K[1].color=u[1],m=[];let b=random(K),y=[];y[0]=new BtM
(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[1]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[2]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[0]),m.push(y[1]),m.push(y[2]),1==L&&(b=random(K),y[3]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[3]),x=Wt.maxFruitProM
b*random(.7,1));for(let t=0;t<m.length;t++)m[t].color=u[t],m[t].colorSD=C;this.trees.push(new Dt(h.copy(),n,i,d,o,c,s,l,this.minLength,this.minWidth,this.rotationError,this.lengthError,m,this.stepDistance,0,this.mode,p,g,f,M,x,S,this.index))}this.sortTrees()}drawAllTrees(t,r){for(let e=0;e<this.maxTrees;e++)ht=0,this.trees[e].drawTree(this.currentLevel,t,r)}getForceB(){let t=this.gCenter,r=p5.Vector.dist(t,ct[1].location);return Math.min(ct[1].charge/Math.pow(r,2),1)}animateAllTrees(){if("growth"==this.mode&&!nt)reM
turn!1;for(let t=0;t<this.maxTrees;t++)this.trees[t].a=this.aLambda(this.trees[t].location,100+dt),this.trees[t].b=this.bLambda(this.trees[t].getForceA(),100+dt),this.trees[t].c=this.cLambda(this.trees[t].getForceB(),100+dt),this.trees[t].updateA(this.mode),this.trees[t].updateB(this.mode),this.trees[t].updateC(this.mode);it%30==0&&this.getForceB()>t/1e8/2?this.lightsOn=!0:it%30==0&&(this.lightsOn=!1)}}class Dt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p,g,f,x,S,b,y,w,V){this.location=t,this.rotation=r,this.zShift=e,M
this.trunkHeight=i,this.bTrunkHeight=this.trunkHeight,this.trunkWidth=o,this.branchHeight=a,this.branchWidth=s,this.branchLocation=p5.prototype.createVector(0,-this.bTrunkHeight>>0),this.dynamicLeafLength=f,this.dynamicLeafCutoff=x,this.maxFork=h,this.bMaxFork=this.maxFork,this.minLength=n,this.minWidth=d,this.rotationError=c,this.bRotationError=this.rotationError,this.lengthError=l,this.bLengthError=this.lengthError,this.stepDistance=u,this.level=p,this.mode,this.brushes=m,this.bColors=[this.brushes[0].color,this.M
brushes[1].color,this.brushes[2].color],this.maxLeaves=random(3)>>0,this.tError=random()*Math.PI/40,this.a=0,this.b=0,this.c=0,this.fruitStart=S,this.fruitFactor=b,this.fruitProbability=y,this.fruitRatio=w,this.index=V,0==this.level?M=1:this.level>M&&(M=this.level),this.branches=this.generateBranches()}getMinGrassHeight(){return 0==this.index?f.minGround:this.index>0?f.trees[this.index-1].location.y:void 0}getForceA(){let r;r=this.location;let e=p5.Vector.dist(r,ct[0].location);return Math.min(ct[0].charge/Math.powM
(e,2)*1e8/t,1)}getForceB(){let r;r=this.location;let e=p5.Vector.dist(r,ct[1].location);return Math.min(ct[1].charge/Math.pow(e,2)*1e8/t,1)}updateA(t){if("growth"!==t)return!1;this.rotationError=this.bRotationError*(3+this.a),this.lengthError=this.bLengthError*(1+this.a)}updateB(t){if("growth"!==t)return!1;this.trunkHeight=this.bTrunkHeight*(.9+.1*this.b),this.maxFork=Math.max(this.maxFork*(.95+.05*this.b),2),this.branches=[],this.branches=this.generateBranches()}updateC(t){if("growth"!==t)return!1;this.brushes[0].M
color.setRed(constrain(p5.prototype.red(this.bColors[0])+14*this.c>>0,0,255)),this.brushes[0].color.setGreen(constrain(p5.prototype.green(this.bColors[0])+14*this.c>>0,0,210)),this.brushes[0].color.setBlue(constrain(p5.prototype.blue(this.bColors[0])+14*this.c>>0,0,210)),null!=this.brushes[1].color&&(this.brushes[1].color.setRed(constrain(p5.prototype.red(this.bColors[1])+14*this.c>>0,0,200)),this.brushes[1].color.setGreen(constrain(p5.prototype.green(this.bColors[1])+14*this.c>>0,0,180)),this.brushes[1].color.setBM
lue(constrain(p5.prototype.blue(this.bColors[1])+14*this.c>>0,0,180))),null!=this.brushes[2].color&&(this.brushes[2].color.setRed(constrain(p5.prototype.red(this.bColors[2])+14*this.c>>0,0,200)),this.brushes[2].color.setGreen(constrain(p5.prototype.green(this.bColors[2])+14*this.c>>0,0,180)),this.brushes[2].color.setBlue(constrain(p5.prototype.blue(this.bColors[2])+14*this.c>>0,0,180)))}sortBranches(){this.branches.sort(compare)}generateBranches(){let t,r,e=this.branchHeight*this.trunkHeight,i=this.branchWidth*thisM
.trunkWidth,o=(-20+random(10))*this.branchHeight,a=[],s=p5.prototype.createVector(0,-this.bTrunkHeight),h=Math.round(Math.sin(ht+10*random()));for(;e>this.minLength&&i>this.minWidth&&a.length<1+this.maxFork*random()&&this.level<v;)t=2*this.rotation*Math.sin(Math.PI/2*(2*h+1+2*a.length))*Math.floor(1+a.length/2)*(1+random(this.rotationError)),r=e*(1+this.lengthError*random()),a.push(new Dt(s,t,o,r,i,this.branchHeight,this.branchWidth,this.maxFork,this.minLength,this.minWidth,this.rotationError,this.lengthError,this.M
brushes,this.stepDistance,this.level+1,this.mode,this.dynamicLeafLength,this.dynamicLeafCutoff,this.fruitStart,this.fruitFactor,this.fruitProbability,this.fruitRatio,this.index));return a}drawTree(e,i,o){if(i.push(),this.level>0){if(i.rotate(.25*this.rotation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){i.stroke("ivory"),i.strokeWeight(20),i.noStroke();let r,e,a=p5.prototype.createVector(0,0),s=this.location,h=Math.max(this.trunkWidth,this.minWidth)M
,n=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),d=Math.sin(21*ht)*this.rotation*1.3,c=this.minWidth,l=ot[0].SWRatio,m=ot[0].stepSpeed,u=[];if(u[0]=roundVector(a),r=p5.Vector.lerp(a,s,.33333),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthError))),u[1]=roundVector(r),r=p5.Vector.lerp(a,s,.66666),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthEM
rror))),u[2]=roundVector(r),u[3]=roundVector(s),this.brushes[0].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),h=Math.max(.8*this.trunkWidth,2*this.minWidth),n=Math.max(this.branchWidth*this.trunkWidth*.8,2*this.minWidth),this.brushes[1].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),this.trunkHeight<Math.max(this.dynamicLeafCutoff,2*this.minWidth)&&this.trunkHeight>0){let r,e,a,s,h,n,d,c,l,m,u,p=ot[0].rotation,g=ot[0].SWRatio,f=ot[0].minWidth,M=ot[0].stepSpeed,x=Math.max(20,t/80);for(let t=0;t<this.maxLeaves;t++M
){u=2*Math.PI/this.maxLeaves*t+random()*this.tError,r=[this.dynamicLeafLength/4-random()*this.dynamicLeafLength/2>>0,1.05*-this.dynamicLeafLength+this.dynamicLeafLength*random()*.1>>0],m=this.dynamicLeafLength/(1+4*random()>>0),e=[m>>0,m*Math.sin(u)>>0],h=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],n=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],a=[(m+this.dynamicLeafLength)*Math.cos(u)/3+h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3+h[1]>>0],s=[2M
*(m+this.dynamicLeafLength)*Math.cos(u)/3+n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3+n[1]>>0],d=[(m+this.dynamicLeafLength)*Math.cos(u)>>0,(m+this.dynamicLeafLength)*Math.sin(u)>>0],c=[(m+this.dynamicLeafLength)*Math.cos(u)/3-h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3-h[1]>>0],l=[2*(m+this.dynamicLeafLength)*Math.cos(u)/3-n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3-n[1]>>0],i.push();let S=[];i.translate((e[0]+d[0])/2>>0,(e[1]+d[1])/2>>0),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=rouM
ndVector(p5.prototype.createVector(a[0],a[1])),S[2]=roundVector(p5.prototype.createVector(s[0],s[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=roundVector(p5.prototype.createVector(c[0],c[1])),S[2]=roundVector(p5.prototype.createVector(l[0],l[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),i.noStrM
oke(),i.tint(255,10),i.fill(this.brushes[2].color),i.beginShape(),i.curveVertex(0,0),i.curveVertex(a[0],a[1]),i.curveVertex(s[0],s[1]),i.curveVertex(d[0],d[1]),i.curveVertex(l[0],l[1]),i.curveVertex(c[0],c[1]),i.endShape(o.CLOSE),i.tint(255,255),i.pop()}if("undefined"!=this.brushes[3]&&null!=this.brushes[3]&&this.level>=this.fruitStart){let r=p5.prototype.createVector(0,0),e=t/50*this.fruitRatio>>0,a=random(5,8)>>0,s=0,h="bezier",n=Math.max(.2*this.minWidth,t/100);i.push(),i.translate(random(-2*e,2*e)>>0,random(0,4M
*e)>>0),this.brushes[3].drawPoly(r,e,a,s,h,n,ot[0].rotation,e*this.fruitFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,i,o),i.pop()}}}}else if(0==this.level){if(i.translate(this.location.x>>0,this.location.y>>0),et&&this.level==e){let r;for(let e=0;e<Wt.maxGClumps[0];e++)r=random(Lt),r.range=Wt.maxGRange*random(.8,1.2)*t,r.position=o.createVector(constrain(random(-1,1)*r.range>>0,-this.location.x,t-this.location.x),random(0,-(this.location.y+3*this.minWidth-this.getMinGrassHeight()))>>0),r.draw(i,o)}if(i.rotate(.25*this.rM
otation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){let e=p5.prototype.createVector(0,0),a=this.branchLocation,s=Math.max(this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(15*ht+25*this.index)*this.rotation*1.3,d=this.minWidth,c=ot[0].SWRatio,l=ot[0].stepSpeed;if(this.brushes[1].drawLine(e,a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*thisM
.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(34*ht)*this.rotation*1.3,this.brushes[0].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),h=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),et&&this.location.y<1.1*r){let e;for(let a=0;a<Wt.maxGClumps[1];a++)e=random(Lt),e.range=Wt.maxGRange*random(.1,.35)*t,e.position=o.createVector(constM
rain(random(-1,1)*e.range>>0,-this.location.x,t-this.location.x),random(0,r-this.location.y+3*this.minWidth)>>0),e.draw(i,o)}}}if(ht++,this.level>0&&this.level==e){p5.prototype.createVector(0,0);let t=this.branchLocation,r=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),a=Math.sin(34*ht)*this.rotation*1.3,s=this.minWidth,h=ot[0].SWRatio,n=ot[0].stepSpeed;this.brushes[0].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o),r=MM
ath.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o)}if(0==this.level&&this.branches.length>0&&this.level<e){this.sortBranches();for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}else if(this.level>0&&this.branches.length>0&&this.level<e){this.sortBranches();M
for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}i.pop()}}class Pt{constructor(e,i){this.x0=-t/15+random(t/7)>>0,this.aP=r/(2.2*Math.pow(t/2,2))+random(.01),this.cP=1/8*r*random(),this.location=p5.prototype.createVector(this.x0,this.fx(this.x0)),this.bLocation=this.location,this.bLocation.x=this.location.x,this.bLocation.y=this.location.y,this.width=e,this.color=i,this.charge=.6+random(.4),this.nextPoint=p5.prototM
ype.createVector(this.location.x+1>>0,this.fx(this.location.x+1)>>0),this.unitVector=this.getUnitVector()}fx(r){return this.aP*Math.pow(r-t/2,2)+this.cP}getUnitVector(){let t=p5.Vector.mult(this.location,-1),r=p5.Vector.add(this.nextPoint,t);return p5.Vector.normalize(r)}animateComet(){let r=t/lt;this.location.x+=r,this.location.y=this.fx(this.location.x),this.nextPoint=p5.prototype.createVector(this.location.x+1,this.fx(this.location.x+1)),this.unitVector=this.getUnitVector()}}class It{constructor(t,r,e,i,o,a,s,h,M
n,d,c,l){this.minStrokes=t,this.maxStrokes=r,this.minStrokeWeight=e,this.maxStrokeWeight=i,this.rotation=o,this.minSize=a,this.maxSize=s,this.iterations=h,this.sizeError=n,this.angleError=d,this.padding=c,this.brushes=l,this.currentLevel=0}draw(e,i){let o,a,s,h=this.minSize+random()*this.maxSize,n=(this.maxSize-this.minSize)/16,d=standardizeDegree((2*random()-1)*this.angleError,5),c=this.angleError/32,l=r/this.iterations+this.padding,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,u=random(0,Math.PI),p=ot[0M
].SWRatio,g=ot[0].stepSpeed;e.push(),e.translate(t/2>>0,r/2>>0),e.rotate(this.rotation);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++)m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c,5),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),a=i.createVector(constrain(-h/2>>0,.6*-t,.6*t),coM
nstrain(l*f+M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(l*f+M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}d=standardizeDegree((2*random()-1)*this.angleError,5),h=this.minSize+random()*this.maxSize,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0;for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=1;M<o;M++)a=i.createVector(constrain(-h/2>>0,.6*M
-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}e.pop()}}class Gt extends It{constructoM
r(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l),this.radius=m,this.position=u,this.sunBrushFactor=p}draw(r,e){if(0==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/100>>0;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*this.sunBrushFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(1==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.M
radius*random(.3,.6)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=3*this.sunBrushFactor;this.brushes[1].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(2==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius*random(.1,.2)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=5*this.sunBrushFactor;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}}}class Tt eM
xtends It{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){super(t,r,e,i,o,a,s,h,n,d,c,l),this.curvature=m,this.height=u,this.dBezierVectors=[]}draw(e,i){let o,a,s,h,n,d=this.minSize+random()*this.maxSize,c=(this.maxSize-this.minSize)/16,l=standardizeDegree((2*random()-1)*this.angleError,5),m=this.angleError/32,u=r/this.iterations+this.padding,p=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,g=random(0,Math.PI);ot[0].SWRatio,ot[0].stepSpeed;if(0==this.currentLevel){e.fill(this.brushes[1].color1);let o=!0,a=5*p;f.minM
Ground=1.1*this.height+a/2>>0,this.brushes[1].drawRect(new i.createVector(0,1.1*this.height+a/2>>0),2.5*t,1.1*r-this.height,0,"line",a,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,2*ot[0].stepSpeed,o,e,i)}e.push(),e.translate(t/2,this.height);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++){if(p+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),l+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*M
m),this.angleError),-this.angleError),5),d+=Math.max(Math.min((2*random()-1)*c,this.maxSize),this.minSize),a=i.createVector(constrain(-d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),s=i.createVector(constrain(d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),a.dist(s)<t/2)return void(this.currentLevel=this.iterations);0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),h.add(i.createVector(n*random(.1*-this.curvature,.1*this.M
curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[1]=roundVector(h),h=p5.Vector.lerp(a,s,.66666),n=h.mag(),h.add(p5.prototype.createVector(n*random(.1*-this.curvature,.1*this.curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[2]=roundVector(h),this.dBezierVectors[3]=roundVector(s)):(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),this.dBezierVectors[1].y=this.dBezierVectors[1].y+n*random(this.curvature)>>0,this.dBezierVectors[2].y=this.dBezM
ierVectors[2].y+n*random(this.curvature)>>0,this.dBezierVectors[3]=roundVector(s)),g+=random(0,Math.PI/16),e.push(),e.rotate(l),this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],p,p,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,e,i),e.pop()}}e.pop()}}class Ht extends Tt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l,m,u.y),this.position=u,this.range=p}draw(t,r){let e,i,o,a,s=this.minSize+random()*this.maxSizM
e,h=(this.maxSize,this.minSize,standardizeDegree((2*random()-1)*this.angleError,5)),n=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,d=random(0,.03),c=(ot[0].SWRatio,ot[0].stepSpeed,0);t.push(),t.translate(this.position.x>>0,this.position.y>>0),e=this.minStrokes+this.maxStrokes*random();for(let l=0;l<e;l++){let e,l;n+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),h=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*this.angleError,5),this.angleError),-this.angleM
Error),5),a=Math.max(Math.min((2*random()-1)*s,this.maxSize),this.minSize),i=r.createVector(random(-this.range,this.range)>>0,Math.max(0+.1*this.sizeError*random()*a,c)),i.y>c&&(c=i.y),o=r.createVector(i.x+this.sizeError*random(-.1,.1)*a,-1*(a+this.sizeError*random(-.1,.1)*a)),i=roundVector(i),o=roundVector(o),0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*tM
his.curvature))),this.dBezierVectors[1]=roundVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(p5.prototype.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)):(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[1]=rouM
ndVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)),d=random(0,.5),t.push(),t.rotate(h),t.fill("#FF0000"),random()<.4?this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r):this.brushes[1].drawBM
ezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r),t.pop()}t.pop()}}class Ot{constructor(t,r,e,i,o,a,s,h){this.size=t,this.scale=r,this.alpha=e,this.gamma=1/Math.max(o,.01),this.marginPX=a,this.triangleFilterMode=s,this.maxColorChanges=i,this.graphic=h.createGraphics(h.width,h.height),this.image=this.graphic.createImage(this.size,this.size);let n,d,c,l=this.size*this.size*4,m=[0,0,0];this.image.loadPiM
xels();for(let t=0;t<l;t+=4)d=t%(4*this.size)>>0,c=t/(4*this.size)>>0,n=255*random()>>0,this.maxColorChanges[0]>0&&this.maxColorChanges[1]>0&&this.maxColorChanges[2]>0&&(c>d&&this.triangleFilterMode?(m[0]=this.maxColorChanges[0]*(1-random())>>0,m[1]=this.maxColorChanges[1]*(1-random())>>0,m[2]=this.maxColorChanges[2]*(1-random())>>0):(m[0]=this.maxColorChanges[0]*random()>>0,m[1]=this.maxColorChanges[1]*random()>>0,m[2]=this.maxColorChanges[2]*random()>>0)),this.image.pixels[t]=Math.min(n+m[0],255),this.image.pixelM
s[t+1]=Math.min(n+m[1],255),this.image.pixels[t+2]=Math.min(n+m[2],255),this.image.pixels[t+3]=this.alpha;this.image.updatePixels(),this.image.resize(100*this.scale[0],100*this.scale[1])}drawFilter(t,r){let e,i,o,a=this.marginPX>>0,s=this.marginPX>>0,h=t.height-this.marginPX>>0,n=t.width-this.marginPX>>0;for(;s<h;)s+this.image.height>h&&a+this.image.width>n?t.image(this.image,a,s,n-a,h-s):s+this.image.height>h&&!(a+this.image.width>n)?t.image(this.image,a,s,this.image.width,h-s):!(s+this.image.height>h)&&a+this.imaM
ge.width>n?t.image(this.image,a,s,n-a,this.image.height):t.image(this.image,a,s,this.image.width,this.image.height),a+=this.image.width,a>=n&&(a=this.marginPX>>0,s+=this.image.height);if(!Wt.suppressGammaAdjust){t.loadPixels();let r=t.width*t.height*4,a=[1,1,1];for(let s=0;s<r;s+=4)i=s%(4*t.width),o=s/(4*t.height)>>0,i>4*this.marginPX>>0&&o>4*this.marginPX>>0&&i<4*(t.width-this.marginPX)>>0&&o<4*(t.height-this.marginPX)>>0&&(e=this.gamma*(.8+.4*random()),a[0]=255*Math.pow(t.pixels[s],e),a[1]=255*Math.pow(t.pixels[sM
+1],e),a[2]=255*Math.pow(t.pixels[s+2],e),t.pixels[s]=Math.min(a[0]>>0,255),t.pixels[s+1]=Math.min(a[1]>>0,255),t.pixels[s+2]=Math.min(a[2]>>0,255))}}}var myp5=new p5(sketch)
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DjB+:BTC.BTC:maya1msykl9w99y0zgf6kf300mjqdx326kxakp2fxuc:wr:100:TIER1
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  "id": "axukZJGusdwo1x1a9iTzH",
  "author": "21milbtc.btc",
  "authorAddress": "SP3BCZN307DECNR5PRMV6HY4P37AJ9N48JP0VE547",
  "title": "Security Over Liberty Is A Raw Deal",
  "body": "<p><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://www.armstrongeconomics.com/wp-content/uploads/2016/05/German-Hyperinflation-Wheelborrow.jpg\">Source</a></p><p>To say the last week has been a rollercoaster is an understatement. Silicon Valley Bank and Signature Bank going doM
wn in the same week is something we haven
t seen since the Great Financial Crisis (GFC).</p><p>Silicon Valley Bank was the 16th largest bank in the country before it collapsed! In hindsight, this poorly run bank had bad risk management and got burned for it. The chickens came home to roost because of the Federal Reserve and their historic raising of interest rates to battle 40-year high inflation.</p><p>This was bound to happen. Everyone was looking for the Fed to
 with their interest rate hiM
kes, and boy, have they. It seems like they started the next financial crisis in the banking sector. Midsized banks look to be in a lot of trouble, and some are on the brink of collapse without intervention.</p><p><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://www.npr.org/2023/03/16/1163958533/first-republic-bank-silicon-valley-bank-signature-bank-bank-run\">The latest bank in need of help, First Republic Bank, has to be bailed out by a consortium of larger banks to keep it afloat</a>. JP M
Morgan, Bank of America, Wells Fargo, Goldman Sachs, and Morgan Stanley, among 6 other banks, will contribute a whopping $30 billion to this ailing bank. Don
t we deserve a system that isn
t held together with duct tape, some chewed-up bubble gum, and a steady stream of propaganda to keep everything from falling apart?</p><p>This seems crazy to me that this system has been able to go on for as long as it has, but this system is coming to an end. You can see this in the actions of the banks listed above. The facM
t that they contributed billions of dollars to prop up a zombie mid-level bank shows how fragile the system is. How can the economy not handle a midsize bank going out of business on its own?</p><p>If the banking sector were as strong as they said, none of these banks would have lost sleep over First Republic going out of business. It was in the interest of the banks to keep people from questioning the fractional reserve banking system we live under.</p><p>Silvergate, Signature Bank, and Silicon Valley were the wakM
e-up call; the First Republic private bailout is the sleeping pill meant to put the masses back to sleep. Sweep it under the rug; nothing to see here, folks; go back to your regularly scheduled
</p><p>Their plan will probably work, to be honest. These powerful entities understand human psychology well and use it to their advantage. They know that most people respond to authority and have a normalcy bias. If the powers that be tell them that their bank deposits are safe and see that they can withdrM
aw money from their bank accounts, they will stop asking questions and go back to an unconscious stupor of thinking everything is okay because they prefer security over liberty.</p><p>In the end, accepting security for liberty is a raw deal because you will get neither. For generations, Americans have made this Faustian bargain with the federal government and by extension, the federal reserve. In exchange for the right to use sound money without interference from the government, the people exchanged it knowingly orM
 unknowingly for cheap imported goods, a global empire, and the largest welfare state in the world.</p><p>Sure, you may feel safe living inside the empire with the world
s reserve currency at your disposal, but outside the borders of the United States, the people are restless, and the people are tired of being exploited with low wages and subpar living standards. W<a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://www.theguardian.com/us-news/2023/mar/13/us-mexico-juarez-bridge-closed-texas\"M
>hy do you think everyone in the world is flocking to the United States</a> for the chance to make it across the border? It
s not because their home countries are great places to live. They come from deeply impoverished locations where predatory lending from globalist institutions such as the IMF and World Bank has made it impossible for governments who take these loans to care for their people.</p><p>If you want to understand how this system works, I highly suggest you read <a target=\"_blank\" rel=\"noopener noM
referrer nofollow\" href=\"https://www.amazon.com/New-Confessions-Economic-Hit-Man/dp/1626566747\">The New Confessions of an Economic Hitman by John Perkins</a>. I was introduced to this concept in college, which completely blew my mind. It was the first introduction to how the world really works.</p><p>You see, what the people see on TV is a facade. It
s fake. Sure, in a democracy, you can vote and
 your next leader, but does anything really change? Do the items you buy get cheaper? Is the governmentM
 smaller than it was four four years ago? Are troops still on bases all over the world? Voting doesn
t change anything on the national level for sure, and increasingly not on the local level, either.</p><p>Consider it entertainment to keep the masses working and not ask hard questions such as why the rich seem to get richer despite their repeated failures and subsequent bailout or why everything seems to get more expensive year after year. Raging inflation is making things very uncomfortable for the elite in sociM
ety. This is the reason for the public and private bailouts. They have to keep the facade going as long as they humanly can, but they can
t and know it.</p><p>As the great Bitcoiner Greg Foss would say,
 The debt numbers don
t pencil out. The system dies only through hyperinflation in <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://www.bbc.co.uk/bitesize/guides/z9y64j6/revision/5\">Weim,ar Germany</a>, and <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" M
href=\"https://river.com/learn/history-of-monetary-collapse-in-zimbabwe/\">Zimbabwe. </a>This is the way the dollar will die. Entitlements are unsustainable; the overseas military empire is unsustainable and demographic decline ensures there are fewer workers available to generate tax revenues. It
s over for the dollar. It
s only a matter of time.</p><p>The best financial move you can make is to move to sound money equipped to work in the digital age. The only money that can do that is Bitcoin. If you fail to uM
nderstand Bitcoin's importance to the world's future, your kids, grandkids, and generations after that will bear the consequences of your inaction. Choose wisely.</p><p>If you are new to Bitcoin, here are a few articles you can read to get a better understanding of Bitcoin.</p><p><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://app.sigle.io/21milbtc.btc/6bhGWlQIEESyCFVn-ZKU6\">https://app.sigle.io/21milbtc.btc/6bhGWlQIEESyCFVn-ZKU6</a></p><p><a target=\"_blank\" rel=\"noopener noreferrer nofM
ollow\" href=\"https://app.sigle.io/21milbtc.btc/rq25GAYBoO-44MVU2gCkR\">https://app.sigle.io/21milbtc.btc/rq25GAYBoO-44MVU2gCkR</a></p><p><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://app.sigle.io/21milbtc.btc/zneutGVSyjwVphYy61KFN\">https://app.sigle.io/21milbtc.btc/zneutGVSyjwVphYy61KFN</a></p><p><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://app.sigle.io/21milbtc.btc/zCEZXDQD2AbXzvBSV3Fp0\">https://app.sigle.io/21milbtc.btc/zCEZXDQD2AbXzvBSV3Fp0</a></p><img sM
rc=\"https://gaia.blockstack.org/hub/14j9Qm2MgjWK78Uizz12QxzkMpH2z1dK1B/photos/axukZJGusdwo1x1a9iTzH/7MEh8WDgEUO7kE_Ls6KzE-unite.png\"><p></p><p><em>Thanks for taking the time to read my blogGenuinelyly appreciate everyone here. If you like my content, please follow me here on </em><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://app.sigle.io/21milbtc.btc\"><em>Sigle! </em></a><em>You can also find me on </em><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://twitter.coM
m/BTC_Apostle\"><em>Twitter.</em></a></p><p><em>If you want to support this blog, I gladly accept Bitcoin and Stacks! Support the value 4 value Bitcoin economy!</em></p><p><strong>BTC: bc1q2sy7thucye5qphpr4upz34l99yl5m33ggrtjdl</strong></p><p><strong>STX: SP3BCZN307DECNR5PRMV6HY4P37AJ9N48JP0VE547</strong></p>",
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<title>"Gleam" by Pawe
 Dudko | pdudko.com</title>
<script id="snippet-random-code" type="text/javascript">
let seed=window.location.href.split('/').find(t=>t.includes('i0'));
const alphabet = "0123456789abcdefghijklmnopqrstuvwsyz";
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log(window.$generativeTraits);
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text/plain;charset=utf-8
text/plain;charset=utf-8
"The number one threat to cryptocurrency is crypto. Bitcoin could be displaced by Ether, which could be displaced by Doge which could be displaced by HamsterCoin and then there's CobraCoin what could MongooseCoin do to CryptoCoin?" Congressman Brad Shermanh!
text/plain;charset=utf-8
({"p":"sns","op":"reg","name":"mia.sats"}h!
text/plain;charset=utf-8
text/plain;charset=utf-8
"Indeed, crypto assets to date do not appear to offer investments with any fundamental value, nor do they act as an effective alternative to fiat money, improve financial inclusion, or make payments more efficient; instead, their innovation has been mostly about creating artificial scarcity in order to support crypto assets
and many of them have no fundamental value." Economic Report Of The Presidenth!
Mined by AntPool965K
CjA+:BTC.BTC:maya183frtejj5ay6wg5h5z9nll46z57hh35t3q8ssv:wr:30:TIER1
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&{"p":"sns","op":"reg","name":"1.sats"}h!
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({"p":"sns","op":"reg","name":"nri.sats"}h!
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    <meta charset="UTF-8">
    <title>ArboCinematica</title>
    Generative supports the most popular creative coding libraries. Simply uncomment the library you want to use below.
    Are we missing an important library? Let us know @generative_xyz.
    <script sandbox="allow-scripts" type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.5.0/p5.min.js"></script>
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javascript" src="https://cdn.generative.xyz/ajax/libs/c2/1.0.0/c2.min.js"></script>
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    <script sandbox="allow-scripts" type="text/javascript" src="https://cdn.generative.xyz/ajax/libs/p5.grain/0.6.1/p5.grain.min.js"></script>
    <!-- threejs@r124
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vascript" src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r124/three.min.js"></script>
    <!-- tonejs@14.8.49
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    <script type="text/javascript">
    <script id="snippet-random-code" type="text/javascript">
        // DO NOT EDIT THIS SECTION
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        if (seed ==M
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            seed = new URLSearchParams(window.location.search).get("seed") || Array(64).fill(0).map(_ => alphabet[(Math.random() * alphabet.length) | 0]).join('') + "i0";
            let pattern = "seed=";
            for (let i = 0; i < seed.length - pattern.length; ++i) {
                if (seed.substring(i, i + pattern.length) == pattern) {
                    seed = seed.substring(i + pattern.length);
        function cyrb128($) {
            let _ = 1779033703, u = 3144134277, i = 1013904242, l = 2773480762;
            for (let n = 0, r; n < $.length; n++) _ = u ^ Math.imul(_ ^ (r = $.charCodeAt(n)), 597399067), u = i ^ Math.imul(u ^ r, 2869860233), i = l ^ Math.imul(i ^ r, 951274213), l = _ ^ Math.imul(l ^ r, 2716044179);
            return _ = Math.imul(i ^ _ >>> 18, 597399067), u = Math.imul(l ^ u >>> 22, 2869860233), i = Math.imul(_ ^ i >>> 17, 951274M
213), l = Math.imul(u ^ l >>> 19, 2716044179), [(_ ^ u ^ i ^ l) >>> 0, (u ^ _) >>> 0, (i ^ _) >>> 0, (l ^ _) >>> 0]
        function sfc32($, _, u, i) {
            return function () {
                u >>>= 0, i >>>= 0;
                var l = ($ >>>= 0) + (_ >>>= 0) | 0;
                return $ = _ ^ _ >>> 9, _ = u + (u << 3) | 0, u = (u = u << 21 | u >>> 11) + (l = l + (i = i + 1 | 0) | 0) | 0, (l >>> 0) / 4294967296
        // IMPORTANT: Instead of Math.random(), use this M
function mathRand() for random number generation.
        // This function generates a random number between 0 and 1 with on-chain seed.
        let mathRand = sfc32(...cyrb128(seed));
              width: 100%;
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              margin: auto;
              overflow: auto;
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              position: fixed;
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    container.innerM
HTML = "<span>seed: " + seed + "</span><br>";
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    let t,r,e,i,o=1e9*mathRand();function nRandom(t,r,e,i){return i===Math.floor?void 0!==e?Math.floor(random(r,e)):Math.floor(random(r)):void 0!==e?random(r,e):random(r)}function randomGaussian(t,r){return p5.prototype.randomGaussian(t,r)}function nRandomBoolean(t,r){return mathRand()<r}function random(t,r){return Array.isArray(t)?arrayPick(t):(void 0===r&&(r=void 0===t?1:t,t=0),mathRand()*(r-t)+t)}function roundVector(t){return t.M
x=Math.round(t.x),t.y=Math.round(t.y),t}function constrain(t,r,e){return Math.min(Math.max(t,r),e)}function nArrayPick(t,r,e){return void 0!==e?arrayPick(r,e):arrayPick(r)}function arrayPick(t,r){if(void 0===r){if(0===(r=t.slice()).length)return;t=[];for(let e=0;e<r.length;e++)t[e]=100*(e+1)/r.length}let e=100*random();if(r.length>0&&t.length==r.length){for(var i=[],o=0;o<t.length;o++)i.push({weight:t[o],element:r[o]});i.sort((function(t,r){return t.weight<r.weight?-1:t.weight==r.weight?0:1}));for(let t=0;t<i.lengtM
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mBoolean("fruit/fruitsOn",.6),maxTrees:nRandom("maxTrees",1,6,Math.floor),backgroundSun:nRandom("background/backgroundSun",0,5,Math.floor),sRadius:nRandom("sun/sRadius",.05,1/12),treeTrunkHeight:nRandom("treeTrunkHeight",.72,.85),treeColor0:nRandom("color/treeColor0",0,$.length-1,Math.floor),treeColor1:nRandom("color/treeColor1",0,U.length-1,Math.floor),leafColor:nRandom("color/leafColor",0,9,Math.floor)};window.$generativeTraits={...Et},console.log(window.$generativeTraits);const Wt={backgroundColor:nArrayPick("baM
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t),Rt&&P.drawFilter(n,p5)),o&&W.get().save(E+"_"+e.hex(i).toString(),"png"),vt=!1}function randomSign(){let t=Math.round(Math.abs(Math.sin(10*random())));return Math.cos(t*Math.PI)}function compare(t,r){return t.zShift>r.zShift?-1:1}var sketch=function(o){o.setup=function(){switch(E="ArboCinematica_"+Wt.fileNumber,t=Wt.highResInnerCanvas[0],r=Wt.highResInnerCanvas[1],e=Math.sqrt(Math.pow(t,2),Math.pow(r,2)),i=2*t+2*r,F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,h=o.createCanvas(F,B),h.sM
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l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.abs(Math.sin(t+r/10))},K.push(new Bt(l,m,u,p,g,d)),l="SplashRV",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],c=.1,d=function(t,r,e,i){return Math.sin(2*t+r/10)+randomGaussian(0,c)},K.push(new Bt(l,m,u,p,g,d,c)),l="RSphere",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d)),l="RLSphere",m=.1,u=.1*Wt.bruM
shRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d));let M=J,W=.5*J>>0,A=0,G=7,U=.05,Y=.3;if(ot.push(new Ft(M,W,A,G,U,Y)),M=J,W=.5*J>>0,A=0,G=7,U=.015,Y=.1,ot.push(new Ft(M,W,A,G,U,Y)),at[0]=[function(t){return Math.sin(Math.sin(1+.9*Math.sin(t+Math.PI)))},1],at[1]=[function(t){return 2*Math.cos(4*t)},1],at[2]=[function(t){return Math.exp(Math.cos(t))-.9*Math.cos(4*t)+Math.sin(t/12)^5},12],Z){n.angleMode(o.DEGREES),S=t/3.5>>0,b=.7*t+MathM
.sqrt(t*r)*random(),y=10+random(10)>>0,ut=[mt[random()*mt.length>>0],mt[random()*mt.length>>0]];let e=K[random(0,7)>>0],i=[new Bt(e.type,e.widthError,e.rotationError,e.strokeOn,ut,e.function,e.sd,1)];w=Wt.dColorSD;for(let r=0;r<1;r++)V=5+10*random()>>0,gt=t/700>>0,x=t/700+10*t/700>>0,k=t/100+random(t/300)>>0,R=standardizeDegree(random(360),5),xt.push(new It(pt,V,gt,x,R,S,b,y,ft,Mt,k,i));n.angleMode(o.RADIANS)}if(tt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=4+random(4)>>0;let e=[random(_),random(_)],iM
=K[random(0,7)>>0],a=[];a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,e,i.function,i.sd,1));let s=[random(_),random(_)];i=K[random(0,7)>>0],a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,s,i.function,i.sd,1)),w=Wt.dColorSD,R=0;let h=Wt.curvature,d=Wt.curveHeight*r>>0;for(let r=0;r<1;r++)V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,yt.push(new Tt(pt,V,gt,x,R,S,b,y,ft,Mt,k,a,h,d));n.angleMode(o.RADIANS)}if(et){n.angleMode(o.DEGREES);for(let M
r=0;r<Wt.maxGVariety;r++){let r;S=.09*t>>0,b=random(.15,.2)*t>>0,y=1;let e=[random(s),random(s)],i=Wt.gColorSD,a=random(0,7)>>0;r=5==a?K[random(0,5)>>0]:K[a];let h=[];h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,e,r.function,i,1));let n=[random(s),random(s)];a=random(0,7)>>0,r=5==a?K[random(0,5)>>0]:K[a],h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,n,r.function,i,1)),R=0;let d=Wt.gCurvature;V=15+15*random()>>0,pt=8,gt=t/700+random(t/700)>>0,x=gt+random(t/750)>>0,k=t/2e3+random(t/2e3)M
>>0;let c=o.createVector(0,0),l=0,m=.1;Lt.push(new Ht(pt,V,gt,x,R,S,b,y,ft,m,k,h,d,c,l))}n.angleMode(o.RADIANS)}if(rt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=3;let e=Wt.sColorSD,i=[random(N),random(N)],a=K[Wt.sunBrushes[0]>>0],s=[];s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,i,a.function,e,1));let h=[random(N),random(N)];a=Wt.sunBrushes[1]>>0==5?K[random(4)>>0]:K[Wt.sunBrushes[1]>>0],s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,h,a.function,e,1));let d=0,c=Et.sRadiuM
s*t,l=o.createVector(Wt.sunPos[0]*t,Wt.sunPos[1]*r),m=Wt.sunBrushFactor;V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,D=new Gt(pt,V,gt,x,d,S,b,y,ft,Mt,k,s,c,l,m),n.angleMode(o.RADIANS)}if(Q){ct.push(new Pt(t/20>>0,o.color("#c6d4ff"))),ct.push(new Pt(t/20>>0,o.color("#fffafb"))),ct[0].color.setAlpha(120),ct[1].color.setAlpha(130);let e=t/30>>0,i=t/900>>0,a=t/500>>0,s=st[0],h=Et.maxTrees,n=.12,d=Wt.lengthError;C=Wt.colorSD,f=new At(h,t,r,n,d,a,s,i,e,(function(t,r){returnM
-.5+Math.sin(t.x+1+r%1e4)}),(function(t,r){return constrain(t,0,1)}),(function(t,r){return constrain(t,0,2)}),null,0),f.setupTrees(o)}Rt&&(P=new Ot(Wt.filterSize,Wt.filterScale,Wt.filterAlpha,Wt.maxColorChanges,Wt.gammaInv,z,Wt.triangleFilterMode,o)),n.background(N[Et.backgroundSun]),o.background(N[Et.backgroundSun])},o.draw=function(){"normal"===Ct?(o.clear(),o.image(n,0,0,F,B),!St&&Z&&(n.angleMode(o.DEGREES),xt[0].draw(n,o),xt[0].currentLevel++,xt[0].currentLevel>xt[0].iterations/2&&(St=!0),n.angleMode(o.RADIANS)M
),St&&!wt&&rt&&(n.angleMode(o.DEGREES),D.draw(n,o),D.currentLevel++,D.currentLevel>=D.iterations&&(wt=!0),n.angleMode(o.RADIANS)),St&&!bt&&tt&&(n.angleMode(o.DEGREES),yt[0].draw(n,o),yt[0].currentLevel++,yt[0].currentLevel>yt[0].iterations/2&&(bt=!0),n.angleMode(o.RADIANS)),bt&&Q&&f.currentLevel<v&&(ct[0].animateComet(),ct[1].animateComet(),f.animateAllTrees(),f.drawAllTrees(n,o),f.currentLevel++,n.tint(255,255)),it++,0==Vt&&f.currentLevel>=v&&(Vt=!0,o.image(n,0,0,F,B),Ct="freeze",saveCanvas(o,it,!1))):zt||(o.imageM
(n,0,0,F,B),zt=!0)},o.windowResized=function(){o.noLoop(),F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,o.clear(),o.resizeCanvas(F,B),o.image(n,0,0,F,B),Ct&&(zt=!0),o.loop()},o.keyPressed=function(){return"s"!==o.key||vt?"e"!==o.key||vt?void 0:(A=o.get(),o.save(A,E+".png"),!1):(saveCanvas(o,it,!0),!1)}};class Ft{constructor(t,r,e,i,o,a){this.startWidth=t,this.endWidth=r,this.rotation=e,this.minWidth=i,this.SWRatio=o,this.stepSpeed=a}}class Bt{constructor(t,r,e,i,o,a,s,h){this.type=t,thisM
.rotationError=e,this.widthError=r,this.strokeOn=i,this.color=o[0],this.function=a,this.sd=s,this.color1,this.colorSD=void 0===h?0:h,o.length>1&&(this.color1=o[1])}gaussianColor(t,r,e){if(null==t)return;if(0==this.colorSD)return t;let i=constrain(randomGaussian(r.red(r.color(t)),this.colorSD)>>0,0,255)>>0,o=constrain(randomGaussian(r.green(r.color(t)),this.colorSD)>>0,0,255)>>0,a=constrain(randomGaussian(r.blue(r.color(t)),this.colorSD)>>0,0,255)>>0;return r.color(i,o,a)}drawShape(r,e,i,o,a,s){let h,n,d,c,l,m,u,p,gM
,f,M,x,S=e*(1+this.widthError*Math.sin(41*o+9)),b=i+random(this.rotationError);switch(null!=this.color&&(M=this.gaussianColor(this.color,a,s)),null!=this.color1&&(x=this.gaussianColor(this.color1,a,s)),this.type){case"Ellipse":a.fill(M),this.strokeOn||a.noStroke(),h=e*(.9+.1*Math.sin(5*o+18))*(1+this.widthError*Math.sin(2.5*o+18)),a.push(),a.rotate(b),a.ellipse(r.x>>0,r.y>>0,S>>0,h>>0),a.pop();break;case"SplashRadial":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){leM
t i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it,o),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"SplashRV":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){let i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it+o,this.sd),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"RSphere":n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,50,5e3),c=MaM
th.max(t/800>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,a.fill(M),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0),a.fill(x),a.ellipse(g>>0,f>>0,2*c>>0,2*c>>0);a.pop();break;case"RLSphere":let i=[];n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,100,200),c=Math.max(t/1e3>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(M
t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,i.push(p5.prototype.createVector(g,f)),a.fill(random([M,x])),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0);a.fill(x);for(let t=0;t<d;t++){let r=i[t].x,e=i[t].y;a.ellipse(r>>0,e>>0,2*c>>0,2*c>>0)}a.pop();break;default:return!1}}drawLine(r,i,o,a,s,h,n,d,c,l){let m=r,u=o,p=p5.Vector.add(i,p5.Vector.mult(r,-1)),g=p5.Vector.normalize(p),f=p.mag(),M=Math.max(u*n,1),x=f/M,S=0,b=0;for(;m.dist(i)>M
M&&S<e+t/100&&m.dist(r)<=f+t/100;)this.drawShape(m,u,s,S>>0,c,l),S+=d,m.add(p5.Vector.mult(g,M)),b+=1/x,u=Math.max(p5.prototype.lerp(o,a,b),h),M=Math.min(u*n,e/50),x=f/M}drawVertexShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawLine(t[n][0],t[n][1],r,r,e,i,o,a,s,h)}drawBezier(r,o,a,s,h,n,d,c,l,m,u,p){let g=roundVector(r.copy()),f=h,M=r.dist(o)+o.dist(a)+a.dist(s),x=Math.max(f*l,1),S=M/x,b=0,y=0;for(;g.dist(s)>x&&b<4*i&&g.dist(r)<=M+t/2;)this.drawShape(g,f,d,b>>0,u,p),b+=m,f=Math.max(p5.prototype.lerp(h,nM
,y),c),x=Math.min(f*l,e/50),S=M/x,y+=1/S,g.x=p5.prototype.bezierPoint(r.x,o.x,a.x,s.x,y),g.y=p5.prototype.bezierPoint(r.y,o.y,a.y,s.y,y)}drawBezierShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawBezier(t[n][0],t[n][1],t[n][2],t[n][3],r,r,e,i,o,a,s,h)}drawPoly(t,r,e,i,o,a,s,h,n,d,c,l){let m,u,p,g=[],f=[],M=[];if("bezier"==o){m=4,u=Math.max(m,e)>>0,u=4*Math.round(u/4),p=2*Math.PI/u/4;for(let t=0;t<4*u;t+=4)M[0]=p5.prototype.createVector(r*Math.cos(t*p),r*Math.sin(t*p)),M[1]=p5.prototype.createVector(r*MathM
.cos((t+1)*p),r*Math.sin((t+1)*p)),M[2]=p5.prototype.createVector(r*Math.cos((t+2)*p),r*Math.sin((t+2)*p)),M[3]=p5.prototype.createVector(r*Math.cos((t+3)*p),r*Math.sin((t+3)*p)),g.push([M[0].copy(),M[1].copy(),M[2].copy(),M[3].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawBezierShape(g,a,s,h,n,d,c,l),c.pop()}else{m=3,u=Math.max(m,e)>>0,p=2*Math.PI/u;for(let t=0;t<u;t++)f[0]=p5.prototype.createVector(r*Math.cos(p*t),r*Math.sin(p*t)),f[1]=p5.prototype.createVector(r*Math.cos(p*(t+1)),r*Math.sin(pM
*(t+1))),g.push([f[0].copy(),f[1].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawVertexShape(g,a,s,h,n,d,c,l),c.pop()}}drawRect(e,i,o,a,s,h,n,d,c,l,m,u,p){let g,f,M,x,S,b,y=i,w=o,V=[],R=4,k=[],v=[],C=Math.sqrt(Math.pow(y,2)+Math.pow(w,2)),L=Math.atan(w/y),z=Math.PI/2-L,E=[],W=1/l*10>>0;if("bezier"==s){g=4,R=Math.max(g,4)>>0,R=4*Math.round(R/4),f=2*Math.PI/R/4;for(let t=0;t<4*R;t+=4)t%8==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),v[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0]))M
,v[1]=p5.prototype.createVector(0,0),v[2]=p5.prototype.createVector(0,0),v[3]=p5.prototype.createVector(C/2*Math.cos((t+3)*f-E[1]),C/2*Math.sin((t+3)*f-E[1])),x=v[3].sub(v[0]).heading(),M=p5.Vector.fromAngle(x).normalize(),S=v[3].dist(v[0]),v[1]=p5.Vector.add(p5.Vector.mult(M,S/2),v[0]).copy(),v[2]=p5.Vector.add(p5.Vector.mult(M,S/2),v[2]).copy(),V.push([v[0].copy(),v[1].copy(),v[2].copy(),v[3].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawBezierShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/10>t/30&&o-oM
/10>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],b[1],a,s,h,n,d,c,l,m,u,p))}else{g=3,R=4,f=2*Math.PI/R;for(let t=0;t<R;t++)t%2==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),k[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0])),k[1]=p5.prototype.createVector(C/2*Math.cos((t+1)*f-E[1]),C/2*Math.sin((t+1)*f-E[1])),V.push([k[0].copy(),k[1].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawVertexShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/20>t/30&&o-o/20>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],M
b[1],a,s,h,n,d,c,l,m,u,p))}}}class At{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){this.maxTrees=t,this.width=r,this.height=e,this.rotationError=i,this.lengthError=o,this.stepDistance=a,this.mode=s,this.minWidth=h,this.minLength=n,this.trees=[],this.aLambda=d,this.bLambda=c,this.cLambda=l,this.bubbles=m,this.index=u,this.lightsOn=!1,this.gCenter=p5.prototype.createVector(r/2>>0,e/2>>0),this.currentLevel=0,this.minGround}static transformLocalToGlobal(r,e){let i=p5.prototype.createVector(0,e.y);if(0===r)i.x=e.x>>0;else iM
.x=e.x+getScreenXPosition(t,r,!1)>>0;return i}reassignIndex(t,r){t.index=r;for(let e=0;e<t.branches.length;e++)this.reassignIndex(t.branches[e],r)}sortTrees(){this.trees.sort(compare);for(let t=0;t<this.trees.length;t++)this.reassignIndex(this.trees[t],t)}setupTrees(e){let i,o,s,h=p5.prototype.createVector(0,0),n=Wt.treeRotation_conf*random(.9,1.1),d=Et.treeTrunkHeight*r,c=Wt.treeBranchHeight_conf,l=Wt.treeMaxFork_conf,m=[],u=[],p=d*random(.08,.12),g=d*random(.25,.33),f=random(Wt.fruitLevelMinRange[0],Wt.fruitLevelM
MinRange[0]+Wt.fruitLevelMinRange[1])>>0,M=Wt.fruitFactor*random(.8,1.2),x=0,S=Wt.fruitRatio*random(.8,1.2);for(let b=0;b<this.maxTrees;b++){if("growth"===this.mode)u[0]=e.color($[Et.treeColor0]),u[1]=e.color(U[Et.treeColor1]),u[2]=e.color(a[Et.leafColor]),u[3]=1==L?e.color(Y[Wt.fruitColor]):null,h.x=t*(.2+.6*random())>>0,h.y=r*(1.1-.2*random())>>0;i=Wt.yzRatio*(r-h.y),d=r*(.3+random(.1))>>0,o=d*(.2+random(.1))>>0,s=.6+random(.2),l=2+random(1)>>0,K[0].color=u[0],K[1].color=u[1],m=[];let b=random(K),y=[];y[0]=new BtM
(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[1]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[2]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[0]),m.push(y[1]),m.push(y[2]),1==L&&(b=random(K),y[3]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[3]),x=Wt.maxFruitProM
b*random(.7,1));for(let t=0;t<m.length;t++)m[t].color=u[t],m[t].colorSD=C;this.trees.push(new Dt(h.copy(),n,i,d,o,c,s,l,this.minLength,this.minWidth,this.rotationError,this.lengthError,m,this.stepDistance,0,this.mode,p,g,f,M,x,S,this.index))}this.sortTrees()}drawAllTrees(t,r){for(let e=0;e<this.maxTrees;e++)ht=0,this.trees[e].drawTree(this.currentLevel,t,r)}getForceB(){let t=this.gCenter,r=p5.Vector.dist(t,ct[1].location);return Math.min(ct[1].charge/Math.pow(r,2),1)}animateAllTrees(){if("growth"==this.mode&&!nt)reM
turn!1;for(let t=0;t<this.maxTrees;t++)this.trees[t].a=this.aLambda(this.trees[t].location,100+dt),this.trees[t].b=this.bLambda(this.trees[t].getForceA(),100+dt),this.trees[t].c=this.cLambda(this.trees[t].getForceB(),100+dt),this.trees[t].updateA(this.mode),this.trees[t].updateB(this.mode),this.trees[t].updateC(this.mode);it%30==0&&this.getForceB()>t/1e8/2?this.lightsOn=!0:it%30==0&&(this.lightsOn=!1)}}class Dt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p,g,f,x,S,b,y,w,V){this.location=t,this.rotation=r,this.zShift=e,M
this.trunkHeight=i,this.bTrunkHeight=this.trunkHeight,this.trunkWidth=o,this.branchHeight=a,this.branchWidth=s,this.branchLocation=p5.prototype.createVector(0,-this.bTrunkHeight>>0),this.dynamicLeafLength=f,this.dynamicLeafCutoff=x,this.maxFork=h,this.bMaxFork=this.maxFork,this.minLength=n,this.minWidth=d,this.rotationError=c,this.bRotationError=this.rotationError,this.lengthError=l,this.bLengthError=this.lengthError,this.stepDistance=u,this.level=p,this.mode,this.brushes=m,this.bColors=[this.brushes[0].color,this.M
brushes[1].color,this.brushes[2].color],this.maxLeaves=random(3)>>0,this.tError=random()*Math.PI/40,this.a=0,this.b=0,this.c=0,this.fruitStart=S,this.fruitFactor=b,this.fruitProbability=y,this.fruitRatio=w,this.index=V,0==this.level?M=1:this.level>M&&(M=this.level),this.branches=this.generateBranches()}getMinGrassHeight(){return 0==this.index?f.minGround:this.index>0?f.trees[this.index-1].location.y:void 0}getForceA(){let r;r=this.location;let e=p5.Vector.dist(r,ct[0].location);return Math.min(ct[0].charge/Math.powM
(e,2)*1e8/t,1)}getForceB(){let r;r=this.location;let e=p5.Vector.dist(r,ct[1].location);return Math.min(ct[1].charge/Math.pow(e,2)*1e8/t,1)}updateA(t){if("growth"!==t)return!1;this.rotationError=this.bRotationError*(3+this.a),this.lengthError=this.bLengthError*(1+this.a)}updateB(t){if("growth"!==t)return!1;this.trunkHeight=this.bTrunkHeight*(.9+.1*this.b),this.maxFork=Math.max(this.maxFork*(.95+.05*this.b),2),this.branches=[],this.branches=this.generateBranches()}updateC(t){if("growth"!==t)return!1;this.brushes[0].M
color.setRed(constrain(p5.prototype.red(this.bColors[0])+14*this.c>>0,0,255)),this.brushes[0].color.setGreen(constrain(p5.prototype.green(this.bColors[0])+14*this.c>>0,0,210)),this.brushes[0].color.setBlue(constrain(p5.prototype.blue(this.bColors[0])+14*this.c>>0,0,210)),null!=this.brushes[1].color&&(this.brushes[1].color.setRed(constrain(p5.prototype.red(this.bColors[1])+14*this.c>>0,0,200)),this.brushes[1].color.setGreen(constrain(p5.prototype.green(this.bColors[1])+14*this.c>>0,0,180)),this.brushes[1].color.setBM
lue(constrain(p5.prototype.blue(this.bColors[1])+14*this.c>>0,0,180))),null!=this.brushes[2].color&&(this.brushes[2].color.setRed(constrain(p5.prototype.red(this.bColors[2])+14*this.c>>0,0,200)),this.brushes[2].color.setGreen(constrain(p5.prototype.green(this.bColors[2])+14*this.c>>0,0,180)),this.brushes[2].color.setBlue(constrain(p5.prototype.blue(this.bColors[2])+14*this.c>>0,0,180)))}sortBranches(){this.branches.sort(compare)}generateBranches(){let t,r,e=this.branchHeight*this.trunkHeight,i=this.branchWidth*thisM
.trunkWidth,o=(-20+random(10))*this.branchHeight,a=[],s=p5.prototype.createVector(0,-this.bTrunkHeight),h=Math.round(Math.sin(ht+10*random()));for(;e>this.minLength&&i>this.minWidth&&a.length<1+this.maxFork*random()&&this.level<v;)t=2*this.rotation*Math.sin(Math.PI/2*(2*h+1+2*a.length))*Math.floor(1+a.length/2)*(1+random(this.rotationError)),r=e*(1+this.lengthError*random()),a.push(new Dt(s,t,o,r,i,this.branchHeight,this.branchWidth,this.maxFork,this.minLength,this.minWidth,this.rotationError,this.lengthError,this.M
brushes,this.stepDistance,this.level+1,this.mode,this.dynamicLeafLength,this.dynamicLeafCutoff,this.fruitStart,this.fruitFactor,this.fruitProbability,this.fruitRatio,this.index));return a}drawTree(e,i,o){if(i.push(),this.level>0){if(i.rotate(.25*this.rotation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){i.stroke("ivory"),i.strokeWeight(20),i.noStroke();let r,e,a=p5.prototype.createVector(0,0),s=this.location,h=Math.max(this.trunkWidth,this.minWidth)M
,n=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),d=Math.sin(21*ht)*this.rotation*1.3,c=this.minWidth,l=ot[0].SWRatio,m=ot[0].stepSpeed,u=[];if(u[0]=roundVector(a),r=p5.Vector.lerp(a,s,.33333),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthError))),u[1]=roundVector(r),r=p5.Vector.lerp(a,s,.66666),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthEM
rror))),u[2]=roundVector(r),u[3]=roundVector(s),this.brushes[0].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),h=Math.max(.8*this.trunkWidth,2*this.minWidth),n=Math.max(this.branchWidth*this.trunkWidth*.8,2*this.minWidth),this.brushes[1].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),this.trunkHeight<Math.max(this.dynamicLeafCutoff,2*this.minWidth)&&this.trunkHeight>0){let r,e,a,s,h,n,d,c,l,m,u,p=ot[0].rotation,g=ot[0].SWRatio,f=ot[0].minWidth,M=ot[0].stepSpeed,x=Math.max(20,t/80);for(let t=0;t<this.maxLeaves;t++M
){u=2*Math.PI/this.maxLeaves*t+random()*this.tError,r=[this.dynamicLeafLength/4-random()*this.dynamicLeafLength/2>>0,1.05*-this.dynamicLeafLength+this.dynamicLeafLength*random()*.1>>0],m=this.dynamicLeafLength/(1+4*random()>>0),e=[m>>0,m*Math.sin(u)>>0],h=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],n=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],a=[(m+this.dynamicLeafLength)*Math.cos(u)/3+h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3+h[1]>>0],s=[2M
*(m+this.dynamicLeafLength)*Math.cos(u)/3+n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3+n[1]>>0],d=[(m+this.dynamicLeafLength)*Math.cos(u)>>0,(m+this.dynamicLeafLength)*Math.sin(u)>>0],c=[(m+this.dynamicLeafLength)*Math.cos(u)/3-h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3-h[1]>>0],l=[2*(m+this.dynamicLeafLength)*Math.cos(u)/3-n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3-n[1]>>0],i.push();let S=[];i.translate((e[0]+d[0])/2>>0,(e[1]+d[1])/2>>0),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=rouM
ndVector(p5.prototype.createVector(a[0],a[1])),S[2]=roundVector(p5.prototype.createVector(s[0],s[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=roundVector(p5.prototype.createVector(c[0],c[1])),S[2]=roundVector(p5.prototype.createVector(l[0],l[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),i.noStrM
oke(),i.tint(255,10),i.fill(this.brushes[2].color),i.beginShape(),i.curveVertex(0,0),i.curveVertex(a[0],a[1]),i.curveVertex(s[0],s[1]),i.curveVertex(d[0],d[1]),i.curveVertex(l[0],l[1]),i.curveVertex(c[0],c[1]),i.endShape(o.CLOSE),i.tint(255,255),i.pop()}if("undefined"!=this.brushes[3]&&null!=this.brushes[3]&&this.level>=this.fruitStart){let r=p5.prototype.createVector(0,0),e=t/50*this.fruitRatio>>0,a=random(5,8)>>0,s=0,h="bezier",n=Math.max(.2*this.minWidth,t/100);i.push(),i.translate(random(-2*e,2*e)>>0,random(0,4M
*e)>>0),this.brushes[3].drawPoly(r,e,a,s,h,n,ot[0].rotation,e*this.fruitFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,i,o),i.pop()}}}}else if(0==this.level){if(i.translate(this.location.x>>0,this.location.y>>0),et&&this.level==e){let r;for(let e=0;e<Wt.maxGClumps[0];e++)r=random(Lt),r.range=Wt.maxGRange*random(.8,1.2)*t,r.position=o.createVector(constrain(random(-1,1)*r.range>>0,-this.location.x,t-this.location.x),random(0,-(this.location.y+3*this.minWidth-this.getMinGrassHeight()))>>0),r.draw(i,o)}if(i.rotate(.25*this.rM
otation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){let e=p5.prototype.createVector(0,0),a=this.branchLocation,s=Math.max(this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(15*ht+25*this.index)*this.rotation*1.3,d=this.minWidth,c=ot[0].SWRatio,l=ot[0].stepSpeed;if(this.brushes[1].drawLine(e,a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*thisM
.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(34*ht)*this.rotation*1.3,this.brushes[0].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),h=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),et&&this.location.y<1.1*r){let e;for(let a=0;a<Wt.maxGClumps[1];a++)e=random(Lt),e.range=Wt.maxGRange*random(.1,.35)*t,e.position=o.createVector(constM
rain(random(-1,1)*e.range>>0,-this.location.x,t-this.location.x),random(0,r-this.location.y+3*this.minWidth)>>0),e.draw(i,o)}}}if(ht++,this.level>0&&this.level==e){p5.prototype.createVector(0,0);let t=this.branchLocation,r=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),a=Math.sin(34*ht)*this.rotation*1.3,s=this.minWidth,h=ot[0].SWRatio,n=ot[0].stepSpeed;this.brushes[0].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o),r=MM
ath.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o)}if(0==this.level&&this.branches.length>0&&this.level<e){this.sortBranches();for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}else if(this.level>0&&this.branches.length>0&&this.level<e){this.sortBranches();M
for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}i.pop()}}class Pt{constructor(e,i){this.x0=-t/15+random(t/7)>>0,this.aP=r/(2.2*Math.pow(t/2,2))+random(.01),this.cP=1/8*r*random(),this.location=p5.prototype.createVector(this.x0,this.fx(this.x0)),this.bLocation=this.location,this.bLocation.x=this.location.x,this.bLocation.y=this.location.y,this.width=e,this.color=i,this.charge=.6+random(.4),this.nextPoint=p5.prototM
ype.createVector(this.location.x+1>>0,this.fx(this.location.x+1)>>0),this.unitVector=this.getUnitVector()}fx(r){return this.aP*Math.pow(r-t/2,2)+this.cP}getUnitVector(){let t=p5.Vector.mult(this.location,-1),r=p5.Vector.add(this.nextPoint,t);return p5.Vector.normalize(r)}animateComet(){let r=t/lt;this.location.x+=r,this.location.y=this.fx(this.location.x),this.nextPoint=p5.prototype.createVector(this.location.x+1,this.fx(this.location.x+1)),this.unitVector=this.getUnitVector()}}class It{constructor(t,r,e,i,o,a,s,h,M
n,d,c,l){this.minStrokes=t,this.maxStrokes=r,this.minStrokeWeight=e,this.maxStrokeWeight=i,this.rotation=o,this.minSize=a,this.maxSize=s,this.iterations=h,this.sizeError=n,this.angleError=d,this.padding=c,this.brushes=l,this.currentLevel=0}draw(e,i){let o,a,s,h=this.minSize+random()*this.maxSize,n=(this.maxSize-this.minSize)/16,d=standardizeDegree((2*random()-1)*this.angleError,5),c=this.angleError/32,l=r/this.iterations+this.padding,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,u=random(0,Math.PI),p=ot[0M
].SWRatio,g=ot[0].stepSpeed;e.push(),e.translate(t/2>>0,r/2>>0),e.rotate(this.rotation);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++)m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c,5),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),a=i.createVector(constrain(-h/2>>0,.6*-t,.6*t),coM
nstrain(l*f+M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(l*f+M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}d=standardizeDegree((2*random()-1)*this.angleError,5),h=this.minSize+random()*this.maxSize,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0;for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=1;M<o;M++)a=i.createVector(constrain(-h/2>>0,.6*M
-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}e.pop()}}class Gt extends It{constructoM
r(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l),this.radius=m,this.position=u,this.sunBrushFactor=p}draw(r,e){if(0==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/100>>0;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*this.sunBrushFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(1==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.M
radius*random(.3,.6)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=3*this.sunBrushFactor;this.brushes[1].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(2==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius*random(.1,.2)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=5*this.sunBrushFactor;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}}}class Tt eM
xtends It{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){super(t,r,e,i,o,a,s,h,n,d,c,l),this.curvature=m,this.height=u,this.dBezierVectors=[]}draw(e,i){let o,a,s,h,n,d=this.minSize+random()*this.maxSize,c=(this.maxSize-this.minSize)/16,l=standardizeDegree((2*random()-1)*this.angleError,5),m=this.angleError/32,u=r/this.iterations+this.padding,p=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,g=random(0,Math.PI);ot[0].SWRatio,ot[0].stepSpeed;if(0==this.currentLevel){e.fill(this.brushes[1].color1);let o=!0,a=5*p;f.minM
Ground=1.1*this.height+a/2>>0,this.brushes[1].drawRect(new i.createVector(0,1.1*this.height+a/2>>0),2.5*t,1.1*r-this.height,0,"line",a,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,2*ot[0].stepSpeed,o,e,i)}e.push(),e.translate(t/2,this.height);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++){if(p+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),l+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*M
m),this.angleError),-this.angleError),5),d+=Math.max(Math.min((2*random()-1)*c,this.maxSize),this.minSize),a=i.createVector(constrain(-d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),s=i.createVector(constrain(d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),a.dist(s)<t/2)return void(this.currentLevel=this.iterations);0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),h.add(i.createVector(n*random(.1*-this.curvature,.1*this.M
curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[1]=roundVector(h),h=p5.Vector.lerp(a,s,.66666),n=h.mag(),h.add(p5.prototype.createVector(n*random(.1*-this.curvature,.1*this.curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[2]=roundVector(h),this.dBezierVectors[3]=roundVector(s)):(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),this.dBezierVectors[1].y=this.dBezierVectors[1].y+n*random(this.curvature)>>0,this.dBezierVectors[2].y=this.dBezM
ierVectors[2].y+n*random(this.curvature)>>0,this.dBezierVectors[3]=roundVector(s)),g+=random(0,Math.PI/16),e.push(),e.rotate(l),this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],p,p,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,e,i),e.pop()}}e.pop()}}class Ht extends Tt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l,m,u.y),this.position=u,this.range=p}draw(t,r){let e,i,o,a,s=this.minSize+random()*this.maxSizM
e,h=(this.maxSize,this.minSize,standardizeDegree((2*random()-1)*this.angleError,5)),n=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,d=random(0,.03),c=(ot[0].SWRatio,ot[0].stepSpeed,0);t.push(),t.translate(this.position.x>>0,this.position.y>>0),e=this.minStrokes+this.maxStrokes*random();for(let l=0;l<e;l++){let e,l;n+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),h=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*this.angleError,5),this.angleError),-this.angleM
Error),5),a=Math.max(Math.min((2*random()-1)*s,this.maxSize),this.minSize),i=r.createVector(random(-this.range,this.range)>>0,Math.max(0+.1*this.sizeError*random()*a,c)),i.y>c&&(c=i.y),o=r.createVector(i.x+this.sizeError*random(-.1,.1)*a,-1*(a+this.sizeError*random(-.1,.1)*a)),i=roundVector(i),o=roundVector(o),0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*tM
his.curvature))),this.dBezierVectors[1]=roundVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(p5.prototype.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)):(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[1]=rouM
ndVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)),d=random(0,.5),t.push(),t.rotate(h),t.fill("#FF0000"),random()<.4?this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r):this.brushes[1].drawBM
ezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r),t.pop()}t.pop()}}class Ot{constructor(t,r,e,i,o,a,s,h){this.size=t,this.scale=r,this.alpha=e,this.gamma=1/Math.max(o,.01),this.marginPX=a,this.triangleFilterMode=s,this.maxColorChanges=i,this.graphic=h.createGraphics(h.width,h.height),this.image=this.graphic.createImage(this.size,this.size);let n,d,c,l=this.size*this.size*4,m=[0,0,0];this.image.loadPiM
xels();for(let t=0;t<l;t+=4)d=t%(4*this.size)>>0,c=t/(4*this.size)>>0,n=255*random()>>0,this.maxColorChanges[0]>0&&this.maxColorChanges[1]>0&&this.maxColorChanges[2]>0&&(c>d&&this.triangleFilterMode?(m[0]=this.maxColorChanges[0]*(1-random())>>0,m[1]=this.maxColorChanges[1]*(1-random())>>0,m[2]=this.maxColorChanges[2]*(1-random())>>0):(m[0]=this.maxColorChanges[0]*random()>>0,m[1]=this.maxColorChanges[1]*random()>>0,m[2]=this.maxColorChanges[2]*random()>>0)),this.image.pixels[t]=Math.min(n+m[0],255),this.image.pixelM
s[t+1]=Math.min(n+m[1],255),this.image.pixels[t+2]=Math.min(n+m[2],255),this.image.pixels[t+3]=this.alpha;this.image.updatePixels(),this.image.resize(100*this.scale[0],100*this.scale[1])}drawFilter(t,r){let e,i,o,a=this.marginPX>>0,s=this.marginPX>>0,h=t.height-this.marginPX>>0,n=t.width-this.marginPX>>0;for(;s<h;)s+this.image.height>h&&a+this.image.width>n?t.image(this.image,a,s,n-a,h-s):s+this.image.height>h&&!(a+this.image.width>n)?t.image(this.image,a,s,this.image.width,h-s):!(s+this.image.height>h)&&a+this.imaM
ge.width>n?t.image(this.image,a,s,n-a,this.image.height):t.image(this.image,a,s,this.image.width,this.image.height),a+=this.image.width,a>=n&&(a=this.marginPX>>0,s+=this.image.height);if(!Wt.suppressGammaAdjust){t.loadPixels();let r=t.width*t.height*4,a=[1,1,1];for(let s=0;s<r;s+=4)i=s%(4*t.width),o=s/(4*t.height)>>0,i>4*this.marginPX>>0&&o>4*this.marginPX>>0&&i<4*(t.width-this.marginPX)>>0&&o<4*(t.height-this.marginPX)>>0&&(e=this.gamma*(.8+.4*random()),a[0]=255*Math.pow(t.pixels[s],e),a[1]=255*Math.pow(t.pixels[sM
+1],e),a[2]=255*Math.pow(t.pixels[s+2],e),t.pixels[s]=Math.min(a[0]>>0,255),t.pixels[s+1]=Math.min(a[1]>>0,255),t.pixels[s+2]=Math.min(a[2]>>0,255))}}}var myp5=new p5(sketch)
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text/html;charset=utf-8
    <meta charset="UTF-8">
    <title>ArboCinematica</title>
    Generative supports the most popular creative coding libraries. Simply uncomment the library you want to use below.
    Are we missing an important library? Let us know @generative_xyz.
    <script sandbox="allow-scripts" type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.5.0/p5.min.js"></script>
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    <script type="text/javascript">
    <script id="snippet-random-code" type="text/javascript">
        // DO NOT EDIT THIS SECTION
        let seed = window.location.href.split('/').find(t => t.includes('i0'));
        if (seed ==M
            const alphabet = "0123456789abcdefghijklmnopqrstuvwsyz";
            seed = new URLSearchParams(window.location.search).get("seed") || Array(64).fill(0).map(_ => alphabet[(Math.random() * alphabet.length) | 0]).join('') + "i0";
            let pattern = "seed=";
            for (let i = 0; i < seed.length - pattern.length; ++i) {
                if (seed.substring(i, i + pattern.length) == pattern) {
                    seed = seed.substring(i + pattern.length);
        function cyrb128($) {
            let _ = 1779033703, u = 3144134277, i = 1013904242, l = 2773480762;
            for (let n = 0, r; n < $.length; n++) _ = u ^ Math.imul(_ ^ (r = $.charCodeAt(n)), 597399067), u = i ^ Math.imul(u ^ r, 2869860233), i = l ^ Math.imul(i ^ r, 951274213), l = _ ^ Math.imul(l ^ r, 2716044179);
            return _ = Math.imul(i ^ _ >>> 18, 597399067), u = Math.imul(l ^ u >>> 22, 2869860233), i = Math.imul(_ ^ i >>> 17, 951274M
213), l = Math.imul(u ^ l >>> 19, 2716044179), [(_ ^ u ^ i ^ l) >>> 0, (u ^ _) >>> 0, (i ^ _) >>> 0, (l ^ _) >>> 0]
        function sfc32($, _, u, i) {
            return function () {
                u >>>= 0, i >>>= 0;
                var l = ($ >>>= 0) + (_ >>>= 0) | 0;
                return $ = _ ^ _ >>> 9, _ = u + (u << 3) | 0, u = (u = u << 21 | u >>> 11) + (l = l + (i = i + 1 | 0) | 0) | 0, (l >>> 0) / 4294967296
        // IMPORTANT: Instead of Math.random(), use this M
function mathRand() for random number generation.
        // This function generates a random number between 0 and 1 with on-chain seed.
        let mathRand = sfc32(...cyrb128(seed));
              width: 100%;
              height: 100%;
              margin: 0px;
              padding: 0;
              display: flex;
              justify-content: center;
              align-items: center;
              top: 0;
              bottom: 0;
              left: 0;
              right: 0;
              max-width: 100%;
              max-height: 100%;
              margin: auto;
              overflow: auto;
              object-fit: contain;
              position: fixed;
<script type="text/javascript">
    const rand = mathRand();
    const container = document.createElement("div")
    container.innerM
HTML = "<span>seed: " + seed + "</span><br>";
    console.log(container.innerHTML)
    let t,r,e,i,o=1e9*mathRand();function nRandom(t,r,e,i){return i===Math.floor?void 0!==e?Math.floor(random(r,e)):Math.floor(random(r)):void 0!==e?random(r,e):random(r)}function randomGaussian(t,r){return p5.prototype.randomGaussian(t,r)}function nRandomBoolean(t,r){return mathRand()<r}function random(t,r){return Array.isArray(t)?arrayPick(t):(void 0===r&&(r=void 0===t?1:t,t=0),mathRand()*(r-t)+t)}function roundVector(t){return t.M
x=Math.round(t.x),t.y=Math.round(t.y),t}function constrain(t,r,e){return Math.min(Math.max(t,r),e)}function nArrayPick(t,r,e){return void 0!==e?arrayPick(r,e):arrayPick(r)}function arrayPick(t,r){if(void 0===r){if(0===(r=t.slice()).length)return;t=[];for(let e=0;e<r.length;e++)t[e]=100*(e+1)/r.length}let e=100*random();if(r.length>0&&t.length==r.length){for(var i=[],o=0;o<t.length;o++)i.push({weight:t[o],element:r[o]});i.sort((function(t,r){return t.weight<r.weight?-1:t.weight==r.weight?0:1}));for(let t=0;t<i.lengtM
h;t++){if(t==i.length-1)return i[t].element;if(e<i[t].weight)return i[t].element}}}p5.prototype.randomSeed(o);let a,s,h,n,d,c,l,m,u,p,g,f,M,x,S,b,y,w,V,R,k,v,C,L,z,E,W,F,B,A,D,P,I=700,G=["#e9ecef","#F2F2F0","#f7fff7","#D9C6B0"],T=["#386641","#6a994e","#a7c957","#f2e8cf","#bc4749","#3c1642","#086375","#1dd3b0","#affc41","#b2ff9e"],H=["#A3B4BF","#D8EBF2","#1A3940","#4C6C73","#819FA6","#04301C","#0A572B","#30C771","#F2FFFA","#9EFCFF"],O=["#A0C603","#F2A81D","#734002","#F2985C","#D96A29","#E0FF84","#F2DA50","#D9BA55","M
#8C791B","#595911"],X=["#5A7302","#324001","#86A614","#B6D93B","#022601","#155902","#267302","#82BF26","#BFD962","#E7F2BD"],N=["#F0F0F0","#E3BF0D","#CACACA","#F2CF1D","#F2BD1D","#F28E13","#F24405"],_=["#592918","#8C564A","#8C3F3F","#792938","#AC566A","#AC3F5F"],j=["#2C4001","#364022","#5A7302","#93A603","#736830"],q=["#9CB0D9","#CEDEF2","#667302","#F2EFBD","#F2CA7E"],U=["#BF8756","#59412D","#A68C76","#402A1E","#F2F2F2","#D9843B","#F2CEAE","#BF5517","#8C260F","#590A0A"],Y=["#A60311","#8C0327","#BF046B","#A69B03","#FM
2A766","#730217","#F20544","#BF0436","#D9296A","#344973"],$=["#B07756","#55012D","#A65C66","#301A10","#C2C2B2","#C9542B","#F7BEAE","#CF5827","#7C361F","#790A2A"],J=20,K=[],Q=!0,Z=!0,tt=!0,rt=!0,et=!0,it=0,ot=[],at=[],st=["growth"],ht=0,nt=!0,dt=0,ct=[],lt=300,mt=["#0468BF","#0487D9","#05AFF2","#05C7F2"],ut=[],pt=1,gt=1,ft=.05,Mt=-.04,xt=[],St=!1,bt=!1,yt=[],wt=!1,Vt=!1,Rt=!0,kt=1/32,vt=!1,Ct="normal",Lt=[],zt=!1;const Et={season:nArrayPick("season",[50,75,92,100],["spring","summer","fall","winter"]),fruitsOn:nRandoM
mBoolean("fruit/fruitsOn",.6),maxTrees:nRandom("maxTrees",1,6,Math.floor),backgroundSun:nRandom("background/backgroundSun",0,5,Math.floor),sRadius:nRandom("sun/sRadius",.05,1/12),treeTrunkHeight:nRandom("treeTrunkHeight",.72,.85),treeColor0:nRandom("color/treeColor0",0,$.length-1,Math.floor),treeColor1:nRandom("color/treeColor1",0,U.length-1,Math.floor),leafColor:nRandom("color/leafColor",0,9,Math.floor)};window.$generativeTraits={...Et},console.log(window.$generativeTraits);const Wt={backgroundColor:nArrayPick("baM
ckground/backgroundColor",[25,50,75,100],G),treeRotation_conf:nRandom("treeRotation",Math.PI/10,Math.PI/3+Math.PI/10)*randomSign(),treeMaxFork_conf:nRandom("treeMaxFork",2,5,Math.floor),treeBranchHeight_conf:nRandom("treeBranchHeight",.45,.6),lengthError:nRandom("lengthError",.12,.22),forestMaxLevels:nRandom("maxLevels",5,7,Math.floor),colorSD:nRandom("color/colorSD",.9,3),fruitColor:nRandom("fruit/fruitColor",0,9,Math.floor),fruitLevelMinRange:[nRandom("fruit/fruitLevelMin",[2,3]),nRandom("fruitLevelRange",1,3,MatM
h.floor)],fruitFactor:nRandom("fruit/fruitFactor",2,2.5),fruitRatio:nRandom("fruit/fruitRatio",.5,1),maxFruitProb:nRandom("fruit/maxFruitProb",.6,.93),yzRatio:nRandom("yzRatio",.1,.4),brushRotationFactor:nRandom("brushRotationFactor",.6,1),dColorSD:nRandom("dColorSD",1,3),curvature:nRandom("curvature",.5,3),curveHeight:nRandom("curveHeight",.75,.88),fileNumber:(9999*random()>>0).toString(),highResInnerCanvas:nRandom("walls",[[3500,4e3],[3850,4400],[4200,4800],[4550,5200]]),sColorSD:nRandom("sun/sColorSD",2.5,6),sunM
Pos:[nRandom("sun/X",.2,.8),nRandom("sun/Y",.03,.12)],sunBrushFactor:nRandom("sun/sunBrushFactor",.3,.65),sunBrushes:getRandomArray("sun/SunBrush",2,0,7),gColorSD:nRandom("grass/gColorSD",3,15),maxGVariety:nRandom("grass/maxGVariety",1,4,Math.floor),gCurvature:nRandom("grass/gCurvature",.1,.8),maxGClumps:getRandomArray("grass/maxGClumps",2,1,4),maxGLeaves:nRandom("grass/maxGLeaves",4,7),maxGRange:nRandom("grass/maxGRange",.09,.35),filterSize:nRandom("filterSize",2,4,Math.floor),filterScale:[nRandom("filterScaleX",5M
,8,Math.floor),nRandom("filterScaleY",5,8,Math.floor)],filterAlpha:nRandom("filterAlpha",220,255,Math.floor),maxColorChanges:[nRandom("maxColorChanges0",15,35,Math.floor),nRandom("maxColorChanges1",15,35,Math.floor),nRandom("maxColorChanges2",15,35,Math.floor)],maxSplashWeight:nRandom("maxSplashWeight",7,10,Math.floor),suppressGammaAdjust:nRandomBoolean("suppressGammaAdjust",.35),gammaInv:nRandom("gammaInv",.02,1),triangleFilterMode:nRandomBoolean("triangleFilterMode",.33)};function getRandomArray(t,r,e,i,o){let a,M
s=[],h=void 0!==o;for(let o=0;o<r;o++)a=t+"_"+o,h?s.push(nRandom(a,e,i,h)):s.push(nRandom(a,e,i));return s}function standardizeDegree(t,r){let e=Math.pow(10,r),i=Math.sign(t);return Math.round((i*p5.prototype.fract(t)+t%360)*e)/e}function saveCanvas(e,i,o){vt=!0,Ct="freeze",null==W&&(z=kt*t,W=e.createGraphics(t+2*z>>0,r+2*z>>0),W.noStroke(),W.tint(255,255),W.fill(Wt.backgroundColor),W.rect(0,0,t+2*z>>0,r+2*z>>0),W.tint(255,230),W.image(n,z>>0,z>>0,n.width,n.height),W.noTint(),n.clear(),n.image(W,0,0,n.width,n.heighM
t),Rt&&P.drawFilter(n,p5)),o&&W.get().save(E+"_"+e.hex(i).toString(),"png"),vt=!1}function randomSign(){let t=Math.round(Math.abs(Math.sin(10*random())));return Math.cos(t*Math.PI)}function compare(t,r){return t.zShift>r.zShift?-1:1}var sketch=function(o){o.setup=function(){switch(E="ArboCinematica_"+Wt.fileNumber,t=Wt.highResInnerCanvas[0],r=Wt.highResInnerCanvas[1],e=Math.sqrt(Math.pow(t,2),Math.pow(r,2)),i=2*t+2*r,F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,h=o.createCanvas(F,B),h.sM
tyle="",h.style.opacity="",h.style.filter="",h.style["-ms-filter"]="",h.id("ArboCinematica"),n=o.createGraphics(t,r),v=Wt.forestMaxLevels,o.frameRate(1),n.noStroke(),Et.season){case"winter":a=H,s=q;break;case"spring":a=X,s=j;break;case"fall":a=O,s=q;break;default:a=T,s=j}L=Et.fruitsOn,l="Ellipse",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],K.push(new Bt(l,m,u,p,g,d)),l="Ellipse",m=.5,u=.3*Wt.brushRotationFactor,p=!1,g=[random($)],K.push(new Bt(l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,M
p=!1,g=[random($)],d=function(t,r,e){return Math.sin(2*t+r/10)},K.push(new Bt(l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.cos(t)},K.push(new Bt(l,m,u,p,g,d)),o.noiseSeed(random()),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return o.noise(t+r/10)},K.push(new Bt(l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.cos(e/10-Math.PI)},K.push(new Bt(M
l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.abs(Math.sin(t+r/10))},K.push(new Bt(l,m,u,p,g,d)),l="SplashRV",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],c=.1,d=function(t,r,e,i){return Math.sin(2*t+r/10)+randomGaussian(0,c)},K.push(new Bt(l,m,u,p,g,d,c)),l="RSphere",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d)),l="RLSphere",m=.1,u=.1*Wt.bruM
shRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d));let M=J,W=.5*J>>0,A=0,G=7,U=.05,Y=.3;if(ot.push(new Ft(M,W,A,G,U,Y)),M=J,W=.5*J>>0,A=0,G=7,U=.015,Y=.1,ot.push(new Ft(M,W,A,G,U,Y)),at[0]=[function(t){return Math.sin(Math.sin(1+.9*Math.sin(t+Math.PI)))},1],at[1]=[function(t){return 2*Math.cos(4*t)},1],at[2]=[function(t){return Math.exp(Math.cos(t))-.9*Math.cos(4*t)+Math.sin(t/12)^5},12],Z){n.angleMode(o.DEGREES),S=t/3.5>>0,b=.7*t+MathM
.sqrt(t*r)*random(),y=10+random(10)>>0,ut=[mt[random()*mt.length>>0],mt[random()*mt.length>>0]];let e=K[random(0,7)>>0],i=[new Bt(e.type,e.widthError,e.rotationError,e.strokeOn,ut,e.function,e.sd,1)];w=Wt.dColorSD;for(let r=0;r<1;r++)V=5+10*random()>>0,gt=t/700>>0,x=t/700+10*t/700>>0,k=t/100+random(t/300)>>0,R=standardizeDegree(random(360),5),xt.push(new It(pt,V,gt,x,R,S,b,y,ft,Mt,k,i));n.angleMode(o.RADIANS)}if(tt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=4+random(4)>>0;let e=[random(_),random(_)],iM
=K[random(0,7)>>0],a=[];a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,e,i.function,i.sd,1));let s=[random(_),random(_)];i=K[random(0,7)>>0],a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,s,i.function,i.sd,1)),w=Wt.dColorSD,R=0;let h=Wt.curvature,d=Wt.curveHeight*r>>0;for(let r=0;r<1;r++)V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,yt.push(new Tt(pt,V,gt,x,R,S,b,y,ft,Mt,k,a,h,d));n.angleMode(o.RADIANS)}if(et){n.angleMode(o.DEGREES);for(let M
r=0;r<Wt.maxGVariety;r++){let r;S=.09*t>>0,b=random(.15,.2)*t>>0,y=1;let e=[random(s),random(s)],i=Wt.gColorSD,a=random(0,7)>>0;r=5==a?K[random(0,5)>>0]:K[a];let h=[];h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,e,r.function,i,1));let n=[random(s),random(s)];a=random(0,7)>>0,r=5==a?K[random(0,5)>>0]:K[a],h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,n,r.function,i,1)),R=0;let d=Wt.gCurvature;V=15+15*random()>>0,pt=8,gt=t/700+random(t/700)>>0,x=gt+random(t/750)>>0,k=t/2e3+random(t/2e3)M
>>0;let c=o.createVector(0,0),l=0,m=.1;Lt.push(new Ht(pt,V,gt,x,R,S,b,y,ft,m,k,h,d,c,l))}n.angleMode(o.RADIANS)}if(rt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=3;let e=Wt.sColorSD,i=[random(N),random(N)],a=K[Wt.sunBrushes[0]>>0],s=[];s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,i,a.function,e,1));let h=[random(N),random(N)];a=Wt.sunBrushes[1]>>0==5?K[random(4)>>0]:K[Wt.sunBrushes[1]>>0],s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,h,a.function,e,1));let d=0,c=Et.sRadiuM
s*t,l=o.createVector(Wt.sunPos[0]*t,Wt.sunPos[1]*r),m=Wt.sunBrushFactor;V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,D=new Gt(pt,V,gt,x,d,S,b,y,ft,Mt,k,s,c,l,m),n.angleMode(o.RADIANS)}if(Q){ct.push(new Pt(t/20>>0,o.color("#c6d4ff"))),ct.push(new Pt(t/20>>0,o.color("#fffafb"))),ct[0].color.setAlpha(120),ct[1].color.setAlpha(130);let e=t/30>>0,i=t/900>>0,a=t/500>>0,s=st[0],h=Et.maxTrees,n=.12,d=Wt.lengthError;C=Wt.colorSD,f=new At(h,t,r,n,d,a,s,i,e,(function(t,r){returnM
-.5+Math.sin(t.x+1+r%1e4)}),(function(t,r){return constrain(t,0,1)}),(function(t,r){return constrain(t,0,2)}),null,0),f.setupTrees(o)}Rt&&(P=new Ot(Wt.filterSize,Wt.filterScale,Wt.filterAlpha,Wt.maxColorChanges,Wt.gammaInv,z,Wt.triangleFilterMode,o)),n.background(N[Et.backgroundSun]),o.background(N[Et.backgroundSun])},o.draw=function(){"normal"===Ct?(o.clear(),o.image(n,0,0,F,B),!St&&Z&&(n.angleMode(o.DEGREES),xt[0].draw(n,o),xt[0].currentLevel++,xt[0].currentLevel>xt[0].iterations/2&&(St=!0),n.angleMode(o.RADIANS)M
),St&&!wt&&rt&&(n.angleMode(o.DEGREES),D.draw(n,o),D.currentLevel++,D.currentLevel>=D.iterations&&(wt=!0),n.angleMode(o.RADIANS)),St&&!bt&&tt&&(n.angleMode(o.DEGREES),yt[0].draw(n,o),yt[0].currentLevel++,yt[0].currentLevel>yt[0].iterations/2&&(bt=!0),n.angleMode(o.RADIANS)),bt&&Q&&f.currentLevel<v&&(ct[0].animateComet(),ct[1].animateComet(),f.animateAllTrees(),f.drawAllTrees(n,o),f.currentLevel++,n.tint(255,255)),it++,0==Vt&&f.currentLevel>=v&&(Vt=!0,o.image(n,0,0,F,B),Ct="freeze",saveCanvas(o,it,!1))):zt||(o.imageM
(n,0,0,F,B),zt=!0)},o.windowResized=function(){o.noLoop(),F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,o.clear(),o.resizeCanvas(F,B),o.image(n,0,0,F,B),Ct&&(zt=!0),o.loop()},o.keyPressed=function(){return"s"!==o.key||vt?"e"!==o.key||vt?void 0:(A=o.get(),o.save(A,E+".png"),!1):(saveCanvas(o,it,!0),!1)}};class Ft{constructor(t,r,e,i,o,a){this.startWidth=t,this.endWidth=r,this.rotation=e,this.minWidth=i,this.SWRatio=o,this.stepSpeed=a}}class Bt{constructor(t,r,e,i,o,a,s,h){this.type=t,thisM
.rotationError=e,this.widthError=r,this.strokeOn=i,this.color=o[0],this.function=a,this.sd=s,this.color1,this.colorSD=void 0===h?0:h,o.length>1&&(this.color1=o[1])}gaussianColor(t,r,e){if(null==t)return;if(0==this.colorSD)return t;let i=constrain(randomGaussian(r.red(r.color(t)),this.colorSD)>>0,0,255)>>0,o=constrain(randomGaussian(r.green(r.color(t)),this.colorSD)>>0,0,255)>>0,a=constrain(randomGaussian(r.blue(r.color(t)),this.colorSD)>>0,0,255)>>0;return r.color(i,o,a)}drawShape(r,e,i,o,a,s){let h,n,d,c,l,m,u,p,gM
,f,M,x,S=e*(1+this.widthError*Math.sin(41*o+9)),b=i+random(this.rotationError);switch(null!=this.color&&(M=this.gaussianColor(this.color,a,s)),null!=this.color1&&(x=this.gaussianColor(this.color1,a,s)),this.type){case"Ellipse":a.fill(M),this.strokeOn||a.noStroke(),h=e*(.9+.1*Math.sin(5*o+18))*(1+this.widthError*Math.sin(2.5*o+18)),a.push(),a.rotate(b),a.ellipse(r.x>>0,r.y>>0,S>>0,h>>0),a.pop();break;case"SplashRadial":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){leM
t i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it,o),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"SplashRV":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){let i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it+o,this.sd),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"RSphere":n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,50,5e3),c=MaM
th.max(t/800>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,a.fill(M),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0),a.fill(x),a.ellipse(g>>0,f>>0,2*c>>0,2*c>>0);a.pop();break;case"RLSphere":let i=[];n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,100,200),c=Math.max(t/1e3>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(M
t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,i.push(p5.prototype.createVector(g,f)),a.fill(random([M,x])),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0);a.fill(x);for(let t=0;t<d;t++){let r=i[t].x,e=i[t].y;a.ellipse(r>>0,e>>0,2*c>>0,2*c>>0)}a.pop();break;default:return!1}}drawLine(r,i,o,a,s,h,n,d,c,l){let m=r,u=o,p=p5.Vector.add(i,p5.Vector.mult(r,-1)),g=p5.Vector.normalize(p),f=p.mag(),M=Math.max(u*n,1),x=f/M,S=0,b=0;for(;m.dist(i)>M
M&&S<e+t/100&&m.dist(r)<=f+t/100;)this.drawShape(m,u,s,S>>0,c,l),S+=d,m.add(p5.Vector.mult(g,M)),b+=1/x,u=Math.max(p5.prototype.lerp(o,a,b),h),M=Math.min(u*n,e/50),x=f/M}drawVertexShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawLine(t[n][0],t[n][1],r,r,e,i,o,a,s,h)}drawBezier(r,o,a,s,h,n,d,c,l,m,u,p){let g=roundVector(r.copy()),f=h,M=r.dist(o)+o.dist(a)+a.dist(s),x=Math.max(f*l,1),S=M/x,b=0,y=0;for(;g.dist(s)>x&&b<4*i&&g.dist(r)<=M+t/2;)this.drawShape(g,f,d,b>>0,u,p),b+=m,f=Math.max(p5.prototype.lerp(h,nM
,y),c),x=Math.min(f*l,e/50),S=M/x,y+=1/S,g.x=p5.prototype.bezierPoint(r.x,o.x,a.x,s.x,y),g.y=p5.prototype.bezierPoint(r.y,o.y,a.y,s.y,y)}drawBezierShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawBezier(t[n][0],t[n][1],t[n][2],t[n][3],r,r,e,i,o,a,s,h)}drawPoly(t,r,e,i,o,a,s,h,n,d,c,l){let m,u,p,g=[],f=[],M=[];if("bezier"==o){m=4,u=Math.max(m,e)>>0,u=4*Math.round(u/4),p=2*Math.PI/u/4;for(let t=0;t<4*u;t+=4)M[0]=p5.prototype.createVector(r*Math.cos(t*p),r*Math.sin(t*p)),M[1]=p5.prototype.createVector(r*MathM
.cos((t+1)*p),r*Math.sin((t+1)*p)),M[2]=p5.prototype.createVector(r*Math.cos((t+2)*p),r*Math.sin((t+2)*p)),M[3]=p5.prototype.createVector(r*Math.cos((t+3)*p),r*Math.sin((t+3)*p)),g.push([M[0].copy(),M[1].copy(),M[2].copy(),M[3].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawBezierShape(g,a,s,h,n,d,c,l),c.pop()}else{m=3,u=Math.max(m,e)>>0,p=2*Math.PI/u;for(let t=0;t<u;t++)f[0]=p5.prototype.createVector(r*Math.cos(p*t),r*Math.sin(p*t)),f[1]=p5.prototype.createVector(r*Math.cos(p*(t+1)),r*Math.sin(pM
*(t+1))),g.push([f[0].copy(),f[1].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawVertexShape(g,a,s,h,n,d,c,l),c.pop()}}drawRect(e,i,o,a,s,h,n,d,c,l,m,u,p){let g,f,M,x,S,b,y=i,w=o,V=[],R=4,k=[],v=[],C=Math.sqrt(Math.pow(y,2)+Math.pow(w,2)),L=Math.atan(w/y),z=Math.PI/2-L,E=[],W=1/l*10>>0;if("bezier"==s){g=4,R=Math.max(g,4)>>0,R=4*Math.round(R/4),f=2*Math.PI/R/4;for(let t=0;t<4*R;t+=4)t%8==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),v[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0]))M
,v[1]=p5.prototype.createVector(0,0),v[2]=p5.prototype.createVector(0,0),v[3]=p5.prototype.createVector(C/2*Math.cos((t+3)*f-E[1]),C/2*Math.sin((t+3)*f-E[1])),x=v[3].sub(v[0]).heading(),M=p5.Vector.fromAngle(x).normalize(),S=v[3].dist(v[0]),v[1]=p5.Vector.add(p5.Vector.mult(M,S/2),v[0]).copy(),v[2]=p5.Vector.add(p5.Vector.mult(M,S/2),v[2]).copy(),V.push([v[0].copy(),v[1].copy(),v[2].copy(),v[3].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawBezierShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/10>t/30&&o-oM
/10>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],b[1],a,s,h,n,d,c,l,m,u,p))}else{g=3,R=4,f=2*Math.PI/R;for(let t=0;t<R;t++)t%2==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),k[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0])),k[1]=p5.prototype.createVector(C/2*Math.cos((t+1)*f-E[1]),C/2*Math.sin((t+1)*f-E[1])),V.push([k[0].copy(),k[1].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawVertexShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/20>t/30&&o-o/20>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],M
b[1],a,s,h,n,d,c,l,m,u,p))}}}class At{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){this.maxTrees=t,this.width=r,this.height=e,this.rotationError=i,this.lengthError=o,this.stepDistance=a,this.mode=s,this.minWidth=h,this.minLength=n,this.trees=[],this.aLambda=d,this.bLambda=c,this.cLambda=l,this.bubbles=m,this.index=u,this.lightsOn=!1,this.gCenter=p5.prototype.createVector(r/2>>0,e/2>>0),this.currentLevel=0,this.minGround}static transformLocalToGlobal(r,e){let i=p5.prototype.createVector(0,e.y);if(0===r)i.x=e.x>>0;else iM
.x=e.x+getScreenXPosition(t,r,!1)>>0;return i}reassignIndex(t,r){t.index=r;for(let e=0;e<t.branches.length;e++)this.reassignIndex(t.branches[e],r)}sortTrees(){this.trees.sort(compare);for(let t=0;t<this.trees.length;t++)this.reassignIndex(this.trees[t],t)}setupTrees(e){let i,o,s,h=p5.prototype.createVector(0,0),n=Wt.treeRotation_conf*random(.9,1.1),d=Et.treeTrunkHeight*r,c=Wt.treeBranchHeight_conf,l=Wt.treeMaxFork_conf,m=[],u=[],p=d*random(.08,.12),g=d*random(.25,.33),f=random(Wt.fruitLevelMinRange[0],Wt.fruitLevelM
MinRange[0]+Wt.fruitLevelMinRange[1])>>0,M=Wt.fruitFactor*random(.8,1.2),x=0,S=Wt.fruitRatio*random(.8,1.2);for(let b=0;b<this.maxTrees;b++){if("growth"===this.mode)u[0]=e.color($[Et.treeColor0]),u[1]=e.color(U[Et.treeColor1]),u[2]=e.color(a[Et.leafColor]),u[3]=1==L?e.color(Y[Wt.fruitColor]):null,h.x=t*(.2+.6*random())>>0,h.y=r*(1.1-.2*random())>>0;i=Wt.yzRatio*(r-h.y),d=r*(.3+random(.1))>>0,o=d*(.2+random(.1))>>0,s=.6+random(.2),l=2+random(1)>>0,K[0].color=u[0],K[1].color=u[1],m=[];let b=random(K),y=[];y[0]=new BtM
(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[1]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[2]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[0]),m.push(y[1]),m.push(y[2]),1==L&&(b=random(K),y[3]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[3]),x=Wt.maxFruitProM
b*random(.7,1));for(let t=0;t<m.length;t++)m[t].color=u[t],m[t].colorSD=C;this.trees.push(new Dt(h.copy(),n,i,d,o,c,s,l,this.minLength,this.minWidth,this.rotationError,this.lengthError,m,this.stepDistance,0,this.mode,p,g,f,M,x,S,this.index))}this.sortTrees()}drawAllTrees(t,r){for(let e=0;e<this.maxTrees;e++)ht=0,this.trees[e].drawTree(this.currentLevel,t,r)}getForceB(){let t=this.gCenter,r=p5.Vector.dist(t,ct[1].location);return Math.min(ct[1].charge/Math.pow(r,2),1)}animateAllTrees(){if("growth"==this.mode&&!nt)reM
turn!1;for(let t=0;t<this.maxTrees;t++)this.trees[t].a=this.aLambda(this.trees[t].location,100+dt),this.trees[t].b=this.bLambda(this.trees[t].getForceA(),100+dt),this.trees[t].c=this.cLambda(this.trees[t].getForceB(),100+dt),this.trees[t].updateA(this.mode),this.trees[t].updateB(this.mode),this.trees[t].updateC(this.mode);it%30==0&&this.getForceB()>t/1e8/2?this.lightsOn=!0:it%30==0&&(this.lightsOn=!1)}}class Dt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p,g,f,x,S,b,y,w,V){this.location=t,this.rotation=r,this.zShift=e,M
this.trunkHeight=i,this.bTrunkHeight=this.trunkHeight,this.trunkWidth=o,this.branchHeight=a,this.branchWidth=s,this.branchLocation=p5.prototype.createVector(0,-this.bTrunkHeight>>0),this.dynamicLeafLength=f,this.dynamicLeafCutoff=x,this.maxFork=h,this.bMaxFork=this.maxFork,this.minLength=n,this.minWidth=d,this.rotationError=c,this.bRotationError=this.rotationError,this.lengthError=l,this.bLengthError=this.lengthError,this.stepDistance=u,this.level=p,this.mode,this.brushes=m,this.bColors=[this.brushes[0].color,this.M
brushes[1].color,this.brushes[2].color],this.maxLeaves=random(3)>>0,this.tError=random()*Math.PI/40,this.a=0,this.b=0,this.c=0,this.fruitStart=S,this.fruitFactor=b,this.fruitProbability=y,this.fruitRatio=w,this.index=V,0==this.level?M=1:this.level>M&&(M=this.level),this.branches=this.generateBranches()}getMinGrassHeight(){return 0==this.index?f.minGround:this.index>0?f.trees[this.index-1].location.y:void 0}getForceA(){let r;r=this.location;let e=p5.Vector.dist(r,ct[0].location);return Math.min(ct[0].charge/Math.powM
(e,2)*1e8/t,1)}getForceB(){let r;r=this.location;let e=p5.Vector.dist(r,ct[1].location);return Math.min(ct[1].charge/Math.pow(e,2)*1e8/t,1)}updateA(t){if("growth"!==t)return!1;this.rotationError=this.bRotationError*(3+this.a),this.lengthError=this.bLengthError*(1+this.a)}updateB(t){if("growth"!==t)return!1;this.trunkHeight=this.bTrunkHeight*(.9+.1*this.b),this.maxFork=Math.max(this.maxFork*(.95+.05*this.b),2),this.branches=[],this.branches=this.generateBranches()}updateC(t){if("growth"!==t)return!1;this.brushes[0].M
color.setRed(constrain(p5.prototype.red(this.bColors[0])+14*this.c>>0,0,255)),this.brushes[0].color.setGreen(constrain(p5.prototype.green(this.bColors[0])+14*this.c>>0,0,210)),this.brushes[0].color.setBlue(constrain(p5.prototype.blue(this.bColors[0])+14*this.c>>0,0,210)),null!=this.brushes[1].color&&(this.brushes[1].color.setRed(constrain(p5.prototype.red(this.bColors[1])+14*this.c>>0,0,200)),this.brushes[1].color.setGreen(constrain(p5.prototype.green(this.bColors[1])+14*this.c>>0,0,180)),this.brushes[1].color.setBM
lue(constrain(p5.prototype.blue(this.bColors[1])+14*this.c>>0,0,180))),null!=this.brushes[2].color&&(this.brushes[2].color.setRed(constrain(p5.prototype.red(this.bColors[2])+14*this.c>>0,0,200)),this.brushes[2].color.setGreen(constrain(p5.prototype.green(this.bColors[2])+14*this.c>>0,0,180)),this.brushes[2].color.setBlue(constrain(p5.prototype.blue(this.bColors[2])+14*this.c>>0,0,180)))}sortBranches(){this.branches.sort(compare)}generateBranches(){let t,r,e=this.branchHeight*this.trunkHeight,i=this.branchWidth*thisM
.trunkWidth,o=(-20+random(10))*this.branchHeight,a=[],s=p5.prototype.createVector(0,-this.bTrunkHeight),h=Math.round(Math.sin(ht+10*random()));for(;e>this.minLength&&i>this.minWidth&&a.length<1+this.maxFork*random()&&this.level<v;)t=2*this.rotation*Math.sin(Math.PI/2*(2*h+1+2*a.length))*Math.floor(1+a.length/2)*(1+random(this.rotationError)),r=e*(1+this.lengthError*random()),a.push(new Dt(s,t,o,r,i,this.branchHeight,this.branchWidth,this.maxFork,this.minLength,this.minWidth,this.rotationError,this.lengthError,this.M
brushes,this.stepDistance,this.level+1,this.mode,this.dynamicLeafLength,this.dynamicLeafCutoff,this.fruitStart,this.fruitFactor,this.fruitProbability,this.fruitRatio,this.index));return a}drawTree(e,i,o){if(i.push(),this.level>0){if(i.rotate(.25*this.rotation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){i.stroke("ivory"),i.strokeWeight(20),i.noStroke();let r,e,a=p5.prototype.createVector(0,0),s=this.location,h=Math.max(this.trunkWidth,this.minWidth)M
,n=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),d=Math.sin(21*ht)*this.rotation*1.3,c=this.minWidth,l=ot[0].SWRatio,m=ot[0].stepSpeed,u=[];if(u[0]=roundVector(a),r=p5.Vector.lerp(a,s,.33333),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthError))),u[1]=roundVector(r),r=p5.Vector.lerp(a,s,.66666),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthEM
rror))),u[2]=roundVector(r),u[3]=roundVector(s),this.brushes[0].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),h=Math.max(.8*this.trunkWidth,2*this.minWidth),n=Math.max(this.branchWidth*this.trunkWidth*.8,2*this.minWidth),this.brushes[1].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),this.trunkHeight<Math.max(this.dynamicLeafCutoff,2*this.minWidth)&&this.trunkHeight>0){let r,e,a,s,h,n,d,c,l,m,u,p=ot[0].rotation,g=ot[0].SWRatio,f=ot[0].minWidth,M=ot[0].stepSpeed,x=Math.max(20,t/80);for(let t=0;t<this.maxLeaves;t++M
){u=2*Math.PI/this.maxLeaves*t+random()*this.tError,r=[this.dynamicLeafLength/4-random()*this.dynamicLeafLength/2>>0,1.05*-this.dynamicLeafLength+this.dynamicLeafLength*random()*.1>>0],m=this.dynamicLeafLength/(1+4*random()>>0),e=[m>>0,m*Math.sin(u)>>0],h=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],n=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],a=[(m+this.dynamicLeafLength)*Math.cos(u)/3+h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3+h[1]>>0],s=[2M
*(m+this.dynamicLeafLength)*Math.cos(u)/3+n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3+n[1]>>0],d=[(m+this.dynamicLeafLength)*Math.cos(u)>>0,(m+this.dynamicLeafLength)*Math.sin(u)>>0],c=[(m+this.dynamicLeafLength)*Math.cos(u)/3-h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3-h[1]>>0],l=[2*(m+this.dynamicLeafLength)*Math.cos(u)/3-n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3-n[1]>>0],i.push();let S=[];i.translate((e[0]+d[0])/2>>0,(e[1]+d[1])/2>>0),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=rouM
ndVector(p5.prototype.createVector(a[0],a[1])),S[2]=roundVector(p5.prototype.createVector(s[0],s[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=roundVector(p5.prototype.createVector(c[0],c[1])),S[2]=roundVector(p5.prototype.createVector(l[0],l[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),i.noStrM
oke(),i.tint(255,10),i.fill(this.brushes[2].color),i.beginShape(),i.curveVertex(0,0),i.curveVertex(a[0],a[1]),i.curveVertex(s[0],s[1]),i.curveVertex(d[0],d[1]),i.curveVertex(l[0],l[1]),i.curveVertex(c[0],c[1]),i.endShape(o.CLOSE),i.tint(255,255),i.pop()}if("undefined"!=this.brushes[3]&&null!=this.brushes[3]&&this.level>=this.fruitStart){let r=p5.prototype.createVector(0,0),e=t/50*this.fruitRatio>>0,a=random(5,8)>>0,s=0,h="bezier",n=Math.max(.2*this.minWidth,t/100);i.push(),i.translate(random(-2*e,2*e)>>0,random(0,4M
*e)>>0),this.brushes[3].drawPoly(r,e,a,s,h,n,ot[0].rotation,e*this.fruitFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,i,o),i.pop()}}}}else if(0==this.level){if(i.translate(this.location.x>>0,this.location.y>>0),et&&this.level==e){let r;for(let e=0;e<Wt.maxGClumps[0];e++)r=random(Lt),r.range=Wt.maxGRange*random(.8,1.2)*t,r.position=o.createVector(constrain(random(-1,1)*r.range>>0,-this.location.x,t-this.location.x),random(0,-(this.location.y+3*this.minWidth-this.getMinGrassHeight()))>>0),r.draw(i,o)}if(i.rotate(.25*this.rM
otation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){let e=p5.prototype.createVector(0,0),a=this.branchLocation,s=Math.max(this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(15*ht+25*this.index)*this.rotation*1.3,d=this.minWidth,c=ot[0].SWRatio,l=ot[0].stepSpeed;if(this.brushes[1].drawLine(e,a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*thisM
.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(34*ht)*this.rotation*1.3,this.brushes[0].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),h=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),et&&this.location.y<1.1*r){let e;for(let a=0;a<Wt.maxGClumps[1];a++)e=random(Lt),e.range=Wt.maxGRange*random(.1,.35)*t,e.position=o.createVector(constM
rain(random(-1,1)*e.range>>0,-this.location.x,t-this.location.x),random(0,r-this.location.y+3*this.minWidth)>>0),e.draw(i,o)}}}if(ht++,this.level>0&&this.level==e){p5.prototype.createVector(0,0);let t=this.branchLocation,r=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),a=Math.sin(34*ht)*this.rotation*1.3,s=this.minWidth,h=ot[0].SWRatio,n=ot[0].stepSpeed;this.brushes[0].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o),r=MM
ath.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o)}if(0==this.level&&this.branches.length>0&&this.level<e){this.sortBranches();for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}else if(this.level>0&&this.branches.length>0&&this.level<e){this.sortBranches();M
for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}i.pop()}}class Pt{constructor(e,i){this.x0=-t/15+random(t/7)>>0,this.aP=r/(2.2*Math.pow(t/2,2))+random(.01),this.cP=1/8*r*random(),this.location=p5.prototype.createVector(this.x0,this.fx(this.x0)),this.bLocation=this.location,this.bLocation.x=this.location.x,this.bLocation.y=this.location.y,this.width=e,this.color=i,this.charge=.6+random(.4),this.nextPoint=p5.prototM
ype.createVector(this.location.x+1>>0,this.fx(this.location.x+1)>>0),this.unitVector=this.getUnitVector()}fx(r){return this.aP*Math.pow(r-t/2,2)+this.cP}getUnitVector(){let t=p5.Vector.mult(this.location,-1),r=p5.Vector.add(this.nextPoint,t);return p5.Vector.normalize(r)}animateComet(){let r=t/lt;this.location.x+=r,this.location.y=this.fx(this.location.x),this.nextPoint=p5.prototype.createVector(this.location.x+1,this.fx(this.location.x+1)),this.unitVector=this.getUnitVector()}}class It{constructor(t,r,e,i,o,a,s,h,M
n,d,c,l){this.minStrokes=t,this.maxStrokes=r,this.minStrokeWeight=e,this.maxStrokeWeight=i,this.rotation=o,this.minSize=a,this.maxSize=s,this.iterations=h,this.sizeError=n,this.angleError=d,this.padding=c,this.brushes=l,this.currentLevel=0}draw(e,i){let o,a,s,h=this.minSize+random()*this.maxSize,n=(this.maxSize-this.minSize)/16,d=standardizeDegree((2*random()-1)*this.angleError,5),c=this.angleError/32,l=r/this.iterations+this.padding,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,u=random(0,Math.PI),p=ot[0M
].SWRatio,g=ot[0].stepSpeed;e.push(),e.translate(t/2>>0,r/2>>0),e.rotate(this.rotation);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++)m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c,5),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),a=i.createVector(constrain(-h/2>>0,.6*-t,.6*t),coM
nstrain(l*f+M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(l*f+M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}d=standardizeDegree((2*random()-1)*this.angleError,5),h=this.minSize+random()*this.maxSize,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0;for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=1;M<o;M++)a=i.createVector(constrain(-h/2>>0,.6*M
-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}e.pop()}}class Gt extends It{constructoM
r(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l),this.radius=m,this.position=u,this.sunBrushFactor=p}draw(r,e){if(0==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/100>>0;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*this.sunBrushFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(1==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.M
radius*random(.3,.6)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=3*this.sunBrushFactor;this.brushes[1].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(2==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius*random(.1,.2)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=5*this.sunBrushFactor;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}}}class Tt eM
xtends It{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){super(t,r,e,i,o,a,s,h,n,d,c,l),this.curvature=m,this.height=u,this.dBezierVectors=[]}draw(e,i){let o,a,s,h,n,d=this.minSize+random()*this.maxSize,c=(this.maxSize-this.minSize)/16,l=standardizeDegree((2*random()-1)*this.angleError,5),m=this.angleError/32,u=r/this.iterations+this.padding,p=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,g=random(0,Math.PI);ot[0].SWRatio,ot[0].stepSpeed;if(0==this.currentLevel){e.fill(this.brushes[1].color1);let o=!0,a=5*p;f.minM
Ground=1.1*this.height+a/2>>0,this.brushes[1].drawRect(new i.createVector(0,1.1*this.height+a/2>>0),2.5*t,1.1*r-this.height,0,"line",a,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,2*ot[0].stepSpeed,o,e,i)}e.push(),e.translate(t/2,this.height);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++){if(p+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),l+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*M
m),this.angleError),-this.angleError),5),d+=Math.max(Math.min((2*random()-1)*c,this.maxSize),this.minSize),a=i.createVector(constrain(-d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),s=i.createVector(constrain(d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),a.dist(s)<t/2)return void(this.currentLevel=this.iterations);0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),h.add(i.createVector(n*random(.1*-this.curvature,.1*this.M
curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[1]=roundVector(h),h=p5.Vector.lerp(a,s,.66666),n=h.mag(),h.add(p5.prototype.createVector(n*random(.1*-this.curvature,.1*this.curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[2]=roundVector(h),this.dBezierVectors[3]=roundVector(s)):(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),this.dBezierVectors[1].y=this.dBezierVectors[1].y+n*random(this.curvature)>>0,this.dBezierVectors[2].y=this.dBezM
ierVectors[2].y+n*random(this.curvature)>>0,this.dBezierVectors[3]=roundVector(s)),g+=random(0,Math.PI/16),e.push(),e.rotate(l),this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],p,p,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,e,i),e.pop()}}e.pop()}}class Ht extends Tt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l,m,u.y),this.position=u,this.range=p}draw(t,r){let e,i,o,a,s=this.minSize+random()*this.maxSizM
e,h=(this.maxSize,this.minSize,standardizeDegree((2*random()-1)*this.angleError,5)),n=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,d=random(0,.03),c=(ot[0].SWRatio,ot[0].stepSpeed,0);t.push(),t.translate(this.position.x>>0,this.position.y>>0),e=this.minStrokes+this.maxStrokes*random();for(let l=0;l<e;l++){let e,l;n+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),h=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*this.angleError,5),this.angleError),-this.angleM
Error),5),a=Math.max(Math.min((2*random()-1)*s,this.maxSize),this.minSize),i=r.createVector(random(-this.range,this.range)>>0,Math.max(0+.1*this.sizeError*random()*a,c)),i.y>c&&(c=i.y),o=r.createVector(i.x+this.sizeError*random(-.1,.1)*a,-1*(a+this.sizeError*random(-.1,.1)*a)),i=roundVector(i),o=roundVector(o),0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*tM
his.curvature))),this.dBezierVectors[1]=roundVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(p5.prototype.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)):(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[1]=rouM
ndVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)),d=random(0,.5),t.push(),t.rotate(h),t.fill("#FF0000"),random()<.4?this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r):this.brushes[1].drawBM
ezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r),t.pop()}t.pop()}}class Ot{constructor(t,r,e,i,o,a,s,h){this.size=t,this.scale=r,this.alpha=e,this.gamma=1/Math.max(o,.01),this.marginPX=a,this.triangleFilterMode=s,this.maxColorChanges=i,this.graphic=h.createGraphics(h.width,h.height),this.image=this.graphic.createImage(this.size,this.size);let n,d,c,l=this.size*this.size*4,m=[0,0,0];this.image.loadPiM
xels();for(let t=0;t<l;t+=4)d=t%(4*this.size)>>0,c=t/(4*this.size)>>0,n=255*random()>>0,this.maxColorChanges[0]>0&&this.maxColorChanges[1]>0&&this.maxColorChanges[2]>0&&(c>d&&this.triangleFilterMode?(m[0]=this.maxColorChanges[0]*(1-random())>>0,m[1]=this.maxColorChanges[1]*(1-random())>>0,m[2]=this.maxColorChanges[2]*(1-random())>>0):(m[0]=this.maxColorChanges[0]*random()>>0,m[1]=this.maxColorChanges[1]*random()>>0,m[2]=this.maxColorChanges[2]*random()>>0)),this.image.pixels[t]=Math.min(n+m[0],255),this.image.pixelM
s[t+1]=Math.min(n+m[1],255),this.image.pixels[t+2]=Math.min(n+m[2],255),this.image.pixels[t+3]=this.alpha;this.image.updatePixels(),this.image.resize(100*this.scale[0],100*this.scale[1])}drawFilter(t,r){let e,i,o,a=this.marginPX>>0,s=this.marginPX>>0,h=t.height-this.marginPX>>0,n=t.width-this.marginPX>>0;for(;s<h;)s+this.image.height>h&&a+this.image.width>n?t.image(this.image,a,s,n-a,h-s):s+this.image.height>h&&!(a+this.image.width>n)?t.image(this.image,a,s,this.image.width,h-s):!(s+this.image.height>h)&&a+this.imaM
ge.width>n?t.image(this.image,a,s,n-a,this.image.height):t.image(this.image,a,s,this.image.width,this.image.height),a+=this.image.width,a>=n&&(a=this.marginPX>>0,s+=this.image.height);if(!Wt.suppressGammaAdjust){t.loadPixels();let r=t.width*t.height*4,a=[1,1,1];for(let s=0;s<r;s+=4)i=s%(4*t.width),o=s/(4*t.height)>>0,i>4*this.marginPX>>0&&o>4*this.marginPX>>0&&i<4*(t.width-this.marginPX)>>0&&o<4*(t.height-this.marginPX)>>0&&(e=this.gamma*(.8+.4*random()),a[0]=255*Math.pow(t.pixels[s],e),a[1]=255*Math.pow(t.pixels[sM
+1],e),a[2]=255*Math.pow(t.pixels[s+2],e),t.pixels[s]=Math.min(a[0]>>0,255),t.pixels[s+1]=Math.min(a[1]>>0,255),t.pixels[s+2]=Math.min(a[2]>>0,255))}}}var myp5=new p5(sketch)
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text/html;charset=utf-8
    <meta charset="UTF-8">
    <title>ArboCinematica</title>
    Generative supports the most popular creative coding libraries. Simply uncomment the library you want to use below.
    Are we missing an important library? Let us know @generative_xyz.
    <script sandbox="allow-scripts" type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.5.0/p5.min.js"></script>
    <!-- c2.min.js@1.0.0
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    <script type="text/javascript">
    <script id="snippet-random-code" type="text/javascript">
        // DO NOT EDIT THIS SECTION
        let seed = window.location.href.split('/').find(t => t.includes('i0'));
        if (seed ==M
            const alphabet = "0123456789abcdefghijklmnopqrstuvwsyz";
            seed = new URLSearchParams(window.location.search).get("seed") || Array(64).fill(0).map(_ => alphabet[(Math.random() * alphabet.length) | 0]).join('') + "i0";
            let pattern = "seed=";
            for (let i = 0; i < seed.length - pattern.length; ++i) {
                if (seed.substring(i, i + pattern.length) == pattern) {
                    seed = seed.substring(i + pattern.length);
        function cyrb128($) {
            let _ = 1779033703, u = 3144134277, i = 1013904242, l = 2773480762;
            for (let n = 0, r; n < $.length; n++) _ = u ^ Math.imul(_ ^ (r = $.charCodeAt(n)), 597399067), u = i ^ Math.imul(u ^ r, 2869860233), i = l ^ Math.imul(i ^ r, 951274213), l = _ ^ Math.imul(l ^ r, 2716044179);
            return _ = Math.imul(i ^ _ >>> 18, 597399067), u = Math.imul(l ^ u >>> 22, 2869860233), i = Math.imul(_ ^ i >>> 17, 951274M
213), l = Math.imul(u ^ l >>> 19, 2716044179), [(_ ^ u ^ i ^ l) >>> 0, (u ^ _) >>> 0, (i ^ _) >>> 0, (l ^ _) >>> 0]
        function sfc32($, _, u, i) {
            return function () {
                u >>>= 0, i >>>= 0;
                var l = ($ >>>= 0) + (_ >>>= 0) | 0;
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        // IMPORTANT: Instead of Math.random(), use this M
function mathRand() for random number generation.
        // This function generates a random number between 0 and 1 with on-chain seed.
        let mathRand = sfc32(...cyrb128(seed));
              width: 100%;
              height: 100%;
              margin: 0px;
              padding: 0;
              display: flex;
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              left: 0;
              right: 0;
              max-width: 100%;
              max-height: 100%;
              margin: auto;
              overflow: auto;
              object-fit: contain;
              position: fixed;
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    const rand = mathRand();
    const container = document.createElement("div")
    container.innerM
HTML = "<span>seed: " + seed + "</span><br>";
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x=Math.round(t.x),t.y=Math.round(t.y),t}function constrain(t,r,e){return Math.min(Math.max(t,r),e)}function nArrayPick(t,r,e){return void 0!==e?arrayPick(r,e):arrayPick(r)}function arrayPick(t,r){if(void 0===r){if(0===(r=t.slice()).length)return;t=[];for(let e=0;e<r.length;e++)t[e]=100*(e+1)/r.length}let e=100*random();if(r.length>0&&t.length==r.length){for(var i=[],o=0;o<t.length;o++)i.push({weight:t[o],element:r[o]});i.sort((function(t,r){return t.weight<r.weight?-1:t.weight==r.weight?0:1}));for(let t=0;t<i.lengtM
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#8C791B","#595911"],X=["#5A7302","#324001","#86A614","#B6D93B","#022601","#155902","#267302","#82BF26","#BFD962","#E7F2BD"],N=["#F0F0F0","#E3BF0D","#CACACA","#F2CF1D","#F2BD1D","#F28E13","#F24405"],_=["#592918","#8C564A","#8C3F3F","#792938","#AC566A","#AC3F5F"],j=["#2C4001","#364022","#5A7302","#93A603","#736830"],q=["#9CB0D9","#CEDEF2","#667302","#F2EFBD","#F2CA7E"],U=["#BF8756","#59412D","#A68C76","#402A1E","#F2F2F2","#D9843B","#F2CEAE","#BF5517","#8C260F","#590A0A"],Y=["#A60311","#8C0327","#BF046B","#A69B03","#FM
2A766","#730217","#F20544","#BF0436","#D9296A","#344973"],$=["#B07756","#55012D","#A65C66","#301A10","#C2C2B2","#C9542B","#F7BEAE","#CF5827","#7C361F","#790A2A"],J=20,K=[],Q=!0,Z=!0,tt=!0,rt=!0,et=!0,it=0,ot=[],at=[],st=["growth"],ht=0,nt=!0,dt=0,ct=[],lt=300,mt=["#0468BF","#0487D9","#05AFF2","#05C7F2"],ut=[],pt=1,gt=1,ft=.05,Mt=-.04,xt=[],St=!1,bt=!1,yt=[],wt=!1,Vt=!1,Rt=!0,kt=1/32,vt=!1,Ct="normal",Lt=[],zt=!1;const Et={season:nArrayPick("season",[50,75,92,100],["spring","summer","fall","winter"]),fruitsOn:nRandoM
mBoolean("fruit/fruitsOn",.6),maxTrees:nRandom("maxTrees",1,6,Math.floor),backgroundSun:nRandom("background/backgroundSun",0,5,Math.floor),sRadius:nRandom("sun/sRadius",.05,1/12),treeTrunkHeight:nRandom("treeTrunkHeight",.72,.85),treeColor0:nRandom("color/treeColor0",0,$.length-1,Math.floor),treeColor1:nRandom("color/treeColor1",0,U.length-1,Math.floor),leafColor:nRandom("color/leafColor",0,9,Math.floor)};window.$generativeTraits={...Et},console.log(window.$generativeTraits);const Wt={backgroundColor:nArrayPick("baM
ckground/backgroundColor",[25,50,75,100],G),treeRotation_conf:nRandom("treeRotation",Math.PI/10,Math.PI/3+Math.PI/10)*randomSign(),treeMaxFork_conf:nRandom("treeMaxFork",2,5,Math.floor),treeBranchHeight_conf:nRandom("treeBranchHeight",.45,.6),lengthError:nRandom("lengthError",.12,.22),forestMaxLevels:nRandom("maxLevels",5,7,Math.floor),colorSD:nRandom("color/colorSD",.9,3),fruitColor:nRandom("fruit/fruitColor",0,9,Math.floor),fruitLevelMinRange:[nRandom("fruit/fruitLevelMin",[2,3]),nRandom("fruitLevelRange",1,3,MatM
h.floor)],fruitFactor:nRandom("fruit/fruitFactor",2,2.5),fruitRatio:nRandom("fruit/fruitRatio",.5,1),maxFruitProb:nRandom("fruit/maxFruitProb",.6,.93),yzRatio:nRandom("yzRatio",.1,.4),brushRotationFactor:nRandom("brushRotationFactor",.6,1),dColorSD:nRandom("dColorSD",1,3),curvature:nRandom("curvature",.5,3),curveHeight:nRandom("curveHeight",.75,.88),fileNumber:(9999*random()>>0).toString(),highResInnerCanvas:nRandom("walls",[[3500,4e3],[3850,4400],[4200,4800],[4550,5200]]),sColorSD:nRandom("sun/sColorSD",2.5,6),sunM
Pos:[nRandom("sun/X",.2,.8),nRandom("sun/Y",.03,.12)],sunBrushFactor:nRandom("sun/sunBrushFactor",.3,.65),sunBrushes:getRandomArray("sun/SunBrush",2,0,7),gColorSD:nRandom("grass/gColorSD",3,15),maxGVariety:nRandom("grass/maxGVariety",1,4,Math.floor),gCurvature:nRandom("grass/gCurvature",.1,.8),maxGClumps:getRandomArray("grass/maxGClumps",2,1,4),maxGLeaves:nRandom("grass/maxGLeaves",4,7),maxGRange:nRandom("grass/maxGRange",.09,.35),filterSize:nRandom("filterSize",2,4,Math.floor),filterScale:[nRandom("filterScaleX",5M
,8,Math.floor),nRandom("filterScaleY",5,8,Math.floor)],filterAlpha:nRandom("filterAlpha",220,255,Math.floor),maxColorChanges:[nRandom("maxColorChanges0",15,35,Math.floor),nRandom("maxColorChanges1",15,35,Math.floor),nRandom("maxColorChanges2",15,35,Math.floor)],maxSplashWeight:nRandom("maxSplashWeight",7,10,Math.floor),suppressGammaAdjust:nRandomBoolean("suppressGammaAdjust",.35),gammaInv:nRandom("gammaInv",.02,1),triangleFilterMode:nRandomBoolean("triangleFilterMode",.33)};function getRandomArray(t,r,e,i,o){let a,M
s=[],h=void 0!==o;for(let o=0;o<r;o++)a=t+"_"+o,h?s.push(nRandom(a,e,i,h)):s.push(nRandom(a,e,i));return s}function standardizeDegree(t,r){let e=Math.pow(10,r),i=Math.sign(t);return Math.round((i*p5.prototype.fract(t)+t%360)*e)/e}function saveCanvas(e,i,o){vt=!0,Ct="freeze",null==W&&(z=kt*t,W=e.createGraphics(t+2*z>>0,r+2*z>>0),W.noStroke(),W.tint(255,255),W.fill(Wt.backgroundColor),W.rect(0,0,t+2*z>>0,r+2*z>>0),W.tint(255,230),W.image(n,z>>0,z>>0,n.width,n.height),W.noTint(),n.clear(),n.image(W,0,0,n.width,n.heighM
t),Rt&&P.drawFilter(n,p5)),o&&W.get().save(E+"_"+e.hex(i).toString(),"png"),vt=!1}function randomSign(){let t=Math.round(Math.abs(Math.sin(10*random())));return Math.cos(t*Math.PI)}function compare(t,r){return t.zShift>r.zShift?-1:1}var sketch=function(o){o.setup=function(){switch(E="ArboCinematica_"+Wt.fileNumber,t=Wt.highResInnerCanvas[0],r=Wt.highResInnerCanvas[1],e=Math.sqrt(Math.pow(t,2),Math.pow(r,2)),i=2*t+2*r,F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,h=o.createCanvas(F,B),h.sM
tyle="",h.style.opacity="",h.style.filter="",h.style["-ms-filter"]="",h.id("ArboCinematica"),n=o.createGraphics(t,r),v=Wt.forestMaxLevels,o.frameRate(1),n.noStroke(),Et.season){case"winter":a=H,s=q;break;case"spring":a=X,s=j;break;case"fall":a=O,s=q;break;default:a=T,s=j}L=Et.fruitsOn,l="Ellipse",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],K.push(new Bt(l,m,u,p,g,d)),l="Ellipse",m=.5,u=.3*Wt.brushRotationFactor,p=!1,g=[random($)],K.push(new Bt(l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,M
p=!1,g=[random($)],d=function(t,r,e){return Math.sin(2*t+r/10)},K.push(new Bt(l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.cos(t)},K.push(new Bt(l,m,u,p,g,d)),o.noiseSeed(random()),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return o.noise(t+r/10)},K.push(new Bt(l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.cos(e/10-Math.PI)},K.push(new Bt(M
l,m,u,p,g,d)),l="SplashRadial",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],d=function(t,r,e){return Math.abs(Math.sin(t+r/10))},K.push(new Bt(l,m,u,p,g,d)),l="SplashRV",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($)],c=.1,d=function(t,r,e,i){return Math.sin(2*t+r/10)+randomGaussian(0,c)},K.push(new Bt(l,m,u,p,g,d,c)),l="RSphere",m=.1,u=.1*Wt.brushRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d)),l="RLSphere",m=.1,u=.1*Wt.bruM
shRotationFactor,p=!1,g=[random($),random($)],d=function(){return[1-random(random(random())),random()]},K.push(new Bt(l,m,u,p,g,d));let M=J,W=.5*J>>0,A=0,G=7,U=.05,Y=.3;if(ot.push(new Ft(M,W,A,G,U,Y)),M=J,W=.5*J>>0,A=0,G=7,U=.015,Y=.1,ot.push(new Ft(M,W,A,G,U,Y)),at[0]=[function(t){return Math.sin(Math.sin(1+.9*Math.sin(t+Math.PI)))},1],at[1]=[function(t){return 2*Math.cos(4*t)},1],at[2]=[function(t){return Math.exp(Math.cos(t))-.9*Math.cos(4*t)+Math.sin(t/12)^5},12],Z){n.angleMode(o.DEGREES),S=t/3.5>>0,b=.7*t+MathM
.sqrt(t*r)*random(),y=10+random(10)>>0,ut=[mt[random()*mt.length>>0],mt[random()*mt.length>>0]];let e=K[random(0,7)>>0],i=[new Bt(e.type,e.widthError,e.rotationError,e.strokeOn,ut,e.function,e.sd,1)];w=Wt.dColorSD;for(let r=0;r<1;r++)V=5+10*random()>>0,gt=t/700>>0,x=t/700+10*t/700>>0,k=t/100+random(t/300)>>0,R=standardizeDegree(random(360),5),xt.push(new It(pt,V,gt,x,R,S,b,y,ft,Mt,k,i));n.angleMode(o.RADIANS)}if(tt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=4+random(4)>>0;let e=[random(_),random(_)],iM
=K[random(0,7)>>0],a=[];a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,e,i.function,i.sd,1));let s=[random(_),random(_)];i=K[random(0,7)>>0],a.push(new Bt(i.type,i.widthError,i.rotationError,i.strokeOn,s,i.function,i.sd,1)),w=Wt.dColorSD,R=0;let h=Wt.curvature,d=Wt.curveHeight*r>>0;for(let r=0;r<1;r++)V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,yt.push(new Tt(pt,V,gt,x,R,S,b,y,ft,Mt,k,a,h,d));n.angleMode(o.RADIANS)}if(et){n.angleMode(o.DEGREES);for(let M
r=0;r<Wt.maxGVariety;r++){let r;S=.09*t>>0,b=random(.15,.2)*t>>0,y=1;let e=[random(s),random(s)],i=Wt.gColorSD,a=random(0,7)>>0;r=5==a?K[random(0,5)>>0]:K[a];let h=[];h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,e,r.function,i,1));let n=[random(s),random(s)];a=random(0,7)>>0,r=5==a?K[random(0,5)>>0]:K[a],h.push(new Bt(r.type,r.widthError,r.rotationError,r.strokeOn,n,r.function,i,1)),R=0;let d=Wt.gCurvature;V=15+15*random()>>0,pt=8,gt=t/700+random(t/700)>>0,x=gt+random(t/750)>>0,k=t/2e3+random(t/2e3)M
>>0;let c=o.createVector(0,0),l=0,m=.1;Lt.push(new Ht(pt,V,gt,x,R,S,b,y,ft,m,k,h,d,c,l))}n.angleMode(o.RADIANS)}if(rt){n.angleMode(o.DEGREES),S=.65*t>>0,b=random(.8,1)*t>>0,y=3;let e=Wt.sColorSD,i=[random(N),random(N)],a=K[Wt.sunBrushes[0]>>0],s=[];s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,i,a.function,e,1));let h=[random(N),random(N)];a=Wt.sunBrushes[1]>>0==5?K[random(4)>>0]:K[Wt.sunBrushes[1]>>0],s.push(new Bt(a.type,a.widthError,a.rotationError,a.strokeOn,h,a.function,e,1));let d=0,c=Et.sRadiuM
s*t,l=o.createVector(Wt.sunPos[0]*t,Wt.sunPos[1]*r),m=Wt.sunBrushFactor;V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,D=new Gt(pt,V,gt,x,d,S,b,y,ft,Mt,k,s,c,l,m),n.angleMode(o.RADIANS)}if(Q){ct.push(new Pt(t/20>>0,o.color("#c6d4ff"))),ct.push(new Pt(t/20>>0,o.color("#fffafb"))),ct[0].color.setAlpha(120),ct[1].color.setAlpha(130);let e=t/30>>0,i=t/900>>0,a=t/500>>0,s=st[0],h=Et.maxTrees,n=.12,d=Wt.lengthError;C=Wt.colorSD,f=new At(h,t,r,n,d,a,s,i,e,(function(t,r){returnM
-.5+Math.sin(t.x+1+r%1e4)}),(function(t,r){return constrain(t,0,1)}),(function(t,r){return constrain(t,0,2)}),null,0),f.setupTrees(o)}Rt&&(P=new Ot(Wt.filterSize,Wt.filterScale,Wt.filterAlpha,Wt.maxColorChanges,Wt.gammaInv,z,Wt.triangleFilterMode,o)),n.background(N[Et.backgroundSun]),o.background(N[Et.backgroundSun])},o.draw=function(){"normal"===Ct?(o.clear(),o.image(n,0,0,F,B),!St&&Z&&(n.angleMode(o.DEGREES),xt[0].draw(n,o),xt[0].currentLevel++,xt[0].currentLevel>xt[0].iterations/2&&(St=!0),n.angleMode(o.RADIANS)M
),St&&!wt&&rt&&(n.angleMode(o.DEGREES),D.draw(n,o),D.currentLevel++,D.currentLevel>=D.iterations&&(wt=!0),n.angleMode(o.RADIANS)),St&&!bt&&tt&&(n.angleMode(o.DEGREES),yt[0].draw(n,o),yt[0].currentLevel++,yt[0].currentLevel>yt[0].iterations/2&&(bt=!0),n.angleMode(o.RADIANS)),bt&&Q&&f.currentLevel<v&&(ct[0].animateComet(),ct[1].animateComet(),f.animateAllTrees(),f.drawAllTrees(n,o),f.currentLevel++,n.tint(255,255)),it++,0==Vt&&f.currentLevel>=v&&(Vt=!0,o.image(n,0,0,F,B),Ct="freeze",saveCanvas(o,it,!1))):zt||(o.imageM
(n,0,0,F,B),zt=!0)},o.windowResized=function(){o.noLoop(),F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,o.clear(),o.resizeCanvas(F,B),o.image(n,0,0,F,B),Ct&&(zt=!0),o.loop()},o.keyPressed=function(){return"s"!==o.key||vt?"e"!==o.key||vt?void 0:(A=o.get(),o.save(A,E+".png"),!1):(saveCanvas(o,it,!0),!1)}};class Ft{constructor(t,r,e,i,o,a){this.startWidth=t,this.endWidth=r,this.rotation=e,this.minWidth=i,this.SWRatio=o,this.stepSpeed=a}}class Bt{constructor(t,r,e,i,o,a,s,h){this.type=t,thisM
.rotationError=e,this.widthError=r,this.strokeOn=i,this.color=o[0],this.function=a,this.sd=s,this.color1,this.colorSD=void 0===h?0:h,o.length>1&&(this.color1=o[1])}gaussianColor(t,r,e){if(null==t)return;if(0==this.colorSD)return t;let i=constrain(randomGaussian(r.red(r.color(t)),this.colorSD)>>0,0,255)>>0,o=constrain(randomGaussian(r.green(r.color(t)),this.colorSD)>>0,0,255)>>0,a=constrain(randomGaussian(r.blue(r.color(t)),this.colorSD)>>0,0,255)>>0;return r.color(i,o,a)}drawShape(r,e,i,o,a,s){let h,n,d,c,l,m,u,p,gM
,f,M,x,S=e*(1+this.widthError*Math.sin(41*o+9)),b=i+random(this.rotationError);switch(null!=this.color&&(M=this.gaussianColor(this.color,a,s)),null!=this.color1&&(x=this.gaussianColor(this.color1,a,s)),this.type){case"Ellipse":a.fill(M),this.strokeOn||a.noStroke(),h=e*(.9+.1*Math.sin(5*o+18))*(1+this.widthError*Math.sin(2.5*o+18)),a.push(),a.rotate(b),a.ellipse(r.x>>0,r.y>>0,S>>0,h>>0),a.pop();break;case"SplashRadial":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){leM
t i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it,o),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"SplashRV":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){let i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it+o,this.sd),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"RSphere":n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,50,5e3),c=MaM
th.max(t/800>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,a.fill(M),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0),a.fill(x),a.ellipse(g>>0,f>>0,2*c>>0,2*c>>0);a.pop();break;case"RLSphere":let i=[];n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,100,200),c=Math.max(t/1e3>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(M
t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,i.push(p5.prototype.createVector(g,f)),a.fill(random([M,x])),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0);a.fill(x);for(let t=0;t<d;t++){let r=i[t].x,e=i[t].y;a.ellipse(r>>0,e>>0,2*c>>0,2*c>>0)}a.pop();break;default:return!1}}drawLine(r,i,o,a,s,h,n,d,c,l){let m=r,u=o,p=p5.Vector.add(i,p5.Vector.mult(r,-1)),g=p5.Vector.normalize(p),f=p.mag(),M=Math.max(u*n,1),x=f/M,S=0,b=0;for(;m.dist(i)>M
M&&S<e+t/100&&m.dist(r)<=f+t/100;)this.drawShape(m,u,s,S>>0,c,l),S+=d,m.add(p5.Vector.mult(g,M)),b+=1/x,u=Math.max(p5.prototype.lerp(o,a,b),h),M=Math.min(u*n,e/50),x=f/M}drawVertexShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawLine(t[n][0],t[n][1],r,r,e,i,o,a,s,h)}drawBezier(r,o,a,s,h,n,d,c,l,m,u,p){let g=roundVector(r.copy()),f=h,M=r.dist(o)+o.dist(a)+a.dist(s),x=Math.max(f*l,1),S=M/x,b=0,y=0;for(;g.dist(s)>x&&b<4*i&&g.dist(r)<=M+t/2;)this.drawShape(g,f,d,b>>0,u,p),b+=m,f=Math.max(p5.prototype.lerp(h,nM
,y),c),x=Math.min(f*l,e/50),S=M/x,y+=1/S,g.x=p5.prototype.bezierPoint(r.x,o.x,a.x,s.x,y),g.y=p5.prototype.bezierPoint(r.y,o.y,a.y,s.y,y)}drawBezierShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawBezier(t[n][0],t[n][1],t[n][2],t[n][3],r,r,e,i,o,a,s,h)}drawPoly(t,r,e,i,o,a,s,h,n,d,c,l){let m,u,p,g=[],f=[],M=[];if("bezier"==o){m=4,u=Math.max(m,e)>>0,u=4*Math.round(u/4),p=2*Math.PI/u/4;for(let t=0;t<4*u;t+=4)M[0]=p5.prototype.createVector(r*Math.cos(t*p),r*Math.sin(t*p)),M[1]=p5.prototype.createVector(r*MathM
.cos((t+1)*p),r*Math.sin((t+1)*p)),M[2]=p5.prototype.createVector(r*Math.cos((t+2)*p),r*Math.sin((t+2)*p)),M[3]=p5.prototype.createVector(r*Math.cos((t+3)*p),r*Math.sin((t+3)*p)),g.push([M[0].copy(),M[1].copy(),M[2].copy(),M[3].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawBezierShape(g,a,s,h,n,d,c,l),c.pop()}else{m=3,u=Math.max(m,e)>>0,p=2*Math.PI/u;for(let t=0;t<u;t++)f[0]=p5.prototype.createVector(r*Math.cos(p*t),r*Math.sin(p*t)),f[1]=p5.prototype.createVector(r*Math.cos(p*(t+1)),r*Math.sin(pM
*(t+1))),g.push([f[0].copy(),f[1].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawVertexShape(g,a,s,h,n,d,c,l),c.pop()}}drawRect(e,i,o,a,s,h,n,d,c,l,m,u,p){let g,f,M,x,S,b,y=i,w=o,V=[],R=4,k=[],v=[],C=Math.sqrt(Math.pow(y,2)+Math.pow(w,2)),L=Math.atan(w/y),z=Math.PI/2-L,E=[],W=1/l*10>>0;if("bezier"==s){g=4,R=Math.max(g,4)>>0,R=4*Math.round(R/4),f=2*Math.PI/R/4;for(let t=0;t<4*R;t+=4)t%8==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),v[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0]))M
,v[1]=p5.prototype.createVector(0,0),v[2]=p5.prototype.createVector(0,0),v[3]=p5.prototype.createVector(C/2*Math.cos((t+3)*f-E[1]),C/2*Math.sin((t+3)*f-E[1])),x=v[3].sub(v[0]).heading(),M=p5.Vector.fromAngle(x).normalize(),S=v[3].dist(v[0]),v[1]=p5.Vector.add(p5.Vector.mult(M,S/2),v[0]).copy(),v[2]=p5.Vector.add(p5.Vector.mult(M,S/2),v[2]).copy(),V.push([v[0].copy(),v[1].copy(),v[2].copy(),v[3].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawBezierShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/10>t/30&&o-oM
/10>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],b[1],a,s,h,n,d,c,l,m,u,p))}else{g=3,R=4,f=2*Math.PI/R;for(let t=0;t<R;t++)t%2==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),k[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0])),k[1]=p5.prototype.createVector(C/2*Math.cos((t+1)*f-E[1]),C/2*Math.sin((t+1)*f-E[1])),V.push([k[0].copy(),k[1].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawVertexShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/20>t/30&&o-o/20>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],M
b[1],a,s,h,n,d,c,l,m,u,p))}}}class At{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){this.maxTrees=t,this.width=r,this.height=e,this.rotationError=i,this.lengthError=o,this.stepDistance=a,this.mode=s,this.minWidth=h,this.minLength=n,this.trees=[],this.aLambda=d,this.bLambda=c,this.cLambda=l,this.bubbles=m,this.index=u,this.lightsOn=!1,this.gCenter=p5.prototype.createVector(r/2>>0,e/2>>0),this.currentLevel=0,this.minGround}static transformLocalToGlobal(r,e){let i=p5.prototype.createVector(0,e.y);if(0===r)i.x=e.x>>0;else iM
.x=e.x+getScreenXPosition(t,r,!1)>>0;return i}reassignIndex(t,r){t.index=r;for(let e=0;e<t.branches.length;e++)this.reassignIndex(t.branches[e],r)}sortTrees(){this.trees.sort(compare);for(let t=0;t<this.trees.length;t++)this.reassignIndex(this.trees[t],t)}setupTrees(e){let i,o,s,h=p5.prototype.createVector(0,0),n=Wt.treeRotation_conf*random(.9,1.1),d=Et.treeTrunkHeight*r,c=Wt.treeBranchHeight_conf,l=Wt.treeMaxFork_conf,m=[],u=[],p=d*random(.08,.12),g=d*random(.25,.33),f=random(Wt.fruitLevelMinRange[0],Wt.fruitLevelM
MinRange[0]+Wt.fruitLevelMinRange[1])>>0,M=Wt.fruitFactor*random(.8,1.2),x=0,S=Wt.fruitRatio*random(.8,1.2);for(let b=0;b<this.maxTrees;b++){if("growth"===this.mode)u[0]=e.color($[Et.treeColor0]),u[1]=e.color(U[Et.treeColor1]),u[2]=e.color(a[Et.leafColor]),u[3]=1==L?e.color(Y[Wt.fruitColor]):null,h.x=t*(.2+.6*random())>>0,h.y=r*(1.1-.2*random())>>0;i=Wt.yzRatio*(r-h.y),d=r*(.3+random(.1))>>0,o=d*(.2+random(.1))>>0,s=.6+random(.2),l=2+random(1)>>0,K[0].color=u[0],K[1].color=u[1],m=[];let b=random(K),y=[];y[0]=new BtM
(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[1]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[2]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[0]),m.push(y[1]),m.push(y[2]),1==L&&(b=random(K),y[3]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[3]),x=Wt.maxFruitProM
b*random(.7,1));for(let t=0;t<m.length;t++)m[t].color=u[t],m[t].colorSD=C;this.trees.push(new Dt(h.copy(),n,i,d,o,c,s,l,this.minLength,this.minWidth,this.rotationError,this.lengthError,m,this.stepDistance,0,this.mode,p,g,f,M,x,S,this.index))}this.sortTrees()}drawAllTrees(t,r){for(let e=0;e<this.maxTrees;e++)ht=0,this.trees[e].drawTree(this.currentLevel,t,r)}getForceB(){let t=this.gCenter,r=p5.Vector.dist(t,ct[1].location);return Math.min(ct[1].charge/Math.pow(r,2),1)}animateAllTrees(){if("growth"==this.mode&&!nt)reM
turn!1;for(let t=0;t<this.maxTrees;t++)this.trees[t].a=this.aLambda(this.trees[t].location,100+dt),this.trees[t].b=this.bLambda(this.trees[t].getForceA(),100+dt),this.trees[t].c=this.cLambda(this.trees[t].getForceB(),100+dt),this.trees[t].updateA(this.mode),this.trees[t].updateB(this.mode),this.trees[t].updateC(this.mode);it%30==0&&this.getForceB()>t/1e8/2?this.lightsOn=!0:it%30==0&&(this.lightsOn=!1)}}class Dt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p,g,f,x,S,b,y,w,V){this.location=t,this.rotation=r,this.zShift=e,M
this.trunkHeight=i,this.bTrunkHeight=this.trunkHeight,this.trunkWidth=o,this.branchHeight=a,this.branchWidth=s,this.branchLocation=p5.prototype.createVector(0,-this.bTrunkHeight>>0),this.dynamicLeafLength=f,this.dynamicLeafCutoff=x,this.maxFork=h,this.bMaxFork=this.maxFork,this.minLength=n,this.minWidth=d,this.rotationError=c,this.bRotationError=this.rotationError,this.lengthError=l,this.bLengthError=this.lengthError,this.stepDistance=u,this.level=p,this.mode,this.brushes=m,this.bColors=[this.brushes[0].color,this.M
brushes[1].color,this.brushes[2].color],this.maxLeaves=random(3)>>0,this.tError=random()*Math.PI/40,this.a=0,this.b=0,this.c=0,this.fruitStart=S,this.fruitFactor=b,this.fruitProbability=y,this.fruitRatio=w,this.index=V,0==this.level?M=1:this.level>M&&(M=this.level),this.branches=this.generateBranches()}getMinGrassHeight(){return 0==this.index?f.minGround:this.index>0?f.trees[this.index-1].location.y:void 0}getForceA(){let r;r=this.location;let e=p5.Vector.dist(r,ct[0].location);return Math.min(ct[0].charge/Math.powM
(e,2)*1e8/t,1)}getForceB(){let r;r=this.location;let e=p5.Vector.dist(r,ct[1].location);return Math.min(ct[1].charge/Math.pow(e,2)*1e8/t,1)}updateA(t){if("growth"!==t)return!1;this.rotationError=this.bRotationError*(3+this.a),this.lengthError=this.bLengthError*(1+this.a)}updateB(t){if("growth"!==t)return!1;this.trunkHeight=this.bTrunkHeight*(.9+.1*this.b),this.maxFork=Math.max(this.maxFork*(.95+.05*this.b),2),this.branches=[],this.branches=this.generateBranches()}updateC(t){if("growth"!==t)return!1;this.brushes[0].M
color.setRed(constrain(p5.prototype.red(this.bColors[0])+14*this.c>>0,0,255)),this.brushes[0].color.setGreen(constrain(p5.prototype.green(this.bColors[0])+14*this.c>>0,0,210)),this.brushes[0].color.setBlue(constrain(p5.prototype.blue(this.bColors[0])+14*this.c>>0,0,210)),null!=this.brushes[1].color&&(this.brushes[1].color.setRed(constrain(p5.prototype.red(this.bColors[1])+14*this.c>>0,0,200)),this.brushes[1].color.setGreen(constrain(p5.prototype.green(this.bColors[1])+14*this.c>>0,0,180)),this.brushes[1].color.setBM
lue(constrain(p5.prototype.blue(this.bColors[1])+14*this.c>>0,0,180))),null!=this.brushes[2].color&&(this.brushes[2].color.setRed(constrain(p5.prototype.red(this.bColors[2])+14*this.c>>0,0,200)),this.brushes[2].color.setGreen(constrain(p5.prototype.green(this.bColors[2])+14*this.c>>0,0,180)),this.brushes[2].color.setBlue(constrain(p5.prototype.blue(this.bColors[2])+14*this.c>>0,0,180)))}sortBranches(){this.branches.sort(compare)}generateBranches(){let t,r,e=this.branchHeight*this.trunkHeight,i=this.branchWidth*thisM
.trunkWidth,o=(-20+random(10))*this.branchHeight,a=[],s=p5.prototype.createVector(0,-this.bTrunkHeight),h=Math.round(Math.sin(ht+10*random()));for(;e>this.minLength&&i>this.minWidth&&a.length<1+this.maxFork*random()&&this.level<v;)t=2*this.rotation*Math.sin(Math.PI/2*(2*h+1+2*a.length))*Math.floor(1+a.length/2)*(1+random(this.rotationError)),r=e*(1+this.lengthError*random()),a.push(new Dt(s,t,o,r,i,this.branchHeight,this.branchWidth,this.maxFork,this.minLength,this.minWidth,this.rotationError,this.lengthError,this.M
brushes,this.stepDistance,this.level+1,this.mode,this.dynamicLeafLength,this.dynamicLeafCutoff,this.fruitStart,this.fruitFactor,this.fruitProbability,this.fruitRatio,this.index));return a}drawTree(e,i,o){if(i.push(),this.level>0){if(i.rotate(.25*this.rotation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){i.stroke("ivory"),i.strokeWeight(20),i.noStroke();let r,e,a=p5.prototype.createVector(0,0),s=this.location,h=Math.max(this.trunkWidth,this.minWidth)M
,n=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),d=Math.sin(21*ht)*this.rotation*1.3,c=this.minWidth,l=ot[0].SWRatio,m=ot[0].stepSpeed,u=[];if(u[0]=roundVector(a),r=p5.Vector.lerp(a,s,.33333),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthError))),u[1]=roundVector(r),r=p5.Vector.lerp(a,s,.66666),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthEM
rror))),u[2]=roundVector(r),u[3]=roundVector(s),this.brushes[0].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),h=Math.max(.8*this.trunkWidth,2*this.minWidth),n=Math.max(this.branchWidth*this.trunkWidth*.8,2*this.minWidth),this.brushes[1].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),this.trunkHeight<Math.max(this.dynamicLeafCutoff,2*this.minWidth)&&this.trunkHeight>0){let r,e,a,s,h,n,d,c,l,m,u,p=ot[0].rotation,g=ot[0].SWRatio,f=ot[0].minWidth,M=ot[0].stepSpeed,x=Math.max(20,t/80);for(let t=0;t<this.maxLeaves;t++M
){u=2*Math.PI/this.maxLeaves*t+random()*this.tError,r=[this.dynamicLeafLength/4-random()*this.dynamicLeafLength/2>>0,1.05*-this.dynamicLeafLength+this.dynamicLeafLength*random()*.1>>0],m=this.dynamicLeafLength/(1+4*random()>>0),e=[m>>0,m*Math.sin(u)>>0],h=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],n=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],a=[(m+this.dynamicLeafLength)*Math.cos(u)/3+h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3+h[1]>>0],s=[2M
*(m+this.dynamicLeafLength)*Math.cos(u)/3+n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3+n[1]>>0],d=[(m+this.dynamicLeafLength)*Math.cos(u)>>0,(m+this.dynamicLeafLength)*Math.sin(u)>>0],c=[(m+this.dynamicLeafLength)*Math.cos(u)/3-h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3-h[1]>>0],l=[2*(m+this.dynamicLeafLength)*Math.cos(u)/3-n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3-n[1]>>0],i.push();let S=[];i.translate((e[0]+d[0])/2>>0,(e[1]+d[1])/2>>0),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=rouM
ndVector(p5.prototype.createVector(a[0],a[1])),S[2]=roundVector(p5.prototype.createVector(s[0],s[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=roundVector(p5.prototype.createVector(c[0],c[1])),S[2]=roundVector(p5.prototype.createVector(l[0],l[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),i.noStrM
oke(),i.tint(255,10),i.fill(this.brushes[2].color),i.beginShape(),i.curveVertex(0,0),i.curveVertex(a[0],a[1]),i.curveVertex(s[0],s[1]),i.curveVertex(d[0],d[1]),i.curveVertex(l[0],l[1]),i.curveVertex(c[0],c[1]),i.endShape(o.CLOSE),i.tint(255,255),i.pop()}if("undefined"!=this.brushes[3]&&null!=this.brushes[3]&&this.level>=this.fruitStart){let r=p5.prototype.createVector(0,0),e=t/50*this.fruitRatio>>0,a=random(5,8)>>0,s=0,h="bezier",n=Math.max(.2*this.minWidth,t/100);i.push(),i.translate(random(-2*e,2*e)>>0,random(0,4M
*e)>>0),this.brushes[3].drawPoly(r,e,a,s,h,n,ot[0].rotation,e*this.fruitFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,i,o),i.pop()}}}}else if(0==this.level){if(i.translate(this.location.x>>0,this.location.y>>0),et&&this.level==e){let r;for(let e=0;e<Wt.maxGClumps[0];e++)r=random(Lt),r.range=Wt.maxGRange*random(.8,1.2)*t,r.position=o.createVector(constrain(random(-1,1)*r.range>>0,-this.location.x,t-this.location.x),random(0,-(this.location.y+3*this.minWidth-this.getMinGrassHeight()))>>0),r.draw(i,o)}if(i.rotate(.25*this.rM
otation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){let e=p5.prototype.createVector(0,0),a=this.branchLocation,s=Math.max(this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(15*ht+25*this.index)*this.rotation*1.3,d=this.minWidth,c=ot[0].SWRatio,l=ot[0].stepSpeed;if(this.brushes[1].drawLine(e,a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*thisM
.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(34*ht)*this.rotation*1.3,this.brushes[0].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),h=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),et&&this.location.y<1.1*r){let e;for(let a=0;a<Wt.maxGClumps[1];a++)e=random(Lt),e.range=Wt.maxGRange*random(.1,.35)*t,e.position=o.createVector(constM
rain(random(-1,1)*e.range>>0,-this.location.x,t-this.location.x),random(0,r-this.location.y+3*this.minWidth)>>0),e.draw(i,o)}}}if(ht++,this.level>0&&this.level==e){p5.prototype.createVector(0,0);let t=this.branchLocation,r=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),a=Math.sin(34*ht)*this.rotation*1.3,s=this.minWidth,h=ot[0].SWRatio,n=ot[0].stepSpeed;this.brushes[0].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o),r=MM
ath.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o)}if(0==this.level&&this.branches.length>0&&this.level<e){this.sortBranches();for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}else if(this.level>0&&this.branches.length>0&&this.level<e){this.sortBranches();M
for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}i.pop()}}class Pt{constructor(e,i){this.x0=-t/15+random(t/7)>>0,this.aP=r/(2.2*Math.pow(t/2,2))+random(.01),this.cP=1/8*r*random(),this.location=p5.prototype.createVector(this.x0,this.fx(this.x0)),this.bLocation=this.location,this.bLocation.x=this.location.x,this.bLocation.y=this.location.y,this.width=e,this.color=i,this.charge=.6+random(.4),this.nextPoint=p5.prototM
ype.createVector(this.location.x+1>>0,this.fx(this.location.x+1)>>0),this.unitVector=this.getUnitVector()}fx(r){return this.aP*Math.pow(r-t/2,2)+this.cP}getUnitVector(){let t=p5.Vector.mult(this.location,-1),r=p5.Vector.add(this.nextPoint,t);return p5.Vector.normalize(r)}animateComet(){let r=t/lt;this.location.x+=r,this.location.y=this.fx(this.location.x),this.nextPoint=p5.prototype.createVector(this.location.x+1,this.fx(this.location.x+1)),this.unitVector=this.getUnitVector()}}class It{constructor(t,r,e,i,o,a,s,h,M
n,d,c,l){this.minStrokes=t,this.maxStrokes=r,this.minStrokeWeight=e,this.maxStrokeWeight=i,this.rotation=o,this.minSize=a,this.maxSize=s,this.iterations=h,this.sizeError=n,this.angleError=d,this.padding=c,this.brushes=l,this.currentLevel=0}draw(e,i){let o,a,s,h=this.minSize+random()*this.maxSize,n=(this.maxSize-this.minSize)/16,d=standardizeDegree((2*random()-1)*this.angleError,5),c=this.angleError/32,l=r/this.iterations+this.padding,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,u=random(0,Math.PI),p=ot[0M
].SWRatio,g=ot[0].stepSpeed;e.push(),e.translate(t/2>>0,r/2>>0),e.rotate(this.rotation);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++)m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c,5),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),a=i.createVector(constrain(-h/2>>0,.6*-t,.6*t),coM
nstrain(l*f+M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(l*f+M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}d=standardizeDegree((2*random()-1)*this.angleError,5),h=this.minSize+random()*this.maxSize,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0;for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=1;M<o;M++)a=i.createVector(constrain(-h/2>>0,.6*M
-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}e.pop()}}class Gt extends It{constructoM
r(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l),this.radius=m,this.position=u,this.sunBrushFactor=p}draw(r,e){if(0==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/100>>0;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*this.sunBrushFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(1==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.M
radius*random(.3,.6)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=3*this.sunBrushFactor;this.brushes[1].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(2==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius*random(.1,.2)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=5*this.sunBrushFactor;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}}}class Tt eM
xtends It{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){super(t,r,e,i,o,a,s,h,n,d,c,l),this.curvature=m,this.height=u,this.dBezierVectors=[]}draw(e,i){let o,a,s,h,n,d=this.minSize+random()*this.maxSize,c=(this.maxSize-this.minSize)/16,l=standardizeDegree((2*random()-1)*this.angleError,5),m=this.angleError/32,u=r/this.iterations+this.padding,p=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,g=random(0,Math.PI);ot[0].SWRatio,ot[0].stepSpeed;if(0==this.currentLevel){e.fill(this.brushes[1].color1);let o=!0,a=5*p;f.minM
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ierVectors[2].y+n*random(this.curvature)>>0,this.dBezierVectors[3]=roundVector(s)),g+=random(0,Math.PI/16),e.push(),e.rotate(l),this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],p,p,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,e,i),e.pop()}}e.pop()}}class Ht extends Tt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l,m,u.y),this.position=u,this.range=p}draw(t,r){let e,i,o,a,s=this.minSize+random()*this.maxSizM
e,h=(this.maxSize,this.minSize,standardizeDegree((2*random()-1)*this.angleError,5)),n=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,d=random(0,.03),c=(ot[0].SWRatio,ot[0].stepSpeed,0);t.push(),t.translate(this.position.x>>0,this.position.y>>0),e=this.minStrokes+this.maxStrokes*random();for(let l=0;l<e;l++){let e,l;n+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),h=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*this.angleError,5),this.angleError),-this.angleM
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his.curvature))),this.dBezierVectors[1]=roundVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(p5.prototype.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)):(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[1]=rouM
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xels();for(let t=0;t<l;t+=4)d=t%(4*this.size)>>0,c=t/(4*this.size)>>0,n=255*random()>>0,this.maxColorChanges[0]>0&&this.maxColorChanges[1]>0&&this.maxColorChanges[2]>0&&(c>d&&this.triangleFilterMode?(m[0]=this.maxColorChanges[0]*(1-random())>>0,m[1]=this.maxColorChanges[1]*(1-random())>>0,m[2]=this.maxColorChanges[2]*(1-random())>>0):(m[0]=this.maxColorChanges[0]*random()>>0,m[1]=this.maxColorChanges[1]*random()>>0,m[2]=this.maxColorChanges[2]*random()>>0)),this.image.pixels[t]=Math.min(n+m[0],255),this.image.pixelM
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ge.width>n?t.image(this.image,a,s,n-a,this.image.height):t.image(this.image,a,s,this.image.width,this.image.height),a+=this.image.width,a>=n&&(a=this.marginPX>>0,s+=this.image.height);if(!Wt.suppressGammaAdjust){t.loadPixels();let r=t.width*t.height*4,a=[1,1,1];for(let s=0;s<r;s+=4)i=s%(4*t.width),o=s/(4*t.height)>>0,i>4*this.marginPX>>0&&o>4*this.marginPX>>0&&i<4*(t.width-this.marginPX)>>0&&o<4*(t.height-this.marginPX)>>0&&(e=this.gamma*(.8+.4*random()),a[0]=255*Math.pow(t.pixels[s],e),a[1]=255*Math.pow(t.pixels[sM
+1],e),a[2]=255*Math.pow(t.pixels[s+2],e),t.pixels[s]=Math.min(a[0]>>0,255),t.pixels[s+1]=Math.min(a[1]>>0,255),t.pixels[s+2]=Math.min(a[2]>>0,255))}}}var myp5=new p5(sketch)
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You can't stop fighting.
The competition devours those who came to stroll.
Do we want to win, but at the cost of the other? It's an ugly moment.
Those who hold criticize those who sell, the one who invests destroys the one who builds, and the one who builds deflects attention by attacking another sector.
Defi looks down on the NFT that, without resentment, devours retail in search of colorful trinkets.
You can't stop fighting.
Brothers should be united because that is the first law. Have true unity at any timL_e because if they fight among themselves, those from outside will devour them. - Martin Fierro.h!
FjDOUT:A13429131F4BA9FE769DA28816AD989590CC5FFC505631DCC726454F0163EBEE
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({"p":"sns","op":"reg","name":"o8o.sats"}h!
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# Seven Theses on Intelligence and Science
***Gregory F. Coppola***
Apocalypse Like Right Now
We will present seven theses on the topics of *******science******* and ************intelligence************.
**The Common Theme of Intelligence**
These theses explore links between the concepts of *********intelligent design*********, ******************human intelligence****************** and ************************artificial intelligence************************.
The common theme betM
ween these topics is: ************intelligence************.
**Intelligent Design is Such a Science *Right Now***
There is a widespread perception that
intelligent design is not a science
For example, in the ****ACLU****
s handy primer *Frequently Asked Questions About "Intelligent Design"*, we read:
> A scientific theory makes predictions about occurrences in the natural world that can then be tested through scientific experimentation. ID makes no predictions and cannot be scrutinized using the scientiM
The overarching thesis of the enclosed seven theses is that the ACLU
s statement just listed is *****wrong*****, because intelligent design ************is a science************.
In more detail, the overarching thesis is:
- *intelligent design* is a *science*
    - it can make forward-looking predictions
        - as well as model the past
    - it has a better fit to the past than Darwin
s random/gradual evolution
    - it has finite size
    - it is provably more parsimonious than the
nite universes hypothesis
 invoked by atheists to counter the
finely tuned universe
## Science and its Prerequisites
We begin with a meditation on the notion of
### The Vienna Circle
The Vienna Circle met in the city of Vienna over the period 1924-1936 to discuss the
philosophy of science
The goal of the group was to separate those intuitively
 pursuits going on at a university, like science and mathematics, from those
For example, the existentialist philosopher Martin Heidegger famously asserted that ********************the nothing nothings********************.
According to the Vienna circle, ********************the nothing nothings******************** was intuitively a
 statement, and they sought a criterion by which to formally say so.
The conclusion of the Vienna Circle was that scientific pursuits are those that predict
empirical quantitiesM
, or, in other words
observable quantities
verifiable statements
Science is, intuitively, the business of predicting
empirically observable quantities
We might imagine that the stereotypical scientist is a person in a laboratory, wearing a lab coat, holding perhaps a beaker, collecting ****data****.
But, the collection of data is perhaps the least controversial part of science.
**Modeling and Predictions**
The ultimate goal of science is to makM
e *models*, which make *predictions*.
In other words, science is done scribbling at the chalkboard as much as it is in the lab coat collecting data.
The models scientists conceive of are inspired by past data, and the predictions are evaluated against both ****past**** and ******future****** data.
Here, *past data* is data we have already seen, and *future data* is data we have not yet seen.
**A Theory can be Falsified but never Proven
Science can never prove a theory to be ****true****, but can oM
nly can, at best, conclude that one theory is the *most likely*.
Typically, we expect all theories to be proven
 in the future, in the sense that they must at least be refined, and made more precise.
all models are wrong, but some are useful
Finally, we note that speaking of statements as
 is somewhat pre-statistical, because the more general way would be to talk in terms of probabilistic observations.
**Non-Intuitive Nature of Science**
e of the 20th century in physics showed that reality turned out to be much more ************unusual************ than would have been expected at the end of the 19th century.
It turned out that time and space were related, energy and mass were the same, and truth was in some quantum sense
Each of these realizations was an upheaval, to the point where physicists were forced to realize that the philosophers
 practice of reasoning based on
reasonable assumption
 is of no use in science.
iels Bohr is said to have said to his colleague Wolfgang Pauli:
> We all agree that your theory is crazy. The only question is whether it is *crazy enough* to be correct.
Scientific theories are not required to be, nor rewarded for being,
The only criterion is the *********************empirical fit********************* of the theory (traded against theory complexity).
Atheist philosophers would do well to remember that
reasonable assumptions
 have no place in science, when considering M
the problem of intelligent design.
Mathematics involves the creation of abstract objects, like numbers or sets, and the proving of truths that follow by the definitions of such objects.
If something is true in mathematics, it is always true, because it follows by definitions, no matter what observations are ever made.
**Some Mathematics is Inspired by Science**
In some cases, the inspiration for a branch of mathematics might come from science, or the need for applications.
For example, it is sM
peculated that the Pythagorean theorem was first known empirically before it was formalized as a theorem by the Ancient Greeks and recorded by the mathematician Euclid in 300 BCE.
**Sometimes Science Leverages Previously Unused Math**
In other cases, including important cases in physics, the mathematics are invented first, and then, by an act of true
, someone finds a way to apply those results.
So, it is actually an ******************empirical question****************** in and of itself which mathematM
ics will be useful to describe nature.
- any branch mathematics *****could*****, in principle, be useful in modeling the
    - no branch of mathematics can be ruled out of describing
 ********a priori********
Thus, in principle, all mathematics (the proving of theorems based on definitions) is considered legitimate, from the perspective of science.
This does not preclude the judgement that a branch of mathematics is not worth pursuing given finite resources based on expert judgemenM
t, but only says that, in principle, no branch of mathematics can be definitively judged useless.
### Legitimate Non-Scientific Philosophy
To single out science and its pre-requisites as special is ***not*** to say that non-scientific intelectual endeavors are not important.
For example, art, music and literature are clearly very important to human civilization.
By the same token, the critical analysis of art, music and literature are important.
Religious thought and
, like the Bible, the TorahM
, the Vedas, the Dao De Ching, shamanic traditions, the Quran, etc., are valuable because, we suppose, the collective
 of human civilization are a better source of data than the
 made to any individual.
It is possible that someday there will be a scientific interpretation of these various
But, until that time, we are not advocating that people don
, whatever that word ultimately means.
As William James argued in
, we have to act, especially with regards to religious questions, without having all of the data available.
The non-scientific intellectual pursuits can be called *philosophy*.
There are many legitimate uses of philosophy.
### The Philosophy of Science
But, there are also many cases in which
 are just wasting time.
There is ********a priori******** no way to say exactly which philosophy is useful, in general.
There is however, one kind of
, which is special forM
 the practice of science.
This is the so-called
philosophy of science
This branch of philosophy answers the question,
how do we do science?
In other words, the output of the
philosophy of science
 is a *********procedure********* for doing science.
While all other forms of philosophy must be evaluated on their own merits, the
philosophy of science
 was included by the Vienna Circle as a special kind of philosophy, because it is the one branch of
 that is a prerequisite forM
## The Modeling of Intelligence
The trend in cognitive science, starting in the 20th century, has been steadily toward more use of the use of concepts from computer science and statistics in the study of the brain or mind.
We examine this story of the role of computer science in cognitive science through the story of the most influential cognitive scientist of the 20th century, Professor Noam Chomsky, of the Massachusetts Institute of Technology.
### A Fascinating Case Study in Stagnation
f Chomskyan linguistics, we believe, is an interesting example of
 in a scientific discipline (linguistics), and is a further data towards Max Planck
s aphoristic theory that science proceeds (if it must)
one funeral at a time
This is relevant to the question of intelligent design, because Darwinism is a theory that one could say is
, with still no clear story of how exactly evolution happened, over 160 years after the theory was first proposed in 1859.
Thus, we propose thM
at the stagnation of Chomskyan linguistics may be a model for the stagnation of the Darwinian theory.
### **Vienna Circle Revisited**
s conclusion was popularly taken to be:
- in order for a statement to meaningful, there must be a way to ****verify that statement****
This rule, as stated, has a *****fatal***** flaw, because it is not *********************individual statements********************* that make verifiable predictions, but instead it is ********theories******** which make predictM
Behaviorists like B. F. Skinner were limited by their incorrect ideas of what was required to do
 in the field of psychology and cognition.
Skinner interpreted the conclusions of the Vienna Circle to mean that, if one was going to make a science of
, this would require that *each individual statement* would be verified.
Skinner would discourage talk of
Instead, the only way to do psychology in his interpretation, M
was with simple experiments that could, Skinner thought, be
 described, like with rats in cages doing simple stimulus-response experiments.
Skinner argued in ***************Verbal Behavior*************** (1957) that it was not only possible to understand ********************human language******************** through stimulus-response experiments with rats, but that he thought he ***********already had*********** understood human language through such experiments.
Of course, this was wrong: it is nM
ot possible to understand human language through experiments with rats.
s 1957 Revolution in Linguistics
s innovation in cognitive science was to take concepts from computer science, especially from Turing and Church, and apply these to the study of language.
Chomsky (1957) was able to show that this kind of theory can be
, by showing that his theory, though it posited
 like a grammatical faculty, could predict syntactic
which are a kind of data.
s review of ***************Verbal Behavior***************, he made a variety of arguments, e.g., about the
poverty of the stimulus
But, from our point of view, the implicit argument in Chomsky
s review is that it is *********theories********* that make predictions, not individual statements.
t worry that **************each statement************** on its own needed to be
s expanded notion of what
 what made progress possible.
From our perspective, the main contributions Chomsky made in 1957 were:
- use of computer science
    - Chomsky introduced the use computer science to empirically model natural language
    - this turned out to *very* effective
    - Chomsky was able to realize that Skinner
s restriction on the enterprise of psychology were too strict
### The Empirical Failure of Chomsky
s Post-1957 Linguistics
**Post-1957 Stagnation**
957 ********************Syntactic Structures******************** was so important it was called a
Copernican revolution
 in linguistics (Putnam).
Chomsky was considered the leading linguist in the field until at least the 1990
s, and some still think he is the leader in the field.
Ironically, however, in retrospect, 1957 could actually be ****last**** year that Noam Chomsky actually did any work in the field of linguistics that has had any practical use, judged in terms of history.
His subsequent ideas ofM
transformational grammar
principles and parameters
 have found no use that we can see in 2023.
**Principles and Parameters**
We can generously (to Chomksy) date to 1981 (the roots are presumably later) the proposal of Chomsky
principles and parameters
principles and parameters
    - all human languages vary only a finite number of finitely-valued parameters
Chomsky and his disciples have pursued this thesis, under various guises, including rebranding M
the minimalist program
, over the last 42 years, at least.
finite number of finitely valued parameters
 have never, it seems, been found.
Many linguists predicted language could not work this
finite principles and parameters
 way already in the 1980
But, Chomsky plowed ahead anyway, and seems to still never have acknowledge clearly the failure of this theory.
This is a potentially vivid example of the powerful role that ego plays in science, with the power to cause stagnation M
among large sections of the academic system.
### The Rise of Artificial Intelligence for Language Processing
It has been apparent to many linguists since the at least the 1980
s program of searching for a
finite number of finitely valued parameters
 would never succeed.
**Computationally Realistic Symbolic Grammars**
More realistic, and more practically computational, alternatives to Chomsky
principles and parameters
 theory were developed already in the 1980
SG (Pollard and Sag), CCG (Steedman) and TAG (Joshi).
However, for practical purposes in natural language processing engineering, it has turned out that
attention is all you need
, and products like ChatGPT do not make use of traditional symbolic grammars at all, though the use of symbolic grammars be still be useful for understanding human language, or further developing A. I.
**Statistical Natural Language Processing**
s also saw the dawn of computational linguistics, where many reM
searchers like Jelinek, Charniak, Collins and Pereira showed that one could successfully apply machine learning and artificial intelligence to the problem of **natural language processing**.
s brought a renewed interest in neural networks for artificial intelligence, at last, realizing the potential in work by Hinton, LeCunn and Bengio.
Neural networks can find not only find patterns in the data, but can even find their own *representations* of data, that their programmers didn
The combination of neural networks with computational linguistics has resulted in powerful applications like ChatGPT.
In contrast to Chomsky
principles and parameters
 theory which has, as far as we are aware, no serious implementation, ChatGPT can both understand ****************and generate**************** human language.
By any objective metric, the artificial intelligence-driven approach to language is infinitely more successful in modeling both the production and the interpretation of language, M
than anything Chomsky has ever produced.
But, as a Professor Emeritus, no one can literally *****force***** Chomsky to recognize this.
### Chomsky Refuses to Recognize Scientific Importance of Artificial Intelligence
Chomsky has always insisted that statistical approaches to natural language processing are, at most,
, and are not relevant to the study of human language, according to how Chomsky defines the field.
In his March 8, 2023 paper in The New York Times, entitled **Noam Chomsky: The FalsM
e Promise of ChatGPT**, Chomsky is on his usual tip:
> Roughly speaking, [GPT models] take huge amounts of data, search for patterns in it and become increasingly proficient at generating statistically probable outputs
 such as seemingly humanlike language and thought.
This is meant as a *********criticism*********.
But, to anyone who ******isn
t****** Noam Chomsky, the goal of cognitive science would seem to be *precisely* to understand exactly how the *****brain***** can
take huge amounts of data
search for patterns in it
statistically probable outputs
human language and thought
If ChatGPT can do these things, then that would seem to be pretty relevant indeed to the study of cognition!
Chomsky goes on to make it explicit:
> The human mind is not, like ChatGPT and its ilk, a lumbering statistical engine for pattern matching, gorging on hundreds of terabytes of data and extrapolating the most likely conversational response or most probable answer to a scientific M
This passage is an excellent illustration of the error in Chomsky
    - the human mind *is not* a (
?) statistical engine
        - note: it is not clear what the empirical meaning of
Virtually all data from cognitive science, artificial intelligence, natural language processing, and common everyday experience itself refute this bizarre thesis:
- the brain is precisely a statistical engine
### Lessons for the Future from tM
he Story of Noam Chomsky
**The Role of the Philosophy of Science**
s intellectual victory over Skinner
s behaviorism was as a result largely, we have posited, of the fact that Chomsky realized that Skinner
s assumptions about
what constitutes science
 were overly strict.
The ongoing intellectual triumph of artificial intelligence over Chomsky
s pre-statistical ways is, in some sense, the reverse story.
Now, it is Chomsky who is imposing unnecessary constraints on what
constitutes linguisM
, and thus he has been able to make any empirical progress for 40, if not 60, years.
Thus, we see that the question of
what constitutes science
what constitutes cognitive science
 can actually be quite controversial, even among leaders in the field, even up until the present day.
And, it is the group that is less encumbered by unnecessary constraints that, in each case, was able to make progress.
With respect to the question of intelligent design, we will thus closely scrutinize exactly whatM
 is necessary in order to
, and wonder if the constraints some atheist philosophers propose are actually necessary.
**The Possibility of Lengthy Stagnation in Science**
The story of Noam Chomsky shows the potential for a field, e.g., post-1957 Chomskyan linguistics, to totally stagnate for a period of even 40-60 years.
It seems we will never find Chomsky
finite number of finitely valued parameters
, but Chomsky has never explicitly admitted this fact, and neither have many in the generatM
ions of grad students he has produced in his line.
This is despite the fact that, not only has
principles and parameters
 failed to materialize as a falsifiable theory, but a competing theory (artificial intelligence demonstrated by ChatGPT) is succeeding wildly, and drawing massive financial investment and talent inflow as well.
s followers admit the
principles and parameters
 theory must be abandoned, in favor of an artificial intelligence-based approach, they must now accommodate the facM
t that their primary skill (that they know
principles and parameters
) is not marketable once the theory has officially collapsed.
This is a general problem in science: what to do with scientists who have specialized in a field that has collapsed?
And, if it is true that Chomsky has not contributed to linguistics post-1957, the realization of this fact must be a difficult one to accept for Chomsky, who has invested so much of his time and effort since then.
**Science Proceeds (if it Must)
Max Planck is attributed (perhaps apocryphally) to have (darkly) said:
> A new scientific truth does not triumph by convincing its opponents and making them see the light, but rather because its opponents eventually die, and a new generation grows up that is familiar with it.
The story of Noam Chomsky versus statistical methods (artificial intelligence) for cognitive science seems to be a data point in favor of Planck
s macabre but apparently evergreen aphorism.
Skinner apparently went to his gM
rave without ever admitting that Chomsky was right to use the methods of computer science to empirical study of cognition.
Chomsky may well go this grave without acknowledging the statistical contribution artificial intelligence theorists have made to the empirical study of cognition.
But, in the end, the science train keeps rolling down the track, one funeral at a time, if need be.
### Computer Science and the Modeling of Intelligence
In conclusion, the seven theses that we will review below adopt the followinM
g framework for the role of computer science for the modeling of intelligence:
- intelligence is to be modeled using the tools of computer science
    - there is an abstract model of computation called the **************Turing Machine************** (Turing, 1936)
        - according to the Church-Turing thesis, all conceivable universal computers are equivalent to the Turing Machine
        - the Turing Machine can be used to model ***any*** intelligence, including
            - human intelligence
tificial intelligence
            - the potential
 which designed humans and our universe
- intelligence crucially involves *statistical* reasoning, modeling and information
    - this is closely related to Shannon
s (1948) definition of ***********information*********** in statistical terms
    - artificial intelligence models, especially ***************neural networks*************** (Hinton, LeCunn, Bengio), are relevant for the study of intelligence
 Science and the Minimum DeM
scription Length Principle
We reiterate the, already existing, proposal that
minimal description length
, in the sense of Kolmogorov or Solomonoff is the optimal principle for doing science.
Though this idea dates back to the 1950
s, the fact that it is evidently not universally accepted, or even widely known, outside of the field of computer science, necessitates to us that it be restated.
This formal understanding of the
optimal theory for a data set
 will be the basis for several origiM
nal results that follow.
### Informal Understanding of Science
The intuitive principles of the *****************scientific method***************** are well-known and agreed upon, especially:
- an emphasis on empirical observations
- the formulation of models that make predictions
- the testing of models using experiments
- openness to changing one
- parsimony in explanations (Ockham
However, it is the formalization of these principles that, we believe, is not universally known, oM
In order to formalize the notion of science, one would have to be able to explain as an algorithm how to do science.
But, the vast majority of people who practice science are able to practice science perfectly well, without being able to give an algorithm for doing so.
For example, in 1977 the philosopher Hilary Putnam expressed in a televised interview to Bryan Magee his surprise at the fact that there was then no known way of expressing the scientific method as an algorithm, but that the vast maM
jority of scientists were not bothered or encumbered by this at all.
s Razor as an Informal Principle
William of Ockham, the 14th century English philosopher is credited with the following principle for comparing theories:
    - among theories which *fit the facts equally*, prefer the ********simplest******** theory
However, there have always been two major difficulties in implementing this principle precisely:
1. How does one measure the
 we do when one theory is less simple but fits more facts?
    - In other words, how does one assess the benefit of fitting more facts, versus the cost of a more complex theory?
### Minimum Description Length
The principle of *******minimum description length******* dates back to the work of Kolmogorov (1965) and Solomonoff (1964).
It says that the optimal theory is the one which compresses the data the most.
In particular, the ***description length*** of a data set is broken into two parts:
 needed to encode the model
        - a larger model will need more space, and be penalized for this
    - the amount of
 needed to encode the data, given the model
        - a better model will need less space, and be rewarded for this
This provides a principled way to trade off model complexity versus data fit.
The optimal theory is:
- optimal theory using MDL
    - the theory that uses the least total space to encode the data
imality of Minimum Description Length
The concept of Kolmogorov complexity is one of the central concepts in computer science.
Intuitively, as scientists, we feel better knowing that we can reuse core concepts.
In the words of Richard Feynman:
> Nature uses only the longest threads to weave her patterns, so that each small piece of her fabric reveals the organization of the entire tapestry.
The idea that we prefer to reuse concepts is actually just a statement Ockham
s razor, in a different guise.
rmal Optimality of Minimum Description Length
Minimum description length can be shown to be optimal under the following conditions (see *Advances in Minimum Description Length*, Gr
nwald et al., 2005.):
1. The true data generating process is included in the set of models under consideration.
2. The set of models under consideration is finite.
3. The data are generated independently and identically according to the true data generating process.
no free lunch theorem
 in machine learning (Wolpert and MacM
ready, 1997) says that, without making assumptions, we cannot predict the future.
Thus, it seems that the assumptions required by minimum description length optimality proof are as good as can be expected.
The minimum description length principle allows us to formalize Ockham
s razor, and many other informal aspects of the
philosophy of science
We stress that we are ****not**** the first to propose the minimum description length principle.
The novelty is in the *use* of this framework toM
 assess the complexity of the
minimum description length
 the only provably optimal framework for general theorizing, it is, as far as we are aware, the only practical formal framework for measuring theory complexity that exists at all.
We therefore adopt in the following theses:
    - the minimum description length criterion is the optimal one for measuring theory complexity in science
# The Finite Complexity of the God Hypothesis
m description length framework, we show that the
 has finite complexity, on three different levels.
### Complexity of a Theoretical Entity
The cost of a theory using minimum description length is just the sum of:
- the space needed to express that theory
- the space needed to encode the mis-predictions of the theory
As such, the important point to understand is:
- important note about theory cost
    - the cost of a theoretical entity is a function of the *************theory itsM
    - the cost of a theoretical entity ******is not****** inherent in the complexity of the object itself
### Even Ordinary Objects have Infinite Complexity
Atheist philosophers will object that the theory of God is
 complex, because God must be infinitely complex.
However, using the minimum description length framework, we see that we are not penalized for the infinite complexity that an object has, but only for the complexity of the ******theory****** we use to model this objecM
Thus, we are not penalized for the complexity of
 the object, only for the complexity of ***********our theory*********** of God.
But, even ordinary objects have
 complexity, in principle.
Aldous Huxley famously wrote:
> If the doors of perception were cleansed everything would appear to man as it is, infinite.
In other words, even ordinary objects have
, but this does not preclude us from dealing with them using finite theories.
Atheist philosophers like M
Dawkins, Harris, Dennett or Hitchens
typically not the strongest on the topic of mathematical understanding
have not proposed any other rigorous theory to measure the size of theories, as far as we are aware.
### Finite Complexity of the God Hypothesis
**Argument From Intelligent Design**
The argument made by intelligent designers like Meyer, Lennox or Behe would be of the following form:
- argument for intelligence from DNA
    - we see that human DNA is
 can create non-trivial computer code
        - in particular, computer code cannot evolve randomly
    - therefore, human DNA must be a result of an intelligent cause
**A Minimal Theory of an Intelligence**
The complexity of the God (intelligent design) hypothesis is only the amount of space needed to write the theory:
- an intelligent being can write computer code
- DNA is computer code
- therefore, an intelligent being can be the cause of computer code
Measured in ASCII, this little theory takes M
up 132 bytes on disk.
This is not only finite but very small!
Of course, we would use a different coding scheme that ASCII for both theoretical and technical reasons.
But, the point remains, this
 theory of intelligence is very small.
**A Theory to Recognize Intelligence**
It may seem like a trick to use the word
 without actually specifying how to *********recognize********* intelligence.
This would be an interesting point to philosophize on.
But, it is no problem, because we M
can, in practice, also specify a *****************recognition***************** function for intelligence.
Throughout human history, all humans have been able to recognize other intelligent objects, even though, except for perhaps a handful of scientists and only recently, no one would claim to
Assuming humans are finitely specifiable programs, which a materialistic viewpoint would necessitate, humans prove we can give a finite specification of a theory to
****************************A Theory to Explain Intelligence****************************
Though it is in no way necessary to do so for the purposes of intelligent design, it is even possible to *******explain******* intelligence with a finite theory.
That is, to the extent that ChatGPT
, we can say that artificial intelligence theory in 2023 gives us the ability to
explain intelligence
Since ChatGPT takes up finite disk space, this is a finite theory as well.
 is arguably limited by the fact that ChatGPT is not yet
However, current trends suggest that
 will eventually be achieved by these methods.
This will imply that even
 has a finite description.
Though atheist philosophers fret about the
 of the God hypothesis, we have seen three different levels at which the theory of intelligence is actually finite.
# Infinite Universes is More Complex than the God HyM
Using the framework for measuring theory complexity implied by
minimum description length
, we can show that the
infinite universes hypothesis
 commonly invoked by atheists to explain the
 universe, if modeled faithfully, is mathematically more expensive (in fact infinitely more expensive) than the
### The Problem for Atheism of the Finely-Tuned Universe
Empirical investigation into physics, chemistry and biology has shown that thM
 of the physical universe are
 in the sense that, if the constants were changed slightly, the universe would not support life (Barrow, Davies, Rees).
In fact, if one were sampling physical parameters entirely at random, the chance of selecting a universe that would support life is, in ordinary parlance, effectively zero.
Assuming this is true, it is in conflict with the
, which states that life can plausibly evolve
### Atheist Resort to M
The atheist response to the finely tuned universe is that there must be
 universes, each running with their own set of physical parameters.
We just happen to be in one universe that supports life, so we are here to investigate our own origins.
In infinitely many other universes, there is no life, so no one to wonder.
Informally, this is an obvious violation of Ockham
s razor, because these extra universes don
t do anything except for save the atheist theory from a mispM
However, using the minimum description length framework, we can quantify the size of this
 hypothesis, and see that it is infinite, which makes it strictly worse than the finitely specifiable God hypothesis.
### A Simulation Model of the Universe
We note that there are believed to be a finite number of atoms in the universe, each containing a finite number of indivisible particles.
Thus, the total number of indivisible particles in the universe is finite.
Assuming each particM
le can be represented by a vector of real values with finite dimension, the entire state of the universe can be represented on a Turing machine (a computer) with finite storage space.
There is believed to be a
smallest possible unit of time
, called *****Planck time***** (1899), smaller than which it is not possible to detect.
If this is true, then it is possible to represent the universe as a state machine in the following way:
- the universe as a state machine
        - the state is a finite nM
umber of real-valued (or perhaps just scalar-valued) parameters
    - discrete state transitions
        - the state transitions can take at discrete intervals, at a frequency that makes it impossible for observers inside the universe to notice that there are discrete updates going on
Thus, we can represent the universe with a finite amount of space.
Thus, the minimal description length description of the entire universe could, in principle, be given with a finite size.
We also saw in the last thesis that the
### Infinite Universes is a Infinitely Complex
A theory that posits an
 of universes might seem ***********intuitively*********** simpler than the God hypothesis, because it is, one could argue, made up of
But, this analysis is based on a *vague* notion of how to assess theories.
We have agreed that minimum description length is the optimal theory for describing science.
We saw that we can represent one universe with finite space.
ut, an infinite number of universes, modeled in the same way, would require infinite space.
In general, $K$ universes will take $K$ times more space than one universe to represent.
Comparing the infinite size of the infinite universes hypothesis to the finitely-sized God hypothesis, we can say that from the perspective of minimum description length:
- the theory of infinite universes is more complex (infinitely more complex) than the God hypothesis
From the perspective of minimum description lengM
 requires infinite theory complexity.
Since an intelligent designer has already been shown to have finite complexity, therefore the infinite universes theory is mathematically a more complex theory, according to minimum description length, than the intelligent design theory.
# Predicting the Future with Intelligent Design
One of the most serious criticisms of intelligent design is the idea that intelligent design is
 because intelligent desM
does not predict the future
To remedy this, we present a forward-looking, *falsifiable* prediction (i.e., a prediction about the future that could be wrong) based on intelligent design.
### Predicting the Future versus Modeling the Past
Predicting the future and modeling the past are two fundamentally different things.
The no free lunch theorem suggests that, without assumptions about the predicability of the future, we can
History is an example of an examM
ple of an empirical inquiry where it is not always possible to use the future to resolve theories.
However, for all laws in the
, it is possible to predict the future, and thus we consider it a requirement for intelligent design to predict the future in order to be a
### Past Work on Predictions of Intelligent Design
**Fitting Past Data**
Most aspects of the
 hypothesis effectively fit past data (e.g. Meyer *********Darwin
- the ability for new fossil forms to arise suddenly
    - this is what we find in the fossil record (Gould, 1995)
- the ability for new animal forms to arise with arbitrary complexity
    - DNA code seems to jump in large gaps (Behe, 1996)
- the ability for irreducibly complex structures to arise (Behe, 1996)
    - e.g., that a machine of separate parts including A and B can arise, when neither of A or B on its own would confer an advantage
Meyer has suggested the following
 of intelligent design:
- junk DNA is expected to be
That is, non-coding portions of DNA were presumed by Darwinists to be
, and Darwinian theory basically requires that
 of DNA be junk, or the probabilistic pressure on random mutation to find human DNA would be too great.
It has turned out that
 than was previously thought, and Meyer says this is a correct prediction of intelligent design.
Perhaps it is more accurate to say that the junk DNM
A data point is more of a *misprediction* of Darwinism than a positive prediction of intelligent design.
While the junk DNA argument may certainly add value in the long run, there are two drawbacks to this prediction:
- not easy to say how much DNA is junk
    - individual nucleotides are not labeled in nature as
    - it will presumably be along time before every least nucleotide can be proven to have or not have a function
        - and this is kind of question where debate can be made to drag out
not an exact prediction
    - we intuitively think that
 would leave less DNA than Darwin
    - but, how much
 DNA would we expect God to leave?
        - this is not clear from any theory, so this prediction is somewhat fuzzy
The pattern in the fossil record is *******lengthy periods of stasis******* (Gould, Meyer).
This also commonly accepted to the pattern in human history.
That is, humans have not evolved throughout human histoM
Neither have we observed, we believe, any truly
 macro-evolution in any other animals.
, measured in bits, would be between 6 to 7 billion bits.
The age of the Earth is meant to be around 4.5 billion years old.
A time frame on the order of tens of billions of years is nowhere near enough time to
 7 billion bits worth of functional computer software.
The Darwinian hope is that most of this DNA will turn out to be
very small part of DNA might be
The realization that DNA was 7 billion bits of non-reducible information would surely sink the Darwinian process outright, because the odds that one can evolve this complex of a program is, in ordinary parlance, effectively zero.
In any case, the apparent high complexity of DNA puts a heavy pressure on both the random and gradual aspects of Darwin
### ****************************************Darwin
s Random and/or Gradual Evolution*******************M
*********************
There are two standard, but in some ways separable, dimensions of modern interpretations a Darwinian thesis:
- undirected, or random
 aspect of evolution has created humans and other species
        - this would be equivalent to choosing mutations
    - evolution takes place in very small increments
t happening randomly, then it would probably be happening according to small accumulations in the normal M
course of genetic variation that we see, otherwise called
### Intelligent Design
Intelligent Design solves the problems of the the origin of life by postulating that the source of the computer code of DNA is actually created by an
something that is able to write computer code
Since the intelligence can write computer code, we are not surprised to find the computer code that is DNA.
 is explaining who this
Two options for the intelligent source of Earth life are:
This paper is agnostic as to which it is: we are only considering the hypothesis that the source of life is
 in an abstract sense.
### A Falsifiable Future Prediction of Intelligent Design
Consider the following prediction of stasis *********into the future*********:
- theory based on intelligent design
    - suppose that the only way for a
    - then, in the future, we expect that any newly observed
- we do *****not***** expect to see species just randomly
 into different species, as Darwin
    - that is, we do not expect to see new genes with N different co-ordinated nucleotide changes, where N is non-trivially large, e.g., 12, or even 1000
- we **do** expect that, if there is a
meaningfully new species
his will have an intelligent cause, either:
In other words, this theory can be falsified if:
- falsifiability criterion
    - if we observe any new
 that has arisen from a non-intelligent (i.e., random, or undirected) cause (i.e., Darwinian ************macro-species************ evolution)
**Past Performance**
Suppose we had made this prediction at any time in the last 2500 years.
We have assumed that there has been no
 macro-evolution ofM
 any species in this time.
Thus, on a historical basis, the prediction of intelligent design ******is not****** falsified.
s predictions that we will always have
 arising has never actually been observed, and so has been false every year for the last 2500 years.
We have provided a prediction of intelligent design that can be investigated in the future.
On a historical basis, the theory of intelligent design is a better fit for the data than the Darwinian hypM
# The Mathematical Relationship Between Truth and God
It is intuitively grasped that there is a relationship between God and the concept of objective Truth, and that, e.g., the post-modernist rejection of Truth is somehow a consequence of their rejecting God.
We use a mathematical result due to G
del and Tarski to show that this relationship between Truth and God is true in a precise sense.
### Intuitive Relationship Between God and Truth
Intuitively, if there is to be a
 answer to an empirical question, the only person that could actually know the answer for sure is an omniscient being.
If we assume that all
our ordinary experience
 are fallible, and infallibility is required in order to accurately judge what is
, then we can, intuitively, only have a notion of
 if someone in the system if infallible.
However, this kind of thinking relies on an informal notion of truth, and we propose to strengthen this using the mathematicalM
### The Wait for a Theory of Truth
 is extremely slippery, from both an empirical and a mathematical perspective.
 are ones that are used by all people from all walks of life, without requiring any technical background.
But, to give a non-trivial and non-vacuous accounts of these words took until the 20th century, relatively late compared to, e.g., physics.
s Definition of Truth
 modern definition of
 that is used in mathematics is the notion of *********************model-theoretic truth********************* proposed by Tarski, based on G
This theory says that, in order to evaluate the
 of a statement $s$, we need:
- some other language, called a *************meta-language*************, in which to interpret $s$
- a ********universe******** U of objects onto which to map the objects and predicates named in $s$
- a way to map sentences from the language that coM
ntains $s$ to be a sentence about the universe U
### Mathematical Requirement for God to have Truth
Thus, we cannot, according to this view of
 speak of truth coherently unless there is a being who:
- has its own language
- has its own universe of objects which is the
- has a way to map human utterances into its own language, about its own universe
Thus, we have a formal notion of what kind of
 would be required in order to speak of
d colloquially be referred to as
Based on the work of Tarski, we have given precise properties that omniscience would need to have in order to define the concept of
# A Scientific Theory of the Meaning of Natural Language
Concepts get their meanings from:
- their relation to other concepts
- their relations to the sensory functions
- the mechanism of inference
A scientific theory of
 can be built on these concepts, without reference to the relatioM
n between a word and the
, with applications to cognitive science and artificial intelligence.
### Background on Meaning
**************************************Semantic Primitives**************************************
Katz and Fodor (1963) proposed that words can be made out of semantic primitives.
But, no such primitives have been found to exist.
Indeed it would seem that no set of primitives available to humans before the start of human history could explain the new, exotic, andM
 manifold concepts available in the information age.
**Meaning in the Outside World**
Another approach to meaning that we feel is not fruitful, from a scientific perspective, is to refer to the
 of an object as being that set of things which the word names
in the outside world
That is the meaning of the word *****apple***** is the actual
This has been a popular view among philosophers such as Russell, Frege and Montague.
But, the problem is tM
hat only omniscience can know the extension of a word in the
, and we cannot appeal to omniscience in testing or applying a theory, and so this is not a scientific way of thinking about language.
**Holistic Theories of Meaning**
Holistic theories of meaning are ones in which the
 of a word comes from its relationships to other words.
This, some philosophers worry, could cause an
 in the definition, because A gets its meaning from B, and B gets its meaning from AM
The challenge is to show how a
 theory of meaning can be coherent.
### A Computational Theory of Meaning
A theory of meaning can be given in purely computational terms as follows:
    - concepts are like nodes in (graph theoretic) graph
    - concepts are related to one another
    - concepts are ***************linguistic*************** in nature
    - sense organs label sensory input with the linguistic concepts that are sensed
    - some kind of logical oM
r inferential system allows a certain set of
 propositions to active additional
    - this can be thought of in logical terms, or in neural network terms
For example, suppose we have a theory T and a sentence s.
The assumption of T along with s allows for more inferences than assuming T alone.
We can then say that the
 of s, relative to T, is the **********difference********** in what is implied by knowing T and s, compared to knowingM
We propose that this theory has the following applications:
- allows us to settle long-running philosophical confusions around the word *******meaning*******
- gives a model for doing cognitive science
- gives a model for understanding the behavior of artificial neural networks
    - i.e., interpret them as logical inference
# Quantifying the Amount of Information in a Computer Program
One conundrum in the field of intelligent design is how to describe the
 of DNA, since it is the assumed
high quantity of information
 in DNA, that points to an intelligent designer.
 of entropy is not suitable for measuring the amount of information in a computer program, in this case, because God, if there is one, would presumably not need to work through a noisy channel.
We propose a scheme for measuring the information in a computer program relative to the tests that that computer program passes, i.e.,M
 in terms of its ********function********, and discuss an example application of this.
t for Intelligent Design
Shannon summarized the problem of **************communication************** that he was trying to solve as:
> The fundamental problem of communication is that of reproducing at one point either exactly or approximately a message selected at another point. Frequently the messages have meaning; that is they refer to or are correlated according to some system M
with certain physical or conceptual entities. These semantic aspects of communication are irrelevant to the engineering problem.
This is an inappropriate model for the study of
    - the assumption of a God who is
, or at least very powerful, and perhaps omniscient, calls into question whether God would really be limited by
 DNA through noisy channel
    - presumably an infinite God could communicate exactly the pM
rogram that they want
- any given program is arbitrary
    - Shannon explicitly denies the role of
 in the bits that are communicated
    - however, infinitely many computer programs have the same meaning, so it is unclear which program God would have theoretically given for us, and whether this program is the shortest possible
s model is inappropriate precisely because it ********does not******** model the meaning, whereas in the field of intelligent design we are interested in M
the complexity of the underlying
 that it represents.
### Formalizing the Notion
The Meaning of a Program is its Function
For use in the field of intelligent design, we propose to formalize the following intuition:
- the meaning of a computer program is its behavior
We can formalize this by speaking of, for any program P, the set of all tests that P can pass.
- definition of the amount of information in a program
    - the amount of information contained in a program P is the smallestM
 program (i.e., with the lowest Kolmogorov complexity) that can pass all the same tests that P can pass
This solves the problems that Shannon
s model has when applied for intelligent design purposes:
    - this definition does not depend on a noisy channel
    - we are taking the shortest program, and we know there must be ****some**** shortest program
    - Shannon explicitly said he was ***not*** interested in the actual
e underlying comunication
    - we equate the
 with the passing of tests
### On the Application of this Theory
We believe this theory can be very productive.
To apply the theory, one must note that has certain inherent behavior with respect to one-way boundedness:
- no upper limit on the number of tests that a program can empirically pass
    - the full set of tests that a program (e.g., humans) can pass is an empirical question
    - at any given time, we only know a ****part**** of what humans caM
    - thus, at any given time, we can only give a ***********lower bound*********** on the tests that a program (e.g., human) can pass
- now lower limit on the shortest program that can pass a given set of tests
    - Kolmogorov showed that we cannot know exactly what the shortest program that will pass a set of tests is
    - thus, given a set of tests, we can only ever ***********upper bound*********** the shortest program, by providing an example program
        - but, we are free to always look for shorterM
 programs to achieve the same result
### A Method for Practical Application
Here is one application of the framework just given.
t know all of the tests that a human can pass, but we ***can*** know that a human can speak language.
And, we have programs like ChatGPT that, almost, can speak language.
If we assume that ChatGPT is basically the smallest program that can do what ChatGPT does, then we can use the size of the ChatGPT program as a lower bound on the complexity of language use, and thus on amoL
unt of information contained in human DNA.
We have given a way to measure the amount of
 in human DNA that does not rely on Shannon
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s*t,l=o.createVector(Wt.sunPos[0]*t,Wt.sunPos[1]*r),m=Wt.sunBrushFactor;V=10+10*random()>>0,gt=t/150+random(t/100)>>0,x=gt+random(t/100)>>0,k=t/2e3+random(t/2e3)>>0,D=new Gt(pt,V,gt,x,d,S,b,y,ft,Mt,k,s,c,l,m),n.angleMode(o.RADIANS)}if(Q){ct.push(new Pt(t/20>>0,o.color("#c6d4ff"))),ct.push(new Pt(t/20>>0,o.color("#fffafb"))),ct[0].color.setAlpha(120),ct[1].color.setAlpha(130);let e=t/30>>0,i=t/900>>0,a=t/500>>0,s=st[0],h=Et.maxTrees,n=.12,d=Wt.lengthError;C=Wt.colorSD,f=new At(h,t,r,n,d,a,s,i,e,(function(t,r){returnM
-.5+Math.sin(t.x+1+r%1e4)}),(function(t,r){return constrain(t,0,1)}),(function(t,r){return constrain(t,0,2)}),null,0),f.setupTrees(o)}Rt&&(P=new Ot(Wt.filterSize,Wt.filterScale,Wt.filterAlpha,Wt.maxColorChanges,Wt.gammaInv,z,Wt.triangleFilterMode,o)),n.background(N[Et.backgroundSun]),o.background(N[Et.backgroundSun])},o.draw=function(){"normal"===Ct?(o.clear(),o.image(n,0,0,F,B),!St&&Z&&(n.angleMode(o.DEGREES),xt[0].draw(n,o),xt[0].currentLevel++,xt[0].currentLevel>xt[0].iterations/2&&(St=!0),n.angleMode(o.RADIANS)M
),St&&!wt&&rt&&(n.angleMode(o.DEGREES),D.draw(n,o),D.currentLevel++,D.currentLevel>=D.iterations&&(wt=!0),n.angleMode(o.RADIANS)),St&&!bt&&tt&&(n.angleMode(o.DEGREES),yt[0].draw(n,o),yt[0].currentLevel++,yt[0].currentLevel>yt[0].iterations/2&&(bt=!0),n.angleMode(o.RADIANS)),bt&&Q&&f.currentLevel<v&&(ct[0].animateComet(),ct[1].animateComet(),f.animateAllTrees(),f.drawAllTrees(n,o),f.currentLevel++,n.tint(255,255)),it++,0==Vt&&f.currentLevel>=v&&(Vt=!0,o.image(n,0,0,F,B),Ct="freeze",saveCanvas(o,it,!1))):zt||(o.imageM
(n,0,0,F,B),zt=!0)},o.windowResized=function(){o.noLoop(),F=Math.max(Math.min(o.windowWidth,7*o.windowHeight/8>>0),I)>>0,B=8*F/7>>0,o.clear(),o.resizeCanvas(F,B),o.image(n,0,0,F,B),Ct&&(zt=!0),o.loop()},o.keyPressed=function(){return"s"!==o.key||vt?"e"!==o.key||vt?void 0:(A=o.get(),o.save(A,E+".png"),!1):(saveCanvas(o,it,!0),!1)}};class Ft{constructor(t,r,e,i,o,a){this.startWidth=t,this.endWidth=r,this.rotation=e,this.minWidth=i,this.SWRatio=o,this.stepSpeed=a}}class Bt{constructor(t,r,e,i,o,a,s,h){this.type=t,thisM
.rotationError=e,this.widthError=r,this.strokeOn=i,this.color=o[0],this.function=a,this.sd=s,this.color1,this.colorSD=void 0===h?0:h,o.length>1&&(this.color1=o[1])}gaussianColor(t,r,e){if(null==t)return;if(0==this.colorSD)return t;let i=constrain(randomGaussian(r.red(r.color(t)),this.colorSD)>>0,0,255)>>0,o=constrain(randomGaussian(r.green(r.color(t)),this.colorSD)>>0,0,255)>>0,a=constrain(randomGaussian(r.blue(r.color(t)),this.colorSD)>>0,0,255)>>0;return r.color(i,o,a)}drawShape(r,e,i,o,a,s){let h,n,d,c,l,m,u,p,gM
,f,M,x,S=e*(1+this.widthError*Math.sin(41*o+9)),b=i+random(this.rotationError);switch(null!=this.color&&(M=this.gaussianColor(this.color,a,s)),null!=this.color1&&(x=this.gaussianColor(this.color1,a,s)),this.type){case"Ellipse":a.fill(M),this.strokeOn||a.noStroke(),h=e*(.9+.1*Math.sin(5*o+18))*(1+this.widthError*Math.sin(2.5*o+18)),a.push(),a.rotate(b),a.ellipse(r.x>>0,r.y>>0,S>>0,h>>0),a.pop();break;case"SplashRadial":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){leM
t i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it,o),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"SplashRV":a.fill(M),this.strokeOn||a.noStroke(),a.push(),a.rotate(b),a.beginShape();for(let t=0;t<50;t++){let i=p5.prototype.map(t,0,50,0,2*Math.PI),s=e/2+e/2*this.function(i,it+o,this.sd),h=r.x+s*Math.cos(i),n=r.y+s*Math.sin(i);a.vertex(h,n)}a.endShape(p5.CLOSE),a.pop();break;case"RSphere":n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,50,5e3),c=MaM
th.max(t/800>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,a.fill(M),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0),a.fill(x),a.ellipse(g>>0,f>>0,2*c>>0,2*c>>0);a.pop();break;case"RLSphere":let i=[];n=e/2>>0,d=constrain(Math.pow(e/2,2)*Math.PI/100,100,200),c=Math.max(t/1e3>>0,1),this.strokeOn||a.noStroke(),a.push();for(let t=0;t<d;t++)l=p5.prototype.map(M
t,0,d,0,2*Math.PI,!0),m=this.function(),u=r.x+Math.cos(l)*m[0]*n,p=r.y+Math.sin(l)*m[0]*n,g=r.x+Math.cos(l)*m[1]*n,f=r.y+Math.sin(l)*m[1]*n,i.push(p5.prototype.createVector(g,f)),a.fill(random([M,x])),a.ellipse(u>>0,p>>0,2*c>>0,2*c>>0);a.fill(x);for(let t=0;t<d;t++){let r=i[t].x,e=i[t].y;a.ellipse(r>>0,e>>0,2*c>>0,2*c>>0)}a.pop();break;default:return!1}}drawLine(r,i,o,a,s,h,n,d,c,l){let m=r,u=o,p=p5.Vector.add(i,p5.Vector.mult(r,-1)),g=p5.Vector.normalize(p),f=p.mag(),M=Math.max(u*n,1),x=f/M,S=0,b=0;for(;m.dist(i)>M
M&&S<e+t/100&&m.dist(r)<=f+t/100;)this.drawShape(m,u,s,S>>0,c,l),S+=d,m.add(p5.Vector.mult(g,M)),b+=1/x,u=Math.max(p5.prototype.lerp(o,a,b),h),M=Math.min(u*n,e/50),x=f/M}drawVertexShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawLine(t[n][0],t[n][1],r,r,e,i,o,a,s,h)}drawBezier(r,o,a,s,h,n,d,c,l,m,u,p){let g=roundVector(r.copy()),f=h,M=r.dist(o)+o.dist(a)+a.dist(s),x=Math.max(f*l,1),S=M/x,b=0,y=0;for(;g.dist(s)>x&&b<4*i&&g.dist(r)<=M+t/2;)this.drawShape(g,f,d,b>>0,u,p),b+=m,f=Math.max(p5.prototype.lerp(h,nM
,y),c),x=Math.min(f*l,e/50),S=M/x,y+=1/S,g.x=p5.prototype.bezierPoint(r.x,o.x,a.x,s.x,y),g.y=p5.prototype.bezierPoint(r.y,o.y,a.y,s.y,y)}drawBezierShape(t,r,e,i,o,a,s,h){for(let n=0;n<t.length;n++)this.drawBezier(t[n][0],t[n][1],t[n][2],t[n][3],r,r,e,i,o,a,s,h)}drawPoly(t,r,e,i,o,a,s,h,n,d,c,l){let m,u,p,g=[],f=[],M=[];if("bezier"==o){m=4,u=Math.max(m,e)>>0,u=4*Math.round(u/4),p=2*Math.PI/u/4;for(let t=0;t<4*u;t+=4)M[0]=p5.prototype.createVector(r*Math.cos(t*p),r*Math.sin(t*p)),M[1]=p5.prototype.createVector(r*MathM
.cos((t+1)*p),r*Math.sin((t+1)*p)),M[2]=p5.prototype.createVector(r*Math.cos((t+2)*p),r*Math.sin((t+2)*p)),M[3]=p5.prototype.createVector(r*Math.cos((t+3)*p),r*Math.sin((t+3)*p)),g.push([M[0].copy(),M[1].copy(),M[2].copy(),M[3].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawBezierShape(g,a,s,h,n,d,c,l),c.pop()}else{m=3,u=Math.max(m,e)>>0,p=2*Math.PI/u;for(let t=0;t<u;t++)f[0]=p5.prototype.createVector(r*Math.cos(p*t),r*Math.sin(p*t)),f[1]=p5.prototype.createVector(r*Math.cos(p*(t+1)),r*Math.sin(pM
*(t+1))),g.push([f[0].copy(),f[1].copy()]);c.push(),c.translate(t.x>>0,t.y>>0),c.rotate(i),this.drawVertexShape(g,a,s,h,n,d,c,l),c.pop()}}drawRect(e,i,o,a,s,h,n,d,c,l,m,u,p){let g,f,M,x,S,b,y=i,w=o,V=[],R=4,k=[],v=[],C=Math.sqrt(Math.pow(y,2)+Math.pow(w,2)),L=Math.atan(w/y),z=Math.PI/2-L,E=[],W=1/l*10>>0;if("bezier"==s){g=4,R=Math.max(g,4)>>0,R=4*Math.round(R/4),f=2*Math.PI/R/4;for(let t=0;t<4*R;t+=4)t%8==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),v[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0]))M
,v[1]=p5.prototype.createVector(0,0),v[2]=p5.prototype.createVector(0,0),v[3]=p5.prototype.createVector(C/2*Math.cos((t+3)*f-E[1]),C/2*Math.sin((t+3)*f-E[1])),x=v[3].sub(v[0]).heading(),M=p5.Vector.fromAngle(x).normalize(),S=v[3].dist(v[0]),v[1]=p5.Vector.add(p5.Vector.mult(M,S/2),v[0]).copy(),v[2]=p5.Vector.add(p5.Vector.mult(M,S/2),v[2]).copy(),V.push([v[0].copy(),v[1].copy(),v[2].copy(),v[3].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawBezierShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/10>t/30&&o-oM
/10>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],b[1],a,s,h,n,d,c,l,m,u,p))}else{g=3,R=4,f=2*Math.PI/R;for(let t=0;t<R;t++)t%2==0?(E[0]=L,E[1]=z):(E[0]=z,E[1]=L),k[0]=p5.prototype.createVector(C/2*Math.cos(t*f-E[0]),C/2*Math.sin(t*f-E[0])),k[1]=p5.prototype.createVector(C/2*Math.cos((t+1)*f-E[1]),C/2*Math.sin((t+1)*f-E[1])),V.push([k[0].copy(),k[1].copy()]);u.push(),u.translate(e.x>>0,e.y>>0),u.rotate(a),this.drawVertexShape(V,h,n,d,c,l,u,p),u.pop(),m&&i-i/20>t/30&&o-o/20>r/30&&(b=[i-i/W,o-o/W],this.drawRect(e,b[0],M
b[1],a,s,h,n,d,c,l,m,u,p))}}}class At{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){this.maxTrees=t,this.width=r,this.height=e,this.rotationError=i,this.lengthError=o,this.stepDistance=a,this.mode=s,this.minWidth=h,this.minLength=n,this.trees=[],this.aLambda=d,this.bLambda=c,this.cLambda=l,this.bubbles=m,this.index=u,this.lightsOn=!1,this.gCenter=p5.prototype.createVector(r/2>>0,e/2>>0),this.currentLevel=0,this.minGround}static transformLocalToGlobal(r,e){let i=p5.prototype.createVector(0,e.y);if(0===r)i.x=e.x>>0;else iM
.x=e.x+getScreenXPosition(t,r,!1)>>0;return i}reassignIndex(t,r){t.index=r;for(let e=0;e<t.branches.length;e++)this.reassignIndex(t.branches[e],r)}sortTrees(){this.trees.sort(compare);for(let t=0;t<this.trees.length;t++)this.reassignIndex(this.trees[t],t)}setupTrees(e){let i,o,s,h=p5.prototype.createVector(0,0),n=Wt.treeRotation_conf*random(.9,1.1),d=Et.treeTrunkHeight*r,c=Wt.treeBranchHeight_conf,l=Wt.treeMaxFork_conf,m=[],u=[],p=d*random(.08,.12),g=d*random(.25,.33),f=random(Wt.fruitLevelMinRange[0],Wt.fruitLevelM
MinRange[0]+Wt.fruitLevelMinRange[1])>>0,M=Wt.fruitFactor*random(.8,1.2),x=0,S=Wt.fruitRatio*random(.8,1.2);for(let b=0;b<this.maxTrees;b++){if("growth"===this.mode)u[0]=e.color($[Et.treeColor0]),u[1]=e.color(U[Et.treeColor1]),u[2]=e.color(a[Et.leafColor]),u[3]=1==L?e.color(Y[Wt.fruitColor]):null,h.x=t*(.2+.6*random())>>0,h.y=r*(1.1-.2*random())>>0;i=Wt.yzRatio*(r-h.y),d=r*(.3+random(.1))>>0,o=d*(.2+random(.1))>>0,s=.6+random(.2),l=2+random(1)>>0,K[0].color=u[0],K[1].color=u[1],m=[];let b=random(K),y=[];y[0]=new BtM
(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[1]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),b=random(K),y[2]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[0]),m.push(y[1]),m.push(y[2]),1==L&&(b=random(K),y[3]=new Bt(b.type,b.widthError,b.rotationError,b.strokeOn,[b.color,b.color1],b.function,b.sd,b.colorSD),m.push(y[3]),x=Wt.maxFruitProM
b*random(.7,1));for(let t=0;t<m.length;t++)m[t].color=u[t],m[t].colorSD=C;this.trees.push(new Dt(h.copy(),n,i,d,o,c,s,l,this.minLength,this.minWidth,this.rotationError,this.lengthError,m,this.stepDistance,0,this.mode,p,g,f,M,x,S,this.index))}this.sortTrees()}drawAllTrees(t,r){for(let e=0;e<this.maxTrees;e++)ht=0,this.trees[e].drawTree(this.currentLevel,t,r)}getForceB(){let t=this.gCenter,r=p5.Vector.dist(t,ct[1].location);return Math.min(ct[1].charge/Math.pow(r,2),1)}animateAllTrees(){if("growth"==this.mode&&!nt)reM
turn!1;for(let t=0;t<this.maxTrees;t++)this.trees[t].a=this.aLambda(this.trees[t].location,100+dt),this.trees[t].b=this.bLambda(this.trees[t].getForceA(),100+dt),this.trees[t].c=this.cLambda(this.trees[t].getForceB(),100+dt),this.trees[t].updateA(this.mode),this.trees[t].updateB(this.mode),this.trees[t].updateC(this.mode);it%30==0&&this.getForceB()>t/1e8/2?this.lightsOn=!0:it%30==0&&(this.lightsOn=!1)}}class Dt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p,g,f,x,S,b,y,w,V){this.location=t,this.rotation=r,this.zShift=e,M
this.trunkHeight=i,this.bTrunkHeight=this.trunkHeight,this.trunkWidth=o,this.branchHeight=a,this.branchWidth=s,this.branchLocation=p5.prototype.createVector(0,-this.bTrunkHeight>>0),this.dynamicLeafLength=f,this.dynamicLeafCutoff=x,this.maxFork=h,this.bMaxFork=this.maxFork,this.minLength=n,this.minWidth=d,this.rotationError=c,this.bRotationError=this.rotationError,this.lengthError=l,this.bLengthError=this.lengthError,this.stepDistance=u,this.level=p,this.mode,this.brushes=m,this.bColors=[this.brushes[0].color,this.M
brushes[1].color,this.brushes[2].color],this.maxLeaves=random(3)>>0,this.tError=random()*Math.PI/40,this.a=0,this.b=0,this.c=0,this.fruitStart=S,this.fruitFactor=b,this.fruitProbability=y,this.fruitRatio=w,this.index=V,0==this.level?M=1:this.level>M&&(M=this.level),this.branches=this.generateBranches()}getMinGrassHeight(){return 0==this.index?f.minGround:this.index>0?f.trees[this.index-1].location.y:void 0}getForceA(){let r;r=this.location;let e=p5.Vector.dist(r,ct[0].location);return Math.min(ct[0].charge/Math.powM
(e,2)*1e8/t,1)}getForceB(){let r;r=this.location;let e=p5.Vector.dist(r,ct[1].location);return Math.min(ct[1].charge/Math.pow(e,2)*1e8/t,1)}updateA(t){if("growth"!==t)return!1;this.rotationError=this.bRotationError*(3+this.a),this.lengthError=this.bLengthError*(1+this.a)}updateB(t){if("growth"!==t)return!1;this.trunkHeight=this.bTrunkHeight*(.9+.1*this.b),this.maxFork=Math.max(this.maxFork*(.95+.05*this.b),2),this.branches=[],this.branches=this.generateBranches()}updateC(t){if("growth"!==t)return!1;this.brushes[0].M
color.setRed(constrain(p5.prototype.red(this.bColors[0])+14*this.c>>0,0,255)),this.brushes[0].color.setGreen(constrain(p5.prototype.green(this.bColors[0])+14*this.c>>0,0,210)),this.brushes[0].color.setBlue(constrain(p5.prototype.blue(this.bColors[0])+14*this.c>>0,0,210)),null!=this.brushes[1].color&&(this.brushes[1].color.setRed(constrain(p5.prototype.red(this.bColors[1])+14*this.c>>0,0,200)),this.brushes[1].color.setGreen(constrain(p5.prototype.green(this.bColors[1])+14*this.c>>0,0,180)),this.brushes[1].color.setBM
lue(constrain(p5.prototype.blue(this.bColors[1])+14*this.c>>0,0,180))),null!=this.brushes[2].color&&(this.brushes[2].color.setRed(constrain(p5.prototype.red(this.bColors[2])+14*this.c>>0,0,200)),this.brushes[2].color.setGreen(constrain(p5.prototype.green(this.bColors[2])+14*this.c>>0,0,180)),this.brushes[2].color.setBlue(constrain(p5.prototype.blue(this.bColors[2])+14*this.c>>0,0,180)))}sortBranches(){this.branches.sort(compare)}generateBranches(){let t,r,e=this.branchHeight*this.trunkHeight,i=this.branchWidth*thisM
.trunkWidth,o=(-20+random(10))*this.branchHeight,a=[],s=p5.prototype.createVector(0,-this.bTrunkHeight),h=Math.round(Math.sin(ht+10*random()));for(;e>this.minLength&&i>this.minWidth&&a.length<1+this.maxFork*random()&&this.level<v;)t=2*this.rotation*Math.sin(Math.PI/2*(2*h+1+2*a.length))*Math.floor(1+a.length/2)*(1+random(this.rotationError)),r=e*(1+this.lengthError*random()),a.push(new Dt(s,t,o,r,i,this.branchHeight,this.branchWidth,this.maxFork,this.minLength,this.minWidth,this.rotationError,this.lengthError,this.M
brushes,this.stepDistance,this.level+1,this.mode,this.dynamicLeafLength,this.dynamicLeafCutoff,this.fruitStart,this.fruitFactor,this.fruitProbability,this.fruitRatio,this.index));return a}drawTree(e,i,o){if(i.push(),this.level>0){if(i.rotate(.25*this.rotation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){i.stroke("ivory"),i.strokeWeight(20),i.noStroke();let r,e,a=p5.prototype.createVector(0,0),s=this.location,h=Math.max(this.trunkWidth,this.minWidth)M
,n=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),d=Math.sin(21*ht)*this.rotation*1.3,c=this.minWidth,l=ot[0].SWRatio,m=ot[0].stepSpeed,u=[];if(u[0]=roundVector(a),r=p5.Vector.lerp(a,s,.33333),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthError))),u[1]=roundVector(r),r=p5.Vector.lerp(a,s,.66666),e=r.mag(),r.add(p5.prototype.createVector(e*random(-this.bLengthError,this.bLengthError),e*random(-this.bLengthError,this.bLengthEM
rror))),u[2]=roundVector(r),u[3]=roundVector(s),this.brushes[0].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),h=Math.max(.8*this.trunkWidth,2*this.minWidth),n=Math.max(this.branchWidth*this.trunkWidth*.8,2*this.minWidth),this.brushes[1].drawBezier(u[0],u[1],u[2],u[3],h,n,d,c,l,m,i,o),this.trunkHeight<Math.max(this.dynamicLeafCutoff,2*this.minWidth)&&this.trunkHeight>0){let r,e,a,s,h,n,d,c,l,m,u,p=ot[0].rotation,g=ot[0].SWRatio,f=ot[0].minWidth,M=ot[0].stepSpeed,x=Math.max(20,t/80);for(let t=0;t<this.maxLeaves;t++M
){u=2*Math.PI/this.maxLeaves*t+random()*this.tError,r=[this.dynamicLeafLength/4-random()*this.dynamicLeafLength/2>>0,1.05*-this.dynamicLeafLength+this.dynamicLeafLength*random()*.1>>0],m=this.dynamicLeafLength/(1+4*random()>>0),e=[m>>0,m*Math.sin(u)>>0],h=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],n=[1/6-random()/3*this.dynamicLeafLength,1/6-random()/3*this.dynamicLeafLength],a=[(m+this.dynamicLeafLength)*Math.cos(u)/3+h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3+h[1]>>0],s=[2M
*(m+this.dynamicLeafLength)*Math.cos(u)/3+n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3+n[1]>>0],d=[(m+this.dynamicLeafLength)*Math.cos(u)>>0,(m+this.dynamicLeafLength)*Math.sin(u)>>0],c=[(m+this.dynamicLeafLength)*Math.cos(u)/3-h[0]>>0,(m+this.dynamicLeafLength)*Math.sin(u)/3-h[1]>>0],l=[2*(m+this.dynamicLeafLength)*Math.cos(u)/3-n[0]>>0,(2*m+this.dynamicLeafLength)*Math.sin(u)/3-n[1]>>0],i.push();let S=[];i.translate((e[0]+d[0])/2>>0,(e[1]+d[1])/2>>0),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=rouM
ndVector(p5.prototype.createVector(a[0],a[1])),S[2]=roundVector(p5.prototype.createVector(s[0],s[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),S[0]=roundVector(p5.prototype.createVector(0,0)),S[1]=roundVector(p5.prototype.createVector(c[0],c[1])),S[2]=roundVector(p5.prototype.createVector(l[0],l[1])),S[3]=roundVector(p5.prototype.createVector(d[0],d[1])),this.brushes[2].drawBezier(S[0],S[1],S[2],S[3],x,.8*x>>0,p,f,g,M,i,p5),i.noStrM
oke(),i.tint(255,10),i.fill(this.brushes[2].color),i.beginShape(),i.curveVertex(0,0),i.curveVertex(a[0],a[1]),i.curveVertex(s[0],s[1]),i.curveVertex(d[0],d[1]),i.curveVertex(l[0],l[1]),i.curveVertex(c[0],c[1]),i.endShape(o.CLOSE),i.tint(255,255),i.pop()}if("undefined"!=this.brushes[3]&&null!=this.brushes[3]&&this.level>=this.fruitStart){let r=p5.prototype.createVector(0,0),e=t/50*this.fruitRatio>>0,a=random(5,8)>>0,s=0,h="bezier",n=Math.max(.2*this.minWidth,t/100);i.push(),i.translate(random(-2*e,2*e)>>0,random(0,4M
*e)>>0),this.brushes[3].drawPoly(r,e,a,s,h,n,ot[0].rotation,e*this.fruitFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,i,o),i.pop()}}}}else if(0==this.level){if(i.translate(this.location.x>>0,this.location.y>>0),et&&this.level==e){let r;for(let e=0;e<Wt.maxGClumps[0];e++)r=random(Lt),r.range=Wt.maxGRange*random(.8,1.2)*t,r.position=o.createVector(constrain(random(-1,1)*r.range>>0,-this.location.x,t-this.location.x),random(0,-(this.location.y+3*this.minWidth-this.getMinGrassHeight()))>>0),r.draw(i,o)}if(i.rotate(.25*this.rM
otation*Math.sin(5*this.level+10*this.index+100*this.branches.length+150*this.rotation+200*this.zShift)),this.level==e){let e=p5.prototype.createVector(0,0),a=this.branchLocation,s=Math.max(this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(15*ht+25*this.index)*this.rotation*1.3,d=this.minWidth,c=ot[0].SWRatio,l=ot[0].stepSpeed;if(this.brushes[1].drawLine(e,a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),h=Math.max(this.branchWidth*thisM
.branchWidth*this.trunkWidth,this.minWidth),n=Math.sin(34*ht)*this.rotation*1.3,this.brushes[0].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),s=Math.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),h=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),a,s,h,n,d,c,l,i,o),et&&this.location.y<1.1*r){let e;for(let a=0;a<Wt.maxGClumps[1];a++)e=random(Lt),e.range=Wt.maxGRange*random(.1,.35)*t,e.position=o.createVector(constM
rain(random(-1,1)*e.range>>0,-this.location.x,t-this.location.x),random(0,r-this.location.y+3*this.minWidth)>>0),e.draw(i,o)}}}if(ht++,this.level>0&&this.level==e){p5.prototype.createVector(0,0);let t=this.branchLocation,r=Math.max(this.branchWidth*this.trunkWidth,this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),a=Math.sin(34*ht)*this.rotation*1.3,s=this.minWidth,h=ot[0].SWRatio,n=ot[0].stepSpeed;this.brushes[0].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o),r=MM
ath.max(this.branchWidth*this.trunkWidth*.5,3*this.minWidth),e=Math.max(this.branchWidth*this.branchWidth*this.trunkWidth,this.minWidth),this.brushes[1].drawLine(p5.prototype.createVector(0,0),t,r,e,a,s,h,n,i,o)}if(0==this.level&&this.branches.length>0&&this.level<e){this.sortBranches();for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}else if(this.level>0&&this.branches.length>0&&this.level<e){this.sortBranches();M
for(let t=0;t<this.branches.length;t++)i.push(),i.translate(this.branchLocation.x>>0,this.branchLocation.y>>0),this.branches[t].drawTree(e,i,o),i.pop()}i.pop()}}class Pt{constructor(e,i){this.x0=-t/15+random(t/7)>>0,this.aP=r/(2.2*Math.pow(t/2,2))+random(.01),this.cP=1/8*r*random(),this.location=p5.prototype.createVector(this.x0,this.fx(this.x0)),this.bLocation=this.location,this.bLocation.x=this.location.x,this.bLocation.y=this.location.y,this.width=e,this.color=i,this.charge=.6+random(.4),this.nextPoint=p5.prototM
ype.createVector(this.location.x+1>>0,this.fx(this.location.x+1)>>0),this.unitVector=this.getUnitVector()}fx(r){return this.aP*Math.pow(r-t/2,2)+this.cP}getUnitVector(){let t=p5.Vector.mult(this.location,-1),r=p5.Vector.add(this.nextPoint,t);return p5.Vector.normalize(r)}animateComet(){let r=t/lt;this.location.x+=r,this.location.y=this.fx(this.location.x),this.nextPoint=p5.prototype.createVector(this.location.x+1,this.fx(this.location.x+1)),this.unitVector=this.getUnitVector()}}class It{constructor(t,r,e,i,o,a,s,h,M
n,d,c,l){this.minStrokes=t,this.maxStrokes=r,this.minStrokeWeight=e,this.maxStrokeWeight=i,this.rotation=o,this.minSize=a,this.maxSize=s,this.iterations=h,this.sizeError=n,this.angleError=d,this.padding=c,this.brushes=l,this.currentLevel=0}draw(e,i){let o,a,s,h=this.minSize+random()*this.maxSize,n=(this.maxSize-this.minSize)/16,d=standardizeDegree((2*random()-1)*this.angleError,5),c=this.angleError/32,l=r/this.iterations+this.padding,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,u=random(0,Math.PI),p=ot[0M
].SWRatio,g=ot[0].stepSpeed;e.push(),e.translate(t/2>>0,r/2>>0),e.rotate(this.rotation);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++)m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c,5),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),a=i.createVector(constrain(-h/2>>0,.6*-t,.6*t),coM
nstrain(l*f+M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(l*f+M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}d=standardizeDegree((2*random()-1)*this.angleError,5),h=this.minSize+random()*this.maxSize,m=this.minStrokeWeight+random()*this.maxStrokeWeight>>0;for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=1;M<o;M++)a=i.createVector(constrain(-h/2>>0,.6*M
-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),s=i.createVector(constrain(h/2>>0,.6*-t,.6*t),constrain(-l*f-M*m>>0,.6*-r,.6*r)),u+=random(0,Math.PI/16),m+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),d+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*c),this.angleError),-this.angleError),5),h+=Math.max(Math.min((2*random()-1)*n,this.maxSize),this.minSize),e.push(),e.rotate(d),this.brushes[0].drawLine(a,s,m,m,u,n,p,g,e,i),e.pop()}e.pop()}}class Gt extends It{constructoM
r(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l),this.radius=m,this.position=u,this.sunBrushFactor=p}draw(r,e){if(0==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/100>>0;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*this.sunBrushFactor>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(1==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.M
radius*random(.3,.6)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=3*this.sunBrushFactor;this.brushes[1].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}else if(2==this.currentLevel){this.minStrokeWeight,random(.5,1),this.maxStrokeWeight;let i=this.position,o=this.radius*random(.1,.2)>>0,a=random(8,11)>>0,s=random(0,180),h="bezier",n=t/200>>0,d=5*this.sunBrushFactor;this.brushes[0].drawPoly(i,o,a,s,h,n,ot[0].rotation,o*d>>0,ot[0].SWRatio,ot[0].stepSpeed,r,e)}}}class Tt eM
xtends It{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u){super(t,r,e,i,o,a,s,h,n,d,c,l),this.curvature=m,this.height=u,this.dBezierVectors=[]}draw(e,i){let o,a,s,h,n,d=this.minSize+random()*this.maxSize,c=(this.maxSize-this.minSize)/16,l=standardizeDegree((2*random()-1)*this.angleError,5),m=this.angleError/32,u=r/this.iterations+this.padding,p=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,g=random(0,Math.PI);ot[0].SWRatio,ot[0].stepSpeed;if(0==this.currentLevel){e.fill(this.brushes[1].color1);let o=!0,a=5*p;f.minM
Ground=1.1*this.height+a/2>>0,this.brushes[1].drawRect(new i.createVector(0,1.1*this.height+a/2>>0),2.5*t,1.1*r-this.height,0,"line",a,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,2*ot[0].stepSpeed,o,e,i)}e.push(),e.translate(t/2,this.height);for(let f=0;f<this.iterations/2;f++)if(this.currentLevel==f){o=this.minStrokes+this.maxStrokes*random();for(let M=0;M<o;M++){if(p+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),l+=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*M
m),this.angleError),-this.angleError),5),d+=Math.max(Math.min((2*random()-1)*c,this.maxSize),this.minSize),a=i.createVector(constrain(-d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),s=i.createVector(constrain(d/2>>0,.6*-t,.6*t),constrain(u*f+M*p>>0,.1*-r,1.1*r-this.height)),a.dist(s)<t/2)return void(this.currentLevel=this.iterations);0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),h.add(i.createVector(n*random(.1*-this.curvature,.1*this.M
curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[1]=roundVector(h),h=p5.Vector.lerp(a,s,.66666),n=h.mag(),h.add(p5.prototype.createVector(n*random(.1*-this.curvature,.1*this.curvature),n*random(-this.curvature,this.curvature))),this.dBezierVectors[2]=roundVector(h),this.dBezierVectors[3]=roundVector(s)):(this.dBezierVectors[0]=roundVector(a),h=p5.Vector.lerp(a,s,.33333),n=h.mag(),this.dBezierVectors[1].y=this.dBezierVectors[1].y+n*random(this.curvature)>>0,this.dBezierVectors[2].y=this.dBezM
ierVectors[2].y+n*random(this.curvature)>>0,this.dBezierVectors[3]=roundVector(s)),g+=random(0,Math.PI/16),e.push(),e.rotate(l),this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],p,p,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,e,i),e.pop()}}e.pop()}}class Ht extends Tt{constructor(t,r,e,i,o,a,s,h,n,d,c,l,m,u,p){super(t,r,e,i,o,a,s,h,n,d,c,l,m,u.y),this.position=u,this.range=p}draw(t,r){let e,i,o,a,s=this.minSize+random()*this.maxSizM
e,h=(this.maxSize,this.minSize,standardizeDegree((2*random()-1)*this.angleError,5)),n=this.minStrokeWeight+random()*this.maxStrokeWeight>>0,d=random(0,.03),c=(ot[0].SWRatio,ot[0].stepSpeed,0);t.push(),t.translate(this.position.x>>0,this.position.y>>0),e=this.minStrokes+this.maxStrokes*random();for(let l=0;l<e;l++){let e,l;n+=Math.max(Math.min(2*random()-1,this.maxStrokeWeight),this.minStrokeWeight),h=standardizeDegree(Math.max(Math.min(standardizeDegree((2*random()-1)*this.angleError,5),this.angleError),-this.angleM
Error),5),a=Math.max(Math.min((2*random()-1)*s,this.maxSize),this.minSize),i=r.createVector(random(-this.range,this.range)>>0,Math.max(0+.1*this.sizeError*random()*a,c)),i.y>c&&(c=i.y),o=r.createVector(i.x+this.sizeError*random(-.1,.1)*a,-1*(a+this.sizeError*random(-.1,.1)*a)),i=roundVector(i),o=roundVector(o),0==this.dBezierVectors.length?(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*tM
his.curvature))),this.dBezierVectors[1]=roundVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(p5.prototype.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)):(this.dBezierVectors[0]=roundVector(i),e=p5.Vector.lerp(i,o,.33333),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[1]=rouM
ndVector(e),e=p5.Vector.lerp(i,o,.66666),l=e.mag(),e.add(r.createVector(l*random(.5*-this.curvature,.5*this.curvature),l*random(.1*-this.curvature,.1*this.curvature))),this.dBezierVectors[2]=roundVector(e),this.dBezierVectors[3]=roundVector(o)),d=random(0,.5),t.push(),t.rotate(h),t.fill("#FF0000"),random()<.4?this.brushes[0].drawBezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r):this.brushes[1].drawBM
ezier(this.dBezierVectors[0],this.dBezierVectors[1],this.dBezierVectors[2],this.dBezierVectors[3],n,n,ot[0].rotation,ot[0].minWidth,ot[0].SWRatio,ot[0].stepSpeed,t,r),t.pop()}t.pop()}}class Ot{constructor(t,r,e,i,o,a,s,h){this.size=t,this.scale=r,this.alpha=e,this.gamma=1/Math.max(o,.01),this.marginPX=a,this.triangleFilterMode=s,this.maxColorChanges=i,this.graphic=h.createGraphics(h.width,h.height),this.image=this.graphic.createImage(this.size,this.size);let n,d,c,l=this.size*this.size*4,m=[0,0,0];this.image.loadPiM
xels();for(let t=0;t<l;t+=4)d=t%(4*this.size)>>0,c=t/(4*this.size)>>0,n=255*random()>>0,this.maxColorChanges[0]>0&&this.maxColorChanges[1]>0&&this.maxColorChanges[2]>0&&(c>d&&this.triangleFilterMode?(m[0]=this.maxColorChanges[0]*(1-random())>>0,m[1]=this.maxColorChanges[1]*(1-random())>>0,m[2]=this.maxColorChanges[2]*(1-random())>>0):(m[0]=this.maxColorChanges[0]*random()>>0,m[1]=this.maxColorChanges[1]*random()>>0,m[2]=this.maxColorChanges[2]*random()>>0)),this.image.pixels[t]=Math.min(n+m[0],255),this.image.pixelM
s[t+1]=Math.min(n+m[1],255),this.image.pixels[t+2]=Math.min(n+m[2],255),this.image.pixels[t+3]=this.alpha;this.image.updatePixels(),this.image.resize(100*this.scale[0],100*this.scale[1])}drawFilter(t,r){let e,i,o,a=this.marginPX>>0,s=this.marginPX>>0,h=t.height-this.marginPX>>0,n=t.width-this.marginPX>>0;for(;s<h;)s+this.image.height>h&&a+this.image.width>n?t.image(this.image,a,s,n-a,h-s):s+this.image.height>h&&!(a+this.image.width>n)?t.image(this.image,a,s,this.image.width,h-s):!(s+this.image.height>h)&&a+this.imaM
ge.width>n?t.image(this.image,a,s,n-a,this.image.height):t.image(this.image,a,s,this.image.width,this.image.height),a+=this.image.width,a>=n&&(a=this.marginPX>>0,s+=this.image.height);if(!Wt.suppressGammaAdjust){t.loadPixels();let r=t.width*t.height*4,a=[1,1,1];for(let s=0;s<r;s+=4)i=s%(4*t.width),o=s/(4*t.height)>>0,i>4*this.marginPX>>0&&o>4*this.marginPX>>0&&i<4*(t.width-this.marginPX)>>0&&o<4*(t.height-this.marginPX)>>0&&(e=this.gamma*(.8+.4*random()),a[0]=255*Math.pow(t.pixels[s],e),a[1]=255*Math.pow(t.pixels[sM
+1],e),a[2]=255*Math.pow(t.pixels[s+2],e),t.pixels[s]=Math.min(a[0]>>0,255),t.pixels[s+1]=Math.min(a[1]>>0,255),t.pixels[s+2]=Math.min(a[2]>>0,255))}}}var myp5=new p5(sketch)
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w==" data-cf-beacon='{"rayId":"7ac454a7da1aa208","version":"2023.3.0","b":1,"token":"6c07c178c94442f695e7a0a2aaee641a","si":100}' crossorigin="anonymous"></script>
 9657c95c641f37bdf6e99e66cd957521H0E
text/plain;charset=utf-8
  "name": "btcoo.sats",
text/plain;charset=utf-8
  "name": "btcccc.sats",
text/plain;charset=utf-8
oldValidiumVaultRoot: 0x4a275a4beddba872a8cdb210a9b7f8ac1211abb019d3e7782abc12a982abc121, newValidiumVaultRoot: 0x1b77abc810ab3d7369f182e73ec8a820bca01293bca5fde678a91bc11205aa1f, oldRollupVaultRoot: 0x4a275a4beddba872a8cdb210a9b7f8ac1211abb019d3e7782abc12a982abc121, newRollupVaultRoot: 0x1b77abc810ab3d7369f182e73ec8a820bca01293bca5fde678a91bc11205aa1f, oldOrderRoot: 0x0000000000000000000000000000000000000000000000000000000000000000, newOrderRoot: 0x0000000000000000000000000000000000000000000000000000000000000000, M
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